| ActiveModelConfig_t | 0x70 | 4 | 4 | |
| ActorMapping_t | 0x10 | 2 | 2 | |
| AI_BaseNPC_DebugSnapshotData_t | 0x178 | 13 | 13 | |
| AI_BaseNPCAnimGraph_DebugSnapshotData_t | 0x40 | 8 | 8 | |
| AI_DefaultNPC_DebugSnapshotData_t | 0x78 | 6 | 6 | |
| AI_DefaultNPC_DebugSnapshotData_t::PathQuery_t | 0x28 | 5 | 5 | |
| AI_FacingServices_DebugSnapshotData_t | 0x48 | 7 | 7 | |
| AI_GroundRootMotionMotor_DebugSnapshotData_t | 0x88 | 18 | 18 | |
| AI_GroundRootMotionMotor_DebugSnapshotData_t::Event_t | 0x18 | 2 | 2 | |
| AI_MotorServices_DebugSnapshotData_t | 0x30 | 4 | 4 | |
| AI_MotorServices_DebugSnapshotData_t::MotorPathWaypoint_t | 0x14 | 3 | 3 | |
| AI_Navigator_DebugSnapshotData_t | 0x50 | 7 | 7 | |
| AI_Navigator_DebugSnapshotData_t::Waypoint_t | 0x18 | 4 | 4 | |
| AmmoIndex_t | 0x1 | 1 | 1 | |
| AmmoTypeInfo_t | 0x38 | 5 | 5 | |
| AnimGraph2SerializedPoseRecipeSlot_t | 0x40 | 1 | 1 | |
| audioparams_t | 0x78 | 5 | 5 | |
| AutoRoomDoorwayPairs_t | 0x18 | 2 | 2 | |
| CAI_ChangeHintGroup | 0x4c8 | 4 | 92 | |
| CAI_Expresser | 0xa0 | 13 | 13 | |
| CAI_ExpresserWithFollowup | 0xa0 | 0 | 13 | |
| CAK47 | 0x1070 | 0 | 222 | |
| CAmbientGeneric | 0x550 | 10 | 98 | |
| CAnimGraph2InstancePtr | 0x10 | 0 | 0 | |
| CAnimGraphControllerBase | 0x88 | 1 | 1 | |
| CAnimGraphControllerManager | 0x98 | 2 | 2 | |
| CAnimGraphControllerPtr | 0x8 | 1 | 1 | |
| CAttributeContainer | 0x2f8 | 1 | 7 | |
| CAttributeList | 0x78 | 2 | 2 | |
| CAttributeManager | 0x50 | 6 | 6 | |
| CAttributeManager::cached_attribute_float_t | 0x18 | 3 | 3 | |
| CBarnLight | 0xa58 | 77 | 205 | |
| CBarnLightAPI | 0x8 | 0 | 0 | |
| CBaseAnimGraph | 0x960 | 15 | 143 | Entity layer that drives the Source 2 animation graph — skeleton, ragdoll, and choreo. Base for all animated model entities, including player pawns. |
| CBaseAnimGraphAlias_baseanimating | 0x960 | 0 | 143 | |
| CBaseAnimGraphAPI | 0x8 | 0 | 0 | |
| CBaseAnimGraphController | 0x650 | 31 | 32 | |
| CBaseAnimGraphDestructibleParts_GraphController | 0x88 | 0 | 1 | |
| CBaseAnimGraphVariationUserData | 0x8 | 0 | 0 | |
| CBaseButton | 0x8f0 | 26 | 170 | |
| CBaseClientUIEntity | 0x8d0 | 14 | 142 | |
| CBaseCombatCharacter | 0xa30 | 10 | 153 | Base class for characters that can carry weapons and take part in combat (players, hostages, bots). Adds wearables and navigation on top of the animated-model base. |
| CBaseCSGrenade | 0x1090 | 13 | 225 | Base class for a held (in-hand) grenade weapon before it is thrown — pin/throw state. The thrown object is a CBaseCSGrenadeProjectile. |
| CBaseCSGrenadeProjectile | 0xa60 | 16 | 174 | Base class for all CS2 grenade projectile entities (HE, flash, smoke, molotov, decoy). Tracks the initial throw parameters so clients can predict the trajectory. |
| CBaseDMStart | 0x4b0 | 1 | 89 | |
| CBaseDoor | 0x978 | 29 | 173 | |
