| ActiveModelConfig_t | 0x70 | 4 | 4 | |
| AnimGraph2SerializedPoseRecipeSlot_t | 0x40 | 1 | 1 | |
| audioparams_t | 0x78 | 5 | 5 | |
| C_AK47 | 0x1d10 | 0 | 234 | |
| C_AttributeContainer | 0x4d0 | 3 | 9 | |
| C_BarnLight | 0x12c0 | 76 | 205 | |
| C_BaseButton | 0xfc0 | 3 | 132 | |
| C_BaseClientUIEntity | 0xfe0 | 4 | 133 | |
| C_BaseCombatCharacter | 0x1208 | 6 | 152 | |
| C_BaseCSGrenade | 0x1da0 | 14 | 241 | |
| C_BaseCSGrenadeProjectile | 0x1260 | 16 | 174 | |
| C_BaseDoor | 0xfb8 | 1 | 130 | |
| C_BaseEntity | 0x600 | 82 | 85 | |
| C_BaseEntityAPI | 0x8 | 0 | 0 | |
| C_BaseGrenade | 0x11c8 | 12 | 158 | |
| C_BaseModelEntity | 0xfb0 | 44 | 129 | |
| C_BaseModelEntity::Emphasized_Phoneme | 0x20 | 5 | 5 | |
| C_BasePlayerPawn | 0x13e0 | 28 | 180 | |
| C_BasePlayerWeapon | 0x1728 | 7 | 173 | |
| C_BasePropDoor | 0x1400 | 8 | 211 | |
| C_BaseToggle | 0xfb0 | 0 | 129 | |
| C_BaseTrigger | 0x1098 | 12 | 141 | |
| C_Beam | 0x1068 | 23 | 152 | |
| C_Breakable | 0xfb0 | 0 | 129 | |
| C_BreakableProp | 0x12f0 | 29 | 179 | |
| C_BulletHitModel | 0x11d0 | 6 | 152 | |
| C_C4 | 0x1d20 | 10 | 237 | |
| C_Chicken | 0x18b0 | 5 | 208 | |
| C_ClientRagdoll | 0x1218 | 14 | 160 | |
| C_ColorCorrection | 0x848 | 18 | 103 | |
| C_ColorCorrectionVolume | 0x12c0 | 9 | 150 | |
| C_CommandContext | 0xa8 | 2 | 2 | |
| C_CS2HudModelAddon | 0x1250 | 0 | 146 | |
| C_CS2HudModelArms | 0x1380 | 0 | 146 | |
| C_CS2HudModelBase | 0x1270 | 0 | 146 | |
| C_CS2HudModelWeapon | 0x12b0 | 0 | 146 | |
| C_CS2WeaponModuleBase | 0x1188 | 0 | 146 | |
| C_CSGameRules | 0x4f60 | 98 | 102 | |
| C_CSGameRulesProxy | 0x608 | 1 | 86 | |
| C_CSGO_CounterTerroristTeamIntroCamera | 0x690 | 0 | 100 | |
| C_CSGO_CounterTerroristWingmanIntroCamera | 0x690 | 0 | 100 | |
| C_CSGO_EndOfMatchCamera | 0x690 | 0 | 100 | |
| C_CSGO_EndOfMatchCharacterPosition | 0x13a0 | 0 | 93 | |
| C_CSGO_EndOfMatchLineupEndpoint | 0x600 | 0 | 85 | |
| C_CSGO_EndOfMatchLineupStart | 0x600 | 0 | 85 | |
| C_CSGO_MapPreviewCameraPath | 0x688 | 14 | 99 | |
| C_CSGO_MapPreviewCameraPath_API | 0x8 | 0 | 0 | |
| C_CSGO_MapPreviewCameraPathNode | 0x650 | 10 | 95 | |
| C_CSGO_MapPreviewCameraPathNode_API | 0x8 | 0 | 0 | |
| C_CSGO_PreviewModel | 0x1690 | 4 | 150 | |
| C_CSGO_PreviewModel_API | 0x8 | 0 | 0 | |
| C_CSGO_PreviewModelAlias_csgo_item_previewmodel | 0x1690 | 0 | 150 | |
| C_CSGO_PreviewPlayer | 0x3510 | 2 | 310 | |
| C_CSGO_PreviewPlayer_API | 0x8 | 0 | 0 | |
| C_CSGO_PreviewPlayerAlias_csgo_player_previewmodel | 0x3510 | 0 | 310 | |
| C_CSGO_TeamIntroCharacterPosition | 0x13a0 | 0 | 93 | |
| C_CSGO_TeamIntroCounterTerroristPosition | 0x13a0 | 0 | 93 | |
| C_CSGO_TeamIntroTerroristPosition | 0x13a0 | 0 | 93 | |
| C_CSGO_TeamPreviewCamera | 0x690 | 1 | 100 | |
| C_CSGO_TeamPreviewCamera_API | 0x8 | 0 | 0 | |
| C_CSGO_TeamPreviewCharacterPosition | 0x13a0 | 8 | 93 | |
| C_CSGO_TeamPreviewModel | 0x3510 | 0 | 310 | |
| C_CSGO_TeamSelectCamera | 0x690 | 0 | 100 | |
