AnimationSnapshotBase_t
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: classSize: 272 bytes (0x110)Alignment: 16 bytesModule: animationsystemBinary: !GlobalTypes
Relationships
Inherits from: nothing; this is a root class.
Derived by: AnimationSnapshot_t
Inheritance tree
AnimationSnapshotBase_t
Relationship diagram (2 edges)
classDiagram
AnimationSnapshotBase_t <|-- AnimationSnapshot_t
AnimationSnapshotBase_t *-- AnimationDecodeDebugDumpElement_tMemory layout
9 fields, 9 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.
AnimationSnapshotBase_t
| Offset | Field | Type | From | Annotations |
|---|---|---|---|---|
0x0 | m_flRealTime | float32 | ||
0x10 | m_rootToWorld | matrix3x4a_t | ||
0x40 | m_bBonesInWorldSpace | bool | ||
0x48 | m_boneSetupMask | CUtlVector< uint32 > | ||
0x60 | m_boneTransforms | CUtlVector< matrix3x4a_t > | ||
0x78 | m_flexControllers | CUtlVector< float32 > | ||
0x90 | m_SnapshotType | AnimationSnapshotType_t | ||
0x94 | m_bHasDecodeDump | bool | ||
0x98 | m_DecodeDump | AnimationDecodeDebugDumpElement_t |
KV3 class defaults
{
"m_flRealTime": 0.000000,
"m_rootToWorld":
[
0.000000,
0.000000,
0.000000,
0.000000,
0.000000,
0.000000,
0.000000,
0.000000,
0.000000,
0.000000,
0.000000,
0.000000
],
"m_bBonesInWorldSpace": false,
"m_boneSetupMask":
[
],
"m_boneTransforms":
[
],
"m_flexControllers":
[
],
"m_SnapshotType": "ANIMATION_SNAPSHOT_SERVER_SIMULATION",
"m_bHasDecodeDump": false,
"m_DecodeDump":
{
"m_nEntityIndex": 0,
"m_modelName": "",
"m_poseParams":
[
],
"m_decodeOps":
[
],
"m_internalOps":
[
],
"m_decodedAnims":
[
]
}
}