| CBaseEntity | 0x4a8 | 85 | 88 | Root entity class in Source 2 from which all server-side entities derive. Provides health, team, physics, timing, and transmit state. |
| CBaseEntity_SharedAPI | 0x8 | 0 | 0 | |
| CBaseEntityAPI | 0x8 | 0 | 0 | |
| CBaseFilter | 0x4e0 | 3 | 91 | |
| CBaseGrenade | 0x9f0 | 15 | 158 | |
| CBaseGrenade_API | 0x8 | 0 | 0 | |
| CBaseIssue | 0x178 | 6 | 6 | |
| CBaseModelEntity | 0x770 | 40 | 128 | Extends CBaseEntity with a visible model, collision, glow, and render properties. Base class for all entities that have a mesh in the world. |
| CBaseModelEntity::OnDamageLevelChangedArgs_t | 0x10 | 4 | 4 | |
| CBaseModelEntityAPI | 0x8 | 0 | 0 | |
| CBaseMoveBehavior | 0x520 | 11 | 107 | |
| CBasePlatTrain | 0x818 | 5 | 149 | |
| CBasePlayerController | 0x7d0 | 25 | 113 | Base class for all player controller entities in Source 2. A controller is the persistent, session-level entity that represents a connected client; it is never recreated between rounds. The controller owns one or more pawn entities (the physical in-world representation). |
| CBasePlayerControllerAPI | 0x8 | 0 | 0 | |
| CBasePlayerPawn | 0xbe0 | 25 | 178 | Base class for the in-world player pawn — the physical body a controller drives. Aggregates the player service components (movement, weapons, observer, camera, …). |
| CBasePlayerVData | 0x258 | 15 | 15 | |
| CBasePlayerWeapon | 0xcd0 | 8 | 160 | Base class for all player-held weapons in Source 2. Manages clip ammo, reserve ammo, and attack scheduling. |
| CBasePlayerWeaponVData | 0x520 | 32 | 32 | |
| CBaseProp | 0x990 | 4 | 147 | |
| CBasePropDoor | 0xda0 | 39 | 242 | |
| CBaseToggle | 0x7f0 | 16 | 144 | |
| CBaseTrigger | 0x8e8 | 13 | 157 | |
| CBaseTriggerAPI | 0x8 | 0 | 0 | |
| CBeam | 0x810 | 23 | 151 | |
| CBlood | 0x4c8 | 4 | 92 | |
| CBodyComponent | 0x78 | 2 | 2 | |
| CBodyComponentBaseAnimGraph | 0xb30 | 1 | 4 | |
| CBodyComponentBaseModelEntity | 0x4e0 | 0 | 3 | |
| CBodyComponentPoint | 0x190 | 1 | 3 | |
| CBodyComponentSkeletonInstance | 0x4e0 | 1 | 3 | |
| CBombTarget | 0x948 | 9 | 166 | |
| CBot | 0x100 | 13 | 13 | |
| CBreakable | 0x848 | 16 | 144 | |
| CBreakableProp | 0xaf0 | 33 | 180 | |
| CBreakableStageHelper | 0x18 | 2 | 2 | |
| CBtActionAim | 0xf8 | 12 | 12 | |
| CBtActionCombatPositioning | 0xb0 | 4 | 4 | |
| CBtActionMoveTo | 0xe8 | 14 | 14 | |
| CBtActionParachutePositioning | 0x78 | 1 | 1 | |
| CBtNode | 0x58 | 0 | 0 | |
| CBtNodeComposite | 0x58 | 0 | 0 | |
| CBtNodeCondition | 0x60 | 1 | 1 | |
| CBtNodeConditionInactive | 0x98 | 3 | 4 | |
| CBtNodeDecorator | 0x58 | 0 | 0 | |
| CBuoyancyHelper | 0x118 | 11 | 11 | |
| CBuyZone | 0x8f0 | 1 | 158 | |
| CBuyZone_API | 0x8 | 0 | 0 | |
| CC4 | 0x10d0 | 11 | 223 | |
| CCashStack | 0x778 | 1 | 129 | |
| CChangeLevel | 0x918 | 7 | 164 | |
| CChicken | 0x30c0 | 23 | 226 | |
| CChicken_API | 0x8 | 0 | 0 | |
| CChoreo_GraphController | 0x110 | 3 | 4 | |