| C_CSGO_TeamSelectCharacterPosition | 0x13a0 | 0 | 93 | |
| C_CSGO_TeamSelectCounterTerroristPosition | 0x13a0 | 0 | 93 | |
| C_CSGO_TeamSelectTerroristPosition | 0x13a0 | 0 | 93 | |
| C_CSGO_TerroristTeamIntroCamera | 0x690 | 0 | 100 | |
| C_CSGO_TerroristWingmanIntroCamera | 0x690 | 0 | 100 | |
| C_CsmFovOverride | 0x610 | 2 | 87 | |
| C_CsmFovOverride_API | 0x8 | 0 | 0 | |
| C_CSMinimapBoundary | 0x600 | 0 | 85 | |
| C_CSObserverPawn | 0x1488 | 1 | 207 | |
| C_CSObserverPawn_API | 0x8 | 0 | 0 | |
| C_CSPetPlacement | 0x600 | 0 | 85 | |
| C_CSPlayerPawn | 0x3470 | 102 | 308 | |
| C_CSPlayerPawn_API | 0x8 | 0 | 0 | |
| C_CSPlayerPawnBase | 0x1480 | 26 | 206 | |
| C_CSPlayerPawnBase_API | 0x8 | 0 | 0 | |
| C_CSPlayerResource | 0x698 | 10 | 95 | |
| C_CSTeam | 0x968 | 10 | 99 | |
| C_CSWeaponBase | 0x1ce0 | 54 | 227 | |
| C_CSWeaponBaseGun | 0x1d10 | 7 | 234 | |
| C_CSWeaponBaseShotgun | 0x1ce0 | 0 | 227 | |
| C_DEagle | 0x1d10 | 0 | 234 | |
| C_DecoyGrenade | 0x1da0 | 0 | 241 | |
| C_DecoyProjectile | 0x1290 | 3 | 177 | |
| C_DynamicLight | 0xfd8 | 7 | 136 | |
| C_DynamicProp | 0x13c0 | 24 | 203 | |
| C_DynamicPropAlias_cable_dynamic | 0x13c0 | 0 | 203 | |
| C_DynamicPropAlias_dynamic_prop | 0x13c0 | 0 | 203 | |
| C_DynamicPropAlias_prop_dynamic_override | 0x13c0 | 0 | 203 | |
| C_EconEntity | 0x16f0 | 20 | 166 | |
| C_EconEntity::AttachedModelData_t | 0x4 | 1 | 1 | |
| C_EconItemView | 0x470 | 29 | 29 | |
| C_EconWearable | 0x16f8 | 2 | 168 | |
| C_EntityDissolve | 0xff8 | 13 | 142 | |
| C_EntityFlame | 0x648 | 3 | 88 | |
| C_EnvCombinedLightProbeVolume | 0x1748 | 29 | 114 | |
| C_EnvCombinedLightProbeVolumeAlias_func_combined_light_probe_volume | 0x1748 | 0 | 114 | |
| C_EnvCubemap | 0x6e8 | 18 | 103 | |
| C_EnvCubemapBox | 0x6e8 | 0 | 103 | |
| C_EnvCubemapFog | 0x700 | 24 | 109 | |
| C_EnvDecal | 0xfe8 | 9 | 138 | |
| C_EnvDetailController | 0x608 | 2 | 87 | |
| C_EnvLightProbeVolume | 0x1690 | 22 | 107 | |
| C_EnvParticleGlow | 0x1598 | 5 | 160 | |
| C_EnvSky | 0x1010 | 12 | 141 | |
| C_EnvVolumetricFogController | 0x6b0 | 36 | 121 | |
| C_EnvVolumetricFogVolume | 0x648 | 18 | 103 | |
| C_EnvWind | 0x6f8 | 1 | 86 | |
| C_EnvWindClientside | 0x6f8 | 1 | 86 | |
| C_EnvWindController | 0x720 | 11 | 96 | |
| C_EnvWindShared | 0xf8 | 15 | 15 | |
| C_EnvWindVolume | 0x638 | 9 | 94 | |
| C_FireCrackerBlast | 0x85c0 | 0 | 153 | |
| C_Fish | 0x1270 | 23 | 169 | |
| C_Flashbang | 0x1da0 | 0 | 241 | |
| C_FlashbangProjectile | 0x1260 | 0 | 174 | |
| C_FogController | 0x670 | 3 | 88 | |
| C_fogplayerparams_t | 0x40 | 14 | 14 | |
| C_FootstepControl | 0x10a8 | 2 | 143 | |
| C_FuncBrush | 0xfb0 | 0 | 129 | |
| C_FuncConveyor | 0xff8 | 8 | 137 | |
| C_FuncElectrifiedVolume | 0xfc8 | 3 | 132 | |
| C_FuncLadder | 0x1008 | 9 | 138 | |
| C_FuncMonitor | 0x1430 | 8 | 137 | |
| C_FuncMoveLinear | 0xfb0 | 0 | 129 | |
| C_FuncMover | 0xfb0 | 0 | 129 | |
| C_FuncRotating | 0xfb0 | 0 | 129 | |
