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CPulseCell_LerpCameraSettings (client)

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 328 bytes (0x148)Alignment: 8 bytesModule: clientBinary: client.dll

Relationships

Inherits from: CPulseCell_BaseLerp

Same name in another module: CPulseCell_LerpCameraSettings (server)

Inheritance tree
Relationship diagram (5 edges)
classDiagram
    CPulseCell_Base <|-- CPulseCell_BaseFlow
    CPulseCell_BaseFlow <|-- CPulseCell_BaseYieldingInflow
    CPulseCell_BaseYieldingInflow <|-- CPulseCell_BaseLerp
    CPulseCell_BaseLerp <|-- CPulseCell_LerpCameraSettings
    CPulseCell_LerpCameraSettings *-- PointCameraSettings_t
Inheritance chain, direct subclasses (up to 20) and a few composition edges

Memory layout

7 fields, 3 declared here and 4 inherited. Offsets are absolute from the object base on windows-x86_64.

CPulseCell_BaseCPulseCell_BaseYieldingInflowCPulseCell_BaseLerpCPulseCell_LerpCameraSettings

OffsetFieldTypeFromAnnotations
0x8m_nEditorNodeIDPulseDocNodeID_tCPulseCell_BaseMFgdFromSchemaCompletelySkipField
0x48m_BaseFlow_OnAfterCancelCPulse_ResumePointCPulseCell_BaseYieldingInflowMPulseFGDSkipField
0x90m_BaseFlow_WhileActiveCPulse_ResumePointCPulseCell_BaseYieldingInflowMPulseFGDSkipField
0xd8m_WakeResumeCPulse_ResumePointCPulseCell_BaseLerp
0x120m_flSecondsfloat32
0x124m_StartPointCameraSettings_t
0x134m_EndPointCameraSettings_t
KV3 class defaults
{
	"_class": "CPulseCell_LerpCameraSettings",
	"m_nEditorNodeID": -1,
	"m_BaseFlow_OnAfterCancel":
	{
		"m_SourceOutflowName": "",
		"m_nDestChunk": -1,
		"m_nInstruction": -1
	},
	"m_BaseFlow_WhileActive":
	{
		"m_SourceOutflowName": "",
		"m_nDestChunk": -1,
		"m_nInstruction": -1
	},
	"m_WakeResume":
	{
		"m_SourceOutflowName": "",
		"m_nDestChunk": -1,
		"m_nInstruction": -1
	},
	"m_flSeconds": 4.000000,
	"m_Start":
	{
		"m_flNearBlurryDistance": -1.000000,
		"m_flNearCrispDistance": -1.000000,
		"m_flFarCrispDistance": -1.000000,
		"m_flFarBlurryDistance": -1.000000
	},
	"m_End":
	{
		"m_flNearBlurryDistance": -1.000000,
		"m_flNearCrispDistance": -1.000000,
		"m_flFarCrispDistance": -1.000000,
		"m_flFarBlurryDistance": -1.000000
	}
}