| CChoreoComponent | 0x80 | 6 | 6 | |
| CChoreoInfoTarget | 0x4a8 | 0 | 88 | |
| CCitadelSoundOpvarSetOBB | 0x4f8 | 8 | 96 | |
| CCollisionProperty | 0xb8 | 17 | 17 | |
| CColorCorrection | 0x6e0 | 17 | 105 | |
| CColorCorrectionVolume | 0xb08 | 8 | 165 | |
| CCommentaryAuto | 0x4f0 | 3 | 91 | |
| CCommentarySystem | 0x60 | 10 | 10 | |
| CCommentaryViewPosition | 0x7e0 | 0 | 152 | |
| CConstantForceController | 0x40 | 4 | 4 | |
| CConstraintAnchor | 0x970 | 1 | 144 | |
| CCopyRecipientFilter | 0x38 | 3 | 3 | |
| CCredits | 0x4c8 | 3 | 91 | |
| CCS2ChickenGraphController | 0x140 | 9 | 10 | |
| CCS2PawnGraphController | 0x828 | 28 | 49 | |
| CCS2WeaponGraphController | 0x588 | 20 | 21 | |
| CCSBot | 0x5e40 | 140 | 153 | |
| CCSCustomHudLayout | 0x7f0 | 7 | 95 | |
| CCSCustomHudLayout_API | 0x8 | 0 | 0 | |
| CCSCustomHudLayoutState | 0x198 | 4 | 4 | |
| CCSCustomPlayerCamera | 0x4e0 | 8 | 96 | |
| CCSGameModeRules | 0x30 | 1 | 1 | |
| CCSGameModeRules_ArmsRace | 0x88 | 1 | 2 | |
| CCSGameModeRules_Deathmatch | 0x88 | 3 | 4 | |
| CCSGameModeRules_Noop | 0x30 | 0 | 1 | |
| CCSGameRules | 0x11448 | 189 | 197 | Singleton entity that holds all CS2 match-level state: phase, round timer, team time-outs, map layout flags, match stats, and end-of-round information. Accessible via the CCSGameRulesProxy entity on the client. |
| CCSGameRulesProxy | 0x4b0 | 1 | 89 | Networked proxy entity that carries CCSGameRules to clients. Clients and demo parsers read round state via this entity's game-rules pointer (see AGENTS.md). |
| CCSGO_EndOfMatchLineupEnd | 0x4a8 | 0 | 88 | |
| CCSGO_EndOfMatchLineupEndpoint | 0x4a8 | 0 | 88 | |
| CCSGO_EndOfMatchLineupStart | 0x4a8 | 0 | 88 | |
| CCSGO_TeamIntroCharacterPosition | 0xcc0 | 0 | 96 | |
| CCSGO_TeamIntroCounterTerroristPosition | 0xcc0 | 0 | 96 | |
| CCSGO_TeamIntroTerroristPosition | 0xcc0 | 0 | 96 | |
| CCSGO_TeamPreviewCharacterPosition | 0xcc0 | 8 | 96 | |
| CCSGO_TeamPreviewCharacterPosition_API | 0x8 | 0 | 0 | |
| CCSGO_TeamSelectCharacterPosition | 0xcc0 | 0 | 96 | |
| CCSGO_TeamSelectCounterTerroristPosition | 0xcc0 | 0 | 96 | |
| CCSGO_TeamSelectTerroristPosition | 0xcc0 | 0 | 96 | |
| CCSGO_WingmanIntroCharacterPosition | 0xcc0 | 0 | 96 | |
| CCSGO_WingmanIntroCounterTerroristPosition | 0xcc0 | 0 | 96 | |
| CCSGO_WingmanIntroTerroristPosition | 0xcc0 | 0 | 96 | |
| CCSMinimapBoundary | 0x4a8 | 0 | 88 | |
| CCSObserver_CameraServices | 0x1b0 | 0 | 21 | |
| CCSObserver_MovementServices | 0x258 | 0 | 20 | |
| CCSObserver_ObserverServices | 0x80 | 0 | 6 | |
| CCSObserver_UseServices | 0x48 | 0 | 2 | |
| CCSObserverPawn | 0xd60 | 0 | 193 | Lightweight pawn used when a player is in spectator mode. Created when the player joins as spectator or dies and has not yet respawned. Overrides the movement and camera services with observer-specific implementations. |