| C_FuncTrackTrain | 0xfc0 | 3 | 132 | |
| C_GameRules | 0x40 | 4 | 4 | |
| C_GameRulesProxy | 0x600 | 0 | 85 | |
| C_GlobalLight | 0xaf0 | 1 | 86 | |
| C_GradientFog | 0x698 | 16 | 101 | |
| C_HandleTest | 0x608 | 2 | 87 | |
| C_HEGrenade | 0x1da0 | 0 | 241 | |
| C_HEGrenadeProjectile | 0x1260 | 0 | 174 | |
| C_Hostage | 0x12d8 | 23 | 175 | |
| C_HostageCarriableProp | 0x1188 | 0 | 146 | |
| C_IncendiaryGrenade | 0x1da0 | 0 | 241 | |
| C_Inferno | 0x85c0 | 24 | 153 | |
| C_InfoInstructorHintHostageRescueZone | 0x600 | 0 | 85 | |
| C_InfoLadderDismount | 0x600 | 0 | 85 | |
| C_InfoVisibilityBox | 0x618 | 3 | 88 | |
| C_IronSightController | 0xb0 | 13 | 13 | |
| C_Item | 0x17f0 | 1 | 167 | |
| C_Item_Healthshot | 0x1cf0 | 0 | 229 | |
| C_ItemDogtags | 0x17f8 | 2 | 169 | |
| C_KeychainModule | 0x1190 | 2 | 148 | |
| C_Knife | 0x1cf0 | 1 | 228 | |
| C_LateUpdatedAnimating | 0x1240 | 0 | 146 | |
| C_LightDirectionalEntity | 0xfb8 | 0 | 130 | |
| C_LightEntity | 0xfb8 | 1 | 130 | |
| C_LightEnvironmentEntity | 0xfb8 | 0 | 130 | |
| C_LightOrthoEntity | 0xfb8 | 0 | 130 | |
| C_LightSpotEntity | 0xfb8 | 0 | 130 | |
| C_LocalTempEntity | 0x1228 | 25 | 171 | |
| C_MapPreviewParticleSystem | 0x1580 | 0 | 155 | |
| C_MapVetoPickController | 0xf48 | 17 | 102 | |
| C_ModelPointEntity | 0xfb0 | 0 | 129 | |
| C_MolotovGrenade | 0x1da0 | 0 | 241 | |
| C_MolotovProjectile | 0x1288 | 1 | 175 | |
| C_Multimeter | 0x1188 | 1 | 147 | |
| C_MultiplayRules | 0x40 | 0 | 4 | |
| C_NametagModule | 0x1190 | 1 | 147 | |
| C_NetTestBaseCombatCharacter | 0x1208 | 0 | 152 | |
| C_OmniLight | 0x12d0 | 3 | 208 | |
| C_ParticleSystem | 0x1580 | 26 | 155 | |
| C_PathParticleRope | 0x710 | 16 | 101 | |
| C_PathParticleRopeAlias_path_particle_rope_clientside | 0x710 | 0 | 101 | |
| C_PhysBox | 0xfb0 | 0 | 129 | |
| C_PhysicsProp | 0x1300 | 1 | 180 | |
| C_PhysicsPropMultiplayer | 0x1300 | 0 | 180 | |
| C_PhysMagnet | 0x11b0 | 2 | 148 | |
| C_PhysPropClientside | 0x1320 | 5 | 184 | |
| C_PlantedC4 | 0x1730 | 29 | 175 | |
| C_PlayerPing | 0x650 | 5 | 90 | |
| C_PlayerSprayDecal | 0x10c0 | 16 | 145 | |
| C_PlayerVisibility | 0x630 | 6 | 91 | |
| C_PointCamera | 0x660 | 26 | 111 | |
| C_PointCameraVFOV | 0x668 | 1 | 112 | |
| C_PointClientUIDialog | 0xfe8 | 2 | 135 | |
| C_PointClientUIHUD | 0x11a8 | 13 | 146 | |
| C_PointClientUIWorldPanel | 0x1210 | 30 | 163 | |
| C_PointClientUIWorldTextPanel | 0x1410 | 1 | 164 | |
| C_PointCommentaryNode | 0x11e0 | 14 | 160 | |
| C_PointEntity | 0x600 | 0 | 85 | |
| C_PointValueRemapper | 0x678 | 25 | 110 | |
| C_PointWorldText | 0x1288 | 19 | 148 | |
| C_PortraitWorldCallbackHandler | 0x608 | 0 | 85 | |
| C_PostProcessingVolume | 0x10d8 | 12 | 153 | |
| C_Precipitation | 0x10d8 | 8 | 149 | |
| C_PrecipitationBlocker | 0xfb0 | 0 | 129 | |
| C_PropDoorRotating | 0x1400 | 0 | 211 | |
| C_RagdollProp | 0x1208 | 9 | 155 | |
| C_RagdollPropAttached | 0x1240 | 7 | 162 | |
| C_RectLight | 0x12c8 | 1 | 206 | |
| C_RetakeGameRules | 0x158 | 6 | 6 | |
| C_RopeKeyframe | 0x1320 | 40 | 169 | |
| C_RopeKeyframe::CPhysicsDelegate | 0x10 | 1 | 1 | |
| C_SceneEntity | 0x668 | 13 | 98 | |
| C_SceneEntity::QueuedEvents_t | 0x18 | 1 | 1 | |
| C_ShatterGlassShardPhysics | 0x1038 | 1 | 130 | |
| C_SingleplayRules | 0x40 | 0 | 4 | |
| C_SkyCamera | 0x6a0 | 4 | 89 | |
| C_SmokeGrenade | 0x1da0 | 0 | 241 | |
| C_SmokeGrenadeProjectile | 0x1418 | 10 | 184 | |
| C_SoundAreaEntityBase | 0x628 | 4 | 89 | |
| C_SoundAreaEntityOrientedBox | 0x640 | 2 | 91 | |
| C_SoundAreaEntitySphere | 0x630 | 1 | 90 | |
| C_SoundEventAABBEntity | 0x6d8 | 2 | 102 | |
| C_SoundEventConeEntity | 0x6d8 | 5 | 105 | |
| C_SoundEventEntity | 0x6c0 | 15 | 100 | |
| C_SoundEventEntityAlias_snd_event_point | 0x6c0 | 0 | 100 | |
| C_SoundEventOBBEntity | 0x6e8 | 2 | 102 | |
| C_SoundEventPathCornerEntity | 0x6d8 | 1 | 101 | |
| C_SoundEventSphereEntity | 0x6c8 | 1 | 101 | |
| C_SoundOpvarSetAABBEntity | 0x620 | 0 | 91 | |
| C_SoundOpvarSetAutoRoomEntity | 0x620 | 0 | 91 | |
| C_SoundOpvarSetOBBEntity | 0x620 | 0 | 91 | |
| C_SoundOpvarSetOBBWindEntity | 0x620 | 0 | 91 | |
| C_SoundOpvarSetPathCornerEntity | 0x620 | 0 | 91 | |
| C_SoundOpvarSetPointBase | 0x620 | 6 | 91 | |
| C_SoundOpvarSetPointEntity | 0x620 | 0 | 91 | |
| C_SpotlightEnd | 0xfc0 | 2 | 131 | |
| C_Sprite | 0x1030 | 24 | 153 | |
| C_StattrakModule | 0x1190 | 1 | 147 | |
| C_Team | 0x6b8 | 4 | 89 | |
| C_TeamplayRules | 0x40 | 0 | 4 | |
| C_TextureBasedAnimatable | 0xfe8 | 8 | 137 | |
| C_TintController | 0x618 | 0 | 85 | |
| C_TonemapController2 | 0x618 | 5 | 90 | |
| C_TonemapController2Alias_env_tonemap_controller2 | 0x618 | 0 | 90 | |
| C_TriggerBuoyancy | 0x11b8 | 2 | 143 | |
| C_TriggerLerpObject | 0x1098 | 0 | 141 | |
| C_TriggerMultiple | 0x1098 | 0 | 141 | |
| C_TriggerPhysics | 0x10e8 | 13 | 154 | |
| C_TriggerVolume | 0xfb0 | 0 | 129 | |
| C_VoteController | 0x638 | 7 | 92 | |
| C_WaterBullet | 0x1180 | 0 | 146 | |
| C_WeaponAug | 0x1d10 | 0 | 234 | |
| C_WeaponAWP | 0x1d10 | 0 | 234 | |
| C_WeaponBaseItem | 0x1cf0 | 2 | 229 | |
| C_WeaponBizon | 0x1d10 | 0 | 234 | |
| C_WeaponCZ75a | 0x1d20 | 1 | 235 | |
| C_WeaponElite | 0x1d10 | 0 | 234 | |
| C_WeaponFamas | 0x1d10 | 0 | 234 | |
| C_WeaponFiveSeven | 0x1d10 | 0 | 234 | |
| C_WeaponG3SG1 | 0x1d10 | 0 | 234 | |
| C_WeaponGalilAR | 0x1d10 | 0 | 234 | |
| C_WeaponGlock | 0x1d10 | 0 | 234 | |
| C_WeaponHKP2000 | 0x1d10 | 0 | 234 | |
| C_WeaponM249 | 0x1d10 | 0 | 234 | |
| C_WeaponM4A1 | 0x1d10 | 0 | 234 | |
| C_WeaponM4A1Silencer | 0x1d10 | 0 | 234 | |
| C_WeaponMAC10 | 0x1d10 | 0 | 234 | |
| C_WeaponMag7 | 0x1d10 | 0 | 234 | |
| C_WeaponMP5SD | 0x1d10 | 0 | 234 | |
| C_WeaponMP7 | 0x1d10 | 0 | 234 | |
| C_WeaponMP9 | 0x1d10 | 0 | 234 | |
| C_WeaponNegev | 0x1d10 | 0 | 234 | |
| C_WeaponNOVA | 0x1ce0 | 0 | 227 | |
| C_WeaponP250 | 0x1d10 | 0 | 234 | |
| C_WeaponP90 | 0x1d10 | 0 | 234 | |