| CCSObserverPawn_API | 0x8 | 0 | 0 | |
| CCSPetPlacement | 0x4a8 | 0 | 88 | |
| CCSPlace | 0x790 | 1 | 129 | |
| CCSPlace_API | 0x8 | 0 | 0 | |
| CCSPlayer_ActionTrackingServices | 0x310 | 4 | 6 | Component tracking scoring-relevant actions: weapon purchases and hostage rescue status. |
| CCSPlayer_AimPunchServices | 0xe8 | 6 | 8 | |
| CCSPlayer_BulletServices | 0x70 | 1 | 3 | Component tracking bullet-hit statistics registered on the server side. |
| CCSPlayer_BuyServices | 0x158 | 1 | 3 | Component that records the player's sellback-eligible purchases for the current round. |
| CCSPlayer_CameraServices | 0x1b0 | 0 | 21 | |
| CCSPlayer_DamageReactServices | 0x68 | 0 | 2 | |
| CCSPlayer_HostageServices | 0x50 | 2 | 4 | Component tracking whether this player is currently carrying a hostage. |
| CCSPlayer_ItemServices | 0x50 | 2 | 4 | Component tracking the utility items the player is carrying. |
| CCSPlayer_MovementServices | 0xfe0 | 50 | 77 | CS2-specific movement state layered on CPlayer_MovementServices: crouch / duck, ladder, and water state used by movement prediction. |
| CCSPlayer_PingServices | 0x60 | 2 | 4 | |
| CCSPlayer_RadioServices | 0x68 | 5 | 7 | |
| CCSPlayer_UseServices | 0x58 | 3 | 5 | |
| CCSPlayer_WaterServices | 0x80 | 6 | 8 | |
| CCSPlayer_WeaponServices | 0x1880 | 13 | 20 | Component attached to CCSPlayerPawn that manages the active weapon and weapon-switch timing for a CS2 player. |
| CCSPlayerAnimationState | 0xe0 | 16 | 16 | |
| CCSPlayerBase_CameraServices | 0x1b0 | 7 | 21 | |
| CCSPlayerCamera | 0x4e8 | 0 | 96 | |
| CCSPlayerController | 0xaa8 | 92 | 205 | The server-side controller entity for a CS2 player. One CCSPlayerController exists per connected client for the lifetime of the connection; it persists across rounds. The controller owns a CCSPlayerPawn (the physical in-world representation) which may be recreated each round. |
| CCSPlayerController_ActionTrackingServices | 0x430 | 5 | 6 | Scoreboard / stat-tracking component of CCSPlayerController: per-round and per-match kill and damage statistics. |
| CCSPlayerController_API | 0x8 | 0 | 0 | |
| CCSPlayerController_DamageServices | 0xd0 | 2 | 3 | Damage-log component of CCSPlayerController, backing the end-of-round 'damage given / taken' report. |
| CCSPlayerController_InGameMoneyServices | 0x58 | 6 | 7 | Economy component of CCSPlayerController: the player's buy-menu balance and cash-spend accounting. |
| CCSPlayerController_InventoryServices | 0xfe0 | 10 | 11 | Loadout and persona component of CCSPlayerController: equipped items, music kit, rank, and public-profile data. |
| CCSPlayerController_InventoryServices::NetworkedLoadoutSlot_t | 0x10 | 3 | 3 | |
| CCSPlayerLegacyJump | 0x18 | 2 | 2 | |
| CCSPlayerModernJump | 0x38 | 9 | 9 | |