| C_WeaponRevolver | 0x1d10 | 0 | 234 | |
| C_WeaponSawedoff | 0x1ce0 | 0 | 227 | |
| C_WeaponSCAR20 | 0x1d10 | 0 | 234 | |
| C_WeaponSG556 | 0x1d10 | 0 | 234 | |
| C_WeaponSSG08 | 0x1d10 | 0 | 234 | |
| C_WeaponTaser | 0x1d20 | 2 | 236 | |
| C_WeaponTec9 | 0x1d10 | 0 | 234 | |
| C_WeaponUMP45 | 0x1d10 | 0 | 234 | |
| C_WeaponUSPSilencer | 0x1d10 | 0 | 234 | |
| C_WeaponXM1014 | 0x1ce0 | 0 | 227 | |
| C_World | 0xfb0 | 0 | 129 | |
| C_WorldModelGloves | 0x1188 | 0 | 146 | |
| CAttributeList | 0x78 | 2 | 2 | |
| CAttributeManager | 0x50 | 6 | 6 | |
| CAttributeManager::cached_attribute_float_t | 0x18 | 3 | 3 | |
| CBarnLightAPI | 0x8 | 0 | 0 | |
| CBaseAnimGraph | 0x1180 | 17 | 146 | Entity layer that drives the Source 2 animation graph — skeleton, ragdoll, and choreo. Base for all animated model entities, including player pawns. |
| CBaseAnimGraphAlias_baseanimating | 0x1180 | 0 | 146 | |
| CBaseAnimGraphAPI | 0x8 | 0 | 0 | |
| CBaseAnimGraphController | 0x6a0 | 32 | 33 | |
| CBaseEntity_SharedAPI | 0x8 | 0 | 0 | |
| CBaseFilter | 0x638 | 3 | 88 | |
| CBaseGrenade_API | 0x8 | 0 | 0 | |
| CBaseModelEntityAPI | 0x8 | 0 | 0 | |
| CBasePlayerController | 0x7f8 | 17 | 102 | Base class for all player controller entities in Source 2. A controller is the persistent, session-level entity that represents a connected client; it is never recreated between rounds. The controller owns one or more pawn entities (the physical in-world representation). |
| CBasePlayerControllerAPI | 0x8 | 0 | 0 | |
| CBasePlayerVData | 0x258 | 15 | 15 | |
| CBasePlayerWeaponVData | 0x520 | 32 | 32 | |
| CBaseProp | 0x11b0 | 4 | 150 | |
| CBaseTriggerAPI | 0x8 | 0 | 0 | |
| CBodyComponent | 0x78 | 2 | 2 | |
| CBodyComponentBaseAnimGraph | 0xbb0 | 1 | 4 | |
| CBodyComponentBaseModelEntity | 0x510 | 0 | 3 | |
| CBodyComponentPoint | 0x1b0 | 1 | 3 | |
| CBodyComponentSkeletonInstance | 0x510 | 1 | 3 | |
| CBombTarget | 0x10a0 | 1 | 142 | |
| CBuoyancyHelper | 0x118 | 11 | 11 | |
| CCashStack | 0xfb8 | 1 | 130 | |
| CChoreoComponent | 0x80 | 6 | 6 | |
| CChoreoInfoTarget | 0x600 | 0 | 85 | |
| CCitadelSoundOpvarSetOBB | 0x668 | 8 | 93 | |
| CClientAlphaProperty | 0x30 | 11 | 11 | |
| CCollisionProperty | 0xb8 | 17 | 17 | |
| CCS_PortraitWorldCallbackHandler | 0x608 | 0 | 85 | |
| CCS2PawnGraphController | 0x540 | 28 | 49 | |
| CCS2UIPawnGraphController | 0x1d8 | 14 | 15 | |
| CCS2WeaponGraphController | 0x2a0 | 20 | 21 | |
| CCSCustomHudLayout | 0x840 | 7 | 92 | |
| CCSCustomHudLayout_API | 0x8 | 0 | 0 | |
| CCSCustomHudLayoutState | 0x108 | 4 | 4 | |
| CCSCustomPlayerCamera | 0x640 | 8 | 93 | |
| CCSGameModeRules | 0x30 | 1 | 1 | |
| CCSGameModeRules_ArmsRace | 0x48 | 1 | 2 | |
| CCSGameModeRules_Deathmatch | 0x40 | 3 | 4 | |
| CCSGameModeRules_Noop | 0x30 | 0 | 1 | |
| CCSGO_EndOfMatchLineupEnd | 0x600 | 0 | 85 | |
| CCSGO_TeamPreviewCharacterPosition_API | 0x8 | 0 | 0 | |
| CCSGO_WingmanIntroCharacterPosition | 0x13a0 | 0 | 93 | |