| CCSPlayerPawn | 0x1380 | 105 | 298 | The physical in-world representation of a CS2 player. Carries per-round state: health, armor, position, animations, and weapon inventory. A new CCSPlayerPawn is created each round on (re)spawn; the corresponding CCSPlayerController persists across rounds. |
| CCSPlayerPawn_API | 0x8 | 0 | 0 | |
| CCSPlayerPawnBase | 0xd30 | 15 | 193 | Abstract base class shared by CCSPlayerPawn and CCSObserverPawn, providing the flash-bang state, progress bar, and original-controller link. |
| CCSPlayerPawnBase_API | 0x8 | 0 | 0 | |
| CCSPlayerResource | 0x540 | 10 | 98 | |
| CCSPointPulseAPI | 0x1 | 0 | 0 | |
| CCSPointScriptEntity | 0x628 | 0 | 88 | |
| CCSPointScriptEntity_API | 0x8 | 0 | 0 | |
| CCSSprite | 0x7e0 | 0 | 152 | |
| CCSTeam | 0x820 | 14 | 106 | Server-side entity representing one team in a CS2 match (T or CT). Two CCSTeam entities exist per match: one for teamnum 2 (Terrorist) and one for teamnum 3 (Counter-Terrorist). Inherits the shared score from CTeam. |
| CCSWeaponBase | 0x1050 | 52 | 212 | Extends CBasePlayerWeapon with CS2-specific mechanics: recoil accumulation, accuracy penalty, silencer state, burst-fire mode, and weapon inspect. |
| CCSWeaponBase_API | 0x8 | 0 | 0 | |
| CCSWeaponBaseGun | 0x1070 | 10 | 222 | Base class for CS2 firearms (extends CCSWeaponBase). Adds zoom, burst and revolver/bolt-action state; per-weapon-type stats live in CCSWeaponBaseVData. |
| CCSWeaponBaseShotgun | 0x1050 | 0 | 212 | |
| CCSWeaponBaseVData | 0x8a8 | 84 | 116 | Static weapon definition (economy + ballistics) referenced by CCSWeaponBase — the per-weapon-type data that does not change at runtime. |
| CDamageRecord | 0x78 | 15 | 15 | |
| CDEagle | 0x1070 | 0 | 222 | |
| CDebugDrawHistoryData | 0x78 | 9 | 9 | |
| CDebugHistory | 0x3e9490 | 1 | 89 | |
| CDebugSnapshotData_t | 0x130 | 14 | 14 | |
| CDecalGroupVData | 0x20 | 2 | 2 | |
| CDecalInstance | 0xc0 | 27 | 27 | |
| CDecoyGrenade | 0x1090 | 0 | 225 | |
| CDecoyProjectile | 0xaa0 | 4 | 178 | The thrown decoy-grenade projectile that fires periodic fake gunshots. |
| CDestructiblePart | 0x50 | 7 | 7 | |
| CDestructiblePart_DamageLevel | 0x48 | 10 | 10 | |
| CDestructiblePartsComponent | 0x70 | 4 | 4 | |
| CDestructiblePartsSystemData | 0x30 | 2 | 2 | |
| CDynamicLight | 0x788 | 9 | 137 | |
| CDynamicNavConnectionsVolume | 0x938 | 7 | 165 | |
| CDynamicProp | 0xba0 | 23 | 203 | |
| CDynamicPropAlias_cable_dynamic | 0xba0 | 0 | 203 | |
| CDynamicPropAlias_dynamic_prop | 0xba0 | 0 | 203 | |
| CDynamicPropAlias_prop_dynamic_override | 0xba0 | 0 | 203 | |
| CEconEntity | 0xc90 | 9 | 152 | Base class for entities carrying Steam Economy item data (weapons, knives, gloves): paint kit, wear, StatTrak, and original owner. |
| CEconItemAttribute | 0x48 | 5 | 5 | |
| CEconItemView | 0x2a8 | 13 | 13 | |
| CEconWearable | 0xca0 | 2 | 154 | |
| CEffectData | 0x70 | 20 | 20 | |
| CEmptyGraphController | 0x88 | 0 | 1 | |