| CCSGO_WingmanIntroCounterTerroristPosition | 0x13a0 | 0 | 93 | |
| CCSGO_WingmanIntroTerroristPosition | 0x13a0 | 0 | 93 | |
| CCSObserver_CameraServices | 0x2b0 | 1 | 29 | |
| CCSObserver_MovementServices | 0x258 | 0 | 20 | |
| CCSObserver_ObserverServices | 0xf0 | 1 | 9 | |
| CCSObserver_UseServices | 0x48 | 0 | 2 | |
| CCSPlayer_ActionTrackingServices | 0x130 | 4 | 6 | Component tracking scoring-relevant actions: weapon purchases and hostage rescue status. |
| CCSPlayer_AimPunchServices | 0xe8 | 6 | 8 | |
| CCSPlayer_BulletServices | 0xa8 | 1 | 3 | Component tracking bullet-hit statistics registered on the server side. |
| CCSPlayer_BuyServices | 0xb0 | 1 | 3 | Component that records the player's sellback-eligible purchases for the current round. |
| CCSPlayer_CameraServices | 0x340 | 2 | 30 | |
| CCSPlayer_DamageReactServices | 0x50 | 0 | 2 | |
| CCSPlayer_GlowServices | 0x50 | 0 | 2 | |
| CCSPlayer_HostageServices | 0x50 | 2 | 4 | Component tracking whether this player is currently carrying a hostage. |
| CCSPlayer_ItemServices | 0x50 | 2 | 4 | Component tracking the utility items the player is carrying. |
| CCSPlayer_MovementServices | 0xfe0 | 49 | 75 | CS2-specific movement state layered on CPlayer_MovementServices: crouch / duck, ladder, and water state used by movement prediction. |
| CCSPlayer_PingServices | 0x50 | 1 | 3 | |
| CCSPlayer_UseServices | 0x48 | 0 | 2 | |
| CCSPlayer_WaterServices | 0x70 | 3 | 5 | |
| CCSPlayer_WeaponServices | 0x15d0 | 5 | 11 | Component attached to CCSPlayerPawn that manages the active weapon and weapon-switch timing for a CS2 player. |
| CCSPlayerBase_CameraServices | 0x2a8 | 6 | 28 | |
| CCSPlayerCamera | 0x640 | 0 | 93 | |
| CCSPlayerController | 0x960 | 68 | 170 | The server-side controller entity for a CS2 player. One CCSPlayerController exists per connected client for the lifetime of the connection; it persists across rounds. The controller owns a CCSPlayerPawn (the physical in-world representation) which may be recreated each round. |
| CCSPlayerController_ActionTrackingServices | 0x138 | 5 | 6 | Scoreboard / stat-tracking component of CCSPlayerController: per-round and per-match kill and damage statistics. |
| CCSPlayerController_API | 0x8 | 0 | 0 | |
| CCSPlayerController_DamageServices | 0xb0 | 2 | 3 | Damage-log component of CCSPlayerController, backing the end-of-round 'damage given / taken' report. |
| CCSPlayerController_InGameMoneyServices | 0x50 | 4 | 5 | Economy component of CCSPlayerController: the player's buy-menu balance and cash-spend accounting. |
| CCSPlayerController_InventoryServices | 0xf0 | 9 | 10 | Loadout and persona component of CCSPlayerController: equipped items, music kit, rank, and public-profile data. |
| CCSPlayerController_InventoryServices::NetworkedLoadoutSlot_t | 0xc8 | 3 | 3 | |
| CCSPlayerLegacyJump | 0x18 | 2 | 2 | |
| CCSPlayerModernJump | 0x38 | 9 | 9 | |
| CCSWeaponBase_API | 0x8 | 0 | 0 | |