| CEnableMotionFixup | 0x4a8 | 0 | 88 | |
| CEntityBlocker | 0x770 | 0 | 128 | |
| CEntityDissolve | 0x7a0 | 10 | 138 | |
| CEntityFlame | 0x4e8 | 10 | 98 | |
| CEntitySubclassVDataBase | 0x28 | 0 | 0 | |
| CEnvBeam | 0x8a8 | 19 | 170 | |
| CEnvBeverage | 0x4b0 | 2 | 90 | |
| CEnvCombinedLightProbeVolume | 0x15f0 | 29 | 117 | |
| CEnvCombinedLightProbeVolumeAlias_func_combined_light_probe_volume | 0x15f0 | 0 | 117 | |
| CEnvCombinedLightProbeVolumeAPI | 0x8 | 0 | 0 | |
| CEnvCubemap | 0x590 | 18 | 106 | |
| CEnvCubemapAPI | 0x8 | 0 | 0 | |
| CEnvCubemapBox | 0x590 | 0 | 106 | |
| CEnvCubemapFog | 0x5a8 | 24 | 112 | |
| CEnvDecal | 0x790 | 9 | 137 | |
| CEnvDetailController | 0x4b0 | 2 | 90 | |
| CEnvEntityIgniter | 0x4b0 | 1 | 89 | |
| CEnvEntityMaker | 0x528 | 12 | 100 | |
| CEnvExplosion | 0x7c8 | 15 | 143 | |
| CEnvFade | 0x4d0 | 4 | 92 | |
| CEnvGlobal | 0x4e0 | 5 | 93 | |
| CEnvHudHint | 0x4b0 | 1 | 89 | |
| CEnvHudHint_API | 0x8 | 0 | 0 | |
| CEnvInstructorHint | 0x518 | 24 | 112 | |
| CEnvInstructorVRHint | 0x4e8 | 9 | 97 | |
| CEnvLaser | 0x838 | 5 | 156 | |
| CEnvLightProbeVolume | 0x1538 | 22 | 110 | |
| CEnvLightProbeVolumeAPI | 0x8 | 0 | 0 | |
| CEnvMuzzleFlash | 0x4b8 | 2 | 90 | |
| CEnvParticleGlow | 0xd10 | 5 | 157 | |
| CEnvShake | 0x4f8 | 11 | 99 | |
| CEnvSky | 0x7d0 | 12 | 140 | |
| CEnvSkyAPI | 0x8 | 0 | 0 | |
| CEnvSoundscape | 0x538 | 11 | 99 | |
| CEnvSoundscapeAlias_snd_soundscape | 0x538 | 0 | 99 | |
| CEnvSoundscapeProxy | 0x540 | 1 | 100 | |
| CEnvSoundscapeProxyAlias_snd_soundscape_proxy | 0x540 | 0 | 100 | |
| CEnvSoundscapeTriggerable | 0x538 | 0 | 99 | |
| CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable | 0x538 | 0 | 99 | |
| CEnvSpark | 0x4d0 | 5 | 93 | |
| CEnvSplash | 0x4b0 | 1 | 89 | |
| CEnvTilt | 0x4b8 | 4 | 92 | |
| CEnvViewPunch | 0x4b8 | 2 | 90 | |
| CEnvVolumetricFogController | 0x558 | 36 | 124 | |
| CEnvVolumetricFogVolume | 0x4f0 | 18 | 106 | |
| CEnvWind | 0x5d8 | 1 | 89 | |
| CEnvWindController | 0x600 | 11 | 99 | |
| CEnvWindShared | 0x130 | 17 | 17 | |
| CEnvWindSharedAPI | 0x8 | 0 | 0 | |
| CEnvWindVolume | 0x4e0 | 9 | 97 | |
| CExplosionTypeData | 0x100 | 5 | 5 | |
| CExternalAnimGraphList | 0x20 | 0 | 0 | |
| CFilterAttributeInt | 0x4e8 | 1 | 92 | |
| CFilterClass | 0x4e8 | 1 | 92 | |
| CFilterContext | 0x4e8 | 1 | 92 | |
| CFilterEnemy | 0x500 | 5 | 96 | |
| CFilterLOS | 0x4e0 | 0 | 91 | |
| CFilterMassGreater | 0x4e8 | 1 | 92 | |
| CFilterModel | 0x4e8 | 1 | 92 | |
| CFilterMultiple | 0x560 | 3 | 94 | |
| CFilterMultipleAPI | 0x8 | 0 | 0 | |
| CFilterName | 0x4e8 | 1 | 92 | |
| CFilterProximity | 0x4e8 | 1 | 92 | |
| CFilterTeam | 0x4e8 | 1 | 92 | |
| CFireCrackerBlast | 0x13f8 | 0 | 152 | |
| CFiringModeFloat | 0x8 | 1 | 1 | |
| CFiringModeInt | 0x8 | 1 | 1 | |
| CFish | 0xa70 | 24 | 167 | |
| CFishPool | 0x500 | 7 | 95 | |
| CFlashbang | 0x1090 | 0 | 225 | The flashbang grenade weapon (held form). Detonation blinds nearby players; the resulting blind duration is applied to the affected pawns. |
| CFlashbangProjectile | 0xa70 | 3 | 177 | |
| CFlashbangProjectile_API | 0x8 | 0 | 0 | |
| CFloatExponentialMovingAverage | 0x14 | 0 | 0 | |
| CFloatMovingAverage | 0x20 | 0 | 0 | |
| CFogController | 0x518 | 3 | 91 | |
| CFogTrigger | 0x950 | 1 | 158 | |
| CFogVolume | 0x798 | 5 | 133 | |
| CFootstepControl | 0x8f8 | 2 | 159 | |
| CFootstepControl_API | 0x8 | 0 | 0 | |
| CFootstepTableHandle | 0x8 | 0 | 0 | |
| CFuncBrush | 0x790 | 6 | 134 | |
| CFuncConveyor | 0x7c0 | 10 | 138 | |
| CFuncConveyor_API | 0x8 | 0 | 0 | |
| CFuncElectrifiedVolume | 0x7c8 | 4 | 138 | |
| CFuncIllusionary | 0x770 | 0 | 128 | |
| CFuncInteractionLayerClip | 0x788 | 3 | 131 | |
| CFuncLadder | 0x800 | 12 | 140 | |
| CFuncLadderAlias_func_useableladder | 0x800 | 0 | 140 | |
| CFuncMonitor | 0x7b0 | 9 | 143 | |
| CFuncMoveLinear | 0x878 | 14 | 158 | |
| CFuncMoveLinearAlias_momentary_door | 0x878 | 0 | 158 | |
| CFuncMover | 0xa30 | 98 | 226 | |
| CFuncMoverAPI | 0x8 | 0 | 0 | |
| CFuncMoverRouter | 0x4e8 | 4 | 92 | |
| CFuncNavBlocker | 0x788 | 2 | 130 | |
| CFuncNavObstruction | 0x790 | 2 | 130 | |
| CFuncPlat | 0x828 | 2 | 151 | |
| CFuncPlatRot | 0x840 | 2 | 153 | |
| CFuncPropRespawnZone | 0x4a8 | 0 | 88 | |
| CFuncRetakeBarrier | 0xbc0 | 0 | 203 | |
| CFuncRotating | 0x838 | 19 | 147 | |
| CFuncRotator | 0x8f0 | 38 | 166 | |
| CFuncShatterglass | 0x8a0 | 26 | 154 | |
| CFuncTankTrain | 0x8b0 | 1 | 167 | |
| CFuncTimescale | 0x4c0 | 5 | 93 | |
| CFuncTrackAuto | 0x878 | 0 | 162 | |
| CFuncTrackChange | 0x878 | 9 | 162 | |
| CFuncTrackTrain | 0x898 | 38 | 166 | |
| CFuncTrain | 0x840 | 7 | 156 | |
| CFuncTrainControls | 0x770 | 0 | 128 | |
| CFuncVehicleClip | 0x770 | 0 | 128 | |
| CFuncVPhysicsClip | 0x778 | 1 | 129 | |
| CFuncWall | 0x778 | 1 | 129 | |
| CFuncWallToggle | 0x778 | 0 | 129 | |
| CFuncWater | 0x888 | 1 | 129 | |
| CGameChoreoServices | 0x20 | 5 | 5 | |
| CGameEnd | 0x780 | 0 | 130 | |
| CGameGibManager | 0x4d0 | 4 | 92 | |
| CGameMoney | 0x7c0 | 4 | 134 | |
| CGameMoney_API | 0x8 | 0 | 0 | |
| CGamePlayerEquip | 0x798 | 0 | 130 | |
| CGamePlayerZone | 0x7e8 | 4 | 133 | |
| CGameRules | 0xd0 | 8 | 8 | |
| CGameRulesProxy | 0x4a8 | 0 | 88 | |
| CGameSceneNode | 0x110 | 31 | 31 | |
| CGameSceneNodeHandle | 0x10 | 2 | 2 | |
| CGameScriptedMoveData | 0x74 | 18 | 18 | |
| CGameScriptedMoveDef_t | 0x30 | 9 | 9 | |
| CGameStateReportAPI | 0x8 | 0 | 0 | |
| CGameText | 0x7a0 | 2 | 132 | |
| CGenericConstraint | 0x608 | 49 | 151 | |
| CGlowProperty | 0x58 | 11 | 11 | |
| CGradientFog | 0x4e8 | 16 | 104 | |
| CGunTarget | 0x818 | 4 | 148 | |
| CHandleDummy | 0x4a8 | 0 | 88 | |
| CHandleTest | 0x4b0 | 2 | 90 | |
| CHEGrenade | 0x1090 | 0 | 225 | The high-explosive (HE) grenade weapon (held form). Deals area damage on detonation. |