| CCSWeaponBaseVData | 0x8a8 | 84 | 116 | Static weapon definition (economy + ballistics) referenced by CCSWeaponBase — the per-weapon-type data that does not change at runtime. |
| CDamageRecord | 0x78 | 15 | 15 | |
| CDestructiblePartsComponent | 0x70 | 4 | 4 | |
| CEconItemAttribute | 0x48 | 5 | 5 | |
| CEffectData | 0x78 | 20 | 20 | |
| CEnvCombinedLightProbeVolumeAPI | 0x8 | 0 | 0 | |
| CEnvCubemapAPI | 0x8 | 0 | 0 | |
| CEnvLightProbeVolumeAPI | 0x8 | 0 | 0 | |
| CEnvSkyAPI | 0x8 | 0 | 0 | |
| CEnvSoundscape | 0x690 | 11 | 96 | |
| CEnvSoundscapeAlias_snd_soundscape | 0x690 | 0 | 96 | |
| CEnvSoundscapeProxy | 0x698 | 1 | 97 | |
| CEnvSoundscapeProxyAlias_snd_soundscape_proxy | 0x698 | 0 | 97 | |
| CEnvSoundscapeTriggerable | 0x690 | 0 | 96 | |
| CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable | 0x690 | 0 | 96 | |
| CEnvWindSharedAPI | 0x8 | 0 | 0 | |
| CExplosionTypeData | 0x100 | 5 | 5 | |
| CFilterAttributeInt | 0x640 | 1 | 89 | |
| CFilterClass | 0x640 | 1 | 89 | |
| CFilterLOS | 0x638 | 0 | 88 | |
| CFilterMassGreater | 0x640 | 1 | 89 | |
| CFilterModel | 0x640 | 1 | 89 | |
| CFilterMultiple | 0x6b8 | 3 | 91 | |
| CFilterMultipleAPI | 0x8 | 0 | 0 | |
| CFilterName | 0x640 | 1 | 89 | |
| CFilterProximity | 0x640 | 1 | 89 | |
| CFilterTeam | 0x640 | 1 | 89 | |
| CFlashbangProjectile_API | 0x8 | 0 | 0 | |
| CFlashlightEffect | 0x2e0 | 13 | 13 | |
| CFootstepControl_API | 0x8 | 0 | 0 | |
| CFuncRetakeBarrier | 0x13e0 | 0 | 203 | |
| CFuncWater | 0x10c8 | 1 | 130 | |
| CGameSceneNode | 0x130 | 34 | 34 | |
| CGameSceneNodeHandle | 0x10 | 2 | 2 | |
| CGlobalLightBase | 0x4c0 | 43 | 43 | |
| CGlowProperty | 0x58 | 11 | 11 | |
| CGrenadeTracer | 0x1450 | 2 | 131 | |
| CGrenadeTracer_API | 0x8 | 0 | 0 | |
| CHitboxComponent | 0x18 | 1 | 1 | |
| CHostageRescueZone | 0x10b0 | 0 | 141 | |
| CHostageRescueZoneShim | 0x1098 | 0 | 141 | |
| CInfoDynamicShadowHint | 0x618 | 5 | 90 | |
| CInfoDynamicShadowHintBox | 0x630 | 2 | 92 | |
| CInfoFan | 0x658 | 4 | 89 | |
| CInfoOffscreenPanoramaTexture | 0x808 | 12 | 97 | |
| CInfoParticleTarget | 0x600 | 0 | 85 | |
| CInfoTarget | 0x600 | 0 | 85 | |
| CInfoWorldLayer | 0x638 | 8 | 93 | |
| CInterpolatedValue | 0x14 | 5 | 5 | |
| CInventoryImageData | 0xf8 | 3 | 3 | |
| CLightComponent | 0x1f0 | 70 | 70 | |
| CLightEntityAPI | 0x8 | 0 | 0 | |
| CLogicalEntity | 0x600 | 0 | 85 | |
| CLogicRelay | 0x638 | 7 | 92 | |
| CLogicRelayAPI | 0x8 | 0 | 0 | |
| CMapInfo | 0x630 | 15 | 100 | |
| CMapInfo_API | 0x8 | 0 | 0 | |
| CModelState | 0x2b0 | 14 | 14 | |
| CNetworkedSequenceOperation | 0x28 | 8 | 8 | |
| CountdownTimer | 0x18 | 4 | 4 | |
| CParticleSystemAPI | 0x8 | 0 | 0 | |
| CPathNode | 0x660 | 6 | 91 | |
| CPathQueryComponent | 0xa0 | 0 | 0 | |
| CPathSimple | 0x710 | 3 | 88 | |
| CPathSimpleAPI | 0x8 | 0 | 0 | |
| CPathWithDynamicNodes | 0x750 | 2 | 90 | |
| CPlayer_AutoaimServices | 0x48 | 0 | 2 | |
| CPlayer_CameraServices | 0x290 | 20 | 22 | |
| CPlayer_FlashlightServices | 0x48 | 0 | 2 | |
| CPlayer_ItemServices | 0x48 | 0 | 2 | |
| CPlayer_MovementServices | 0x258 | 18 | 20 | Base movement/input component: decoded button input and per-command move intent shared by all player pawns. |
| CPlayer_MovementServices_Humanoid | 0x288 | 6 | 26 | |
| CPlayer_ObserverServices | 0x60 | 6 | 8 | |
| CPlayer_UseServices | 0x48 | 0 | 2 | |
| CPlayer_WaterServices | 0x48 | 0 | 2 | |
| CPlayer_WeaponServices | 0xa8 | 4 | 6 | |
| CPlayerSprayDecalRenderHelper | 0x30 | 0 | 0 | |
| CPointChildModifier | 0x608 | 1 | 86 | |
| CPointOffScreenIndicatorUi | 0x1220 | 4 | 167 | |
| CPointOrient | 0x620 | 7 | 92 | |
| CPointTemplate | 0x698 | 12 | 97 | |
| CPointTemplateAPI | 0x8 | 0 | 0 | |
| CPointValueRemapperAPI | 0x8 | 0 | 0 | |
| CPrecipitationVData | 0x2f0 | 11 | 11 | |
| CPropDataComponent | 0x40 | 10 | 10 | |
| CPulseCell_LerpCameraSettings | 0x148 | 3 | 7 | |
| CPulseCell_LerpCameraSettings::CursorState_t | 0x2c | 3 | 5 | |
| CPulseCell_PlaySequence | 0x140 | 3 | 6 | |
| CPulseCell_PlaySequence::CursorState_t | 0x4 | 1 | 1 | |
| CPulseCell_Step_EntFire | 0x50 | 1 | 2 | |
| CPulseGameBlackboard | 0x618 | 2 | 87 | |
| CRagdollManager | 0x608 | 1 | 86 | |
| CRenderComponent | 0xd0 | 5 | 5 | |
| CServerOnlyModelEntity | 0xfb0 | 0 | 129 | |
| CSkeletonInstance | 0x490 | 7 | 41 | |
| CSkyboxReference | 0x608 | 2 | 87 | |
| CSMatchStats_t | 0x80 | 5 | 18 | |
| CSoundOpvarSetBoxEntity | 0x620 | 0 | 91 | |
| CSPerRoundStats_t | 0x68 | 13 | 13 | |
| CSpriteOriented | 0x1030 | 0 | 153 | |
| CTakeDamageResultAPI | 0x8 | 0 | 0 | |
| CTimeline | 0x228 | 7 | 9 | |
| CTriggerFan | 0x1100 | 9 | 150 | |
| CWaterSplasher | 0xfb0 | 0 | 129 | |
| DestructiblePartDamageRequestAPI | 0x8 | 0 | 0 | |
| EngineCountdownTimer | 0x18 | 3 | 3 | |
| EntityRenderAttribute_t | 0x48 | 2 | 2 | |
| EntitySpottedState_t | 0x18 | 2 | 2 | |
| FilterDamageType | 0x640 | 1 | 89 | |
| FilterHealth | 0x648 | 3 | 91 | |
| fogparams_t | 0x68 | 25 | 25 | |
| IClientAlphaProperty | 0x8 | 0 | 0 | |
| IntervalTimer | 0x10 | 2 | 2 | |
| inv_image_camera_t | 0x34 | 7 | 7 | |
| inv_image_clearcolor_t | 0xc | 1 | 1 | |
| inv_image_data_t | 0xe8 | 8 | 8 | |
| inv_image_item_t | 0x20 | 3 | 3 | |
| inv_image_light_barn_t | 0x20 | 4 | 4 | |
| inv_image_light_fill_t | 0x1c | 3 | 3 | |
| inv_image_light_sun_t | 0x1c | 3 | 3 | |
| inv_image_map_t | 0x10 | 2 | 2 | |
| PhysicsRagdollPose_t | 0x48 | 3 | 3 | |
| screenfade_t | 0x28 | 5 | 5 | |
| screenshake_t | 0x38 | 9 | 9 | |
| SellbackPurchaseEntry_t | 0x48 | 5 | 5 | |
| SequenceHistory_t | 0x18 | 6 | 6 | |
| ServerAuthoritativeWeaponSlot_t | 0x38 | 3 | 3 | |
| shard_model_desc_t | 0x80 | 13 | 13 | |
| sky3dparams_t | 0x90 | 6 | 6 | |
| TimedEvent | 0x8 | 2 | 2 | |
| ViewAngleServerChange_t | 0x48 | 3 | 3 | |
| VPhysicsCollisionAttribute_t | 0x30 | 11 | 11 | |
| WeaponPurchaseCount_t | 0x38 | 2 | 2 | |
| WeaponPurchaseTracker_t | 0x70 | 1 | 1 | |