| CHEGrenadeProjectile | 0xa60 | 0 | 174 | |
| CHintMessage | 0x28 | 3 | 3 | |
| CHintMessageQueue | 0x28 | 3 | 3 | |
| CHitboxComponent | 0x18 | 1 | 1 | |
| CHostage | 0x2cc0 | 39 | 193 | Entity representing a hostage NPC in hostage-rescue game mode. Each hostage has a simple navigation AI that follows the rescuing CT player. |
| CHostage_API | 0x8 | 0 | 0 | |
| CHostageAlias_info_hostage_spawn | 0x2cc0 | 0 | 193 | |
| CHostageCarriableProp | 0x960 | 0 | 143 | |
| CHostageExpresserShim | 0xa40 | 1 | 154 | |
| CHostageRescueZone | 0x908 | 0 | 157 | |
| CHostageRescueZoneShim | 0x8e8 | 0 | 157 | |
| CInButtonState | 0x20 | 1 | 1 | |
| CIncendiaryGrenade | 0x1090 | 0 | 225 | |
| CInferno | 0x13f8 | 24 | 152 | Entity created when a molotov or incendiary grenade detonates. Manages an array of individual fire positions that expand and spread across the surface. Deals damage to all entities within burning fire positions each tick. |
| CInfoChoreoAnchor | 0x4d8 | 2 | 90 | |
| CInfoChoreoAnchorPosition | 0x50 | 8 | 8 | |
| CInfoData | 0x840 | 0 | 88 | |
| CInfoDeathmatchSpawn | 0x4b8 | 0 | 91 | |
| CInfoDynamicShadowHint | 0x4c0 | 5 | 93 | |
| CInfoDynamicShadowHintBox | 0x4d8 | 2 | 95 | |
| CInfoFan | 0x500 | 4 | 92 | |
| CInfoGameEventProxy | 0x4b8 | 2 | 90 | |
| CInfoInstructorHintBombTargetA | 0x4a8 | 0 | 88 | |
| CInfoInstructorHintBombTargetB | 0x4a8 | 0 | 88 | |
| CInfoInstructorHintHostageRescueZone | 0x4a8 | 0 | 88 | |
| CInfoInstructorHintTarget | 0x4a8 | 0 | 88 | |
| CInfoLadderDismount | 0x4a8 | 0 | 88 | |
| CInfoLandmark | 0x4a8 | 0 | 88 | |
| CInfoOffscreenPanoramaTexture | 0x528 | 11 | 99 | |
| CInfoParticleTarget | 0x4a8 | 0 | 88 | |
| CInfoPlayerCounterterrorist | 0x4b8 | 0 | 91 | |
| CInfoPlayerStart | 0x4b8 | 3 | 91 | |
| CInfoPlayerTerrorist | 0x4b8 | 0 | 91 | |
| CInfoSpawnGroupLandmark | 0x4a8 | 0 | 88 | |
| CInfoSpawnGroupLoadUnload | 0x580 | 13 | 101 | |
| CInfoTarget | 0x4a8 | 0 | 88 | |
| CInfoTargetServerOnly | 0x4a8 | 0 | 88 | |
| CInfoTeleportDestination | 0x4a8 | 0 | 88 | |
| CInfoVisibilityBox | 0x4c0 | 3 | 91 | |
| CInfoWorldLayer | 0x4d8 | 7 | 95 | |
| CInstancedSceneEntity | 0x808 | 7 | 160 | |
| CInstructorEventEntity | 0x4c0 | 3 | 91 | |
| CIronSightController | 0x18 | 4 | 4 | |
| CItem | 0xa00 | 8 | 151 | Base class for world pickups a player collects by touch (dropped weapons, defuse kits, and similar). |
| CItem_Healthshot | 0x1060 | 0 | 214 | |
| CItemAssaultSuit | 0xa00 | 0 | 151 | |
| CItemDefuser | 0xa20 | 2 | 153 | |
| CItemDefuserAlias_item_defuser | 0xa20 | 0 | 153 | |
| CItemDogtags | 0xa10 | 2 | 153 | |
| CItemGeneric | 0xb30 | 32 | 183 | |
| CItemGenericTriggerHelper | 0x778 | 1 | 129 | |
| CItemKevlar | 0xa00 | 0 | 151 | |
| CItemSoda | 0x960 | 0 | 143 | |
| CKeepUpright | 0x4e8 | 8 | 96 | |
| CKnife | 0x1060 | 1 | 213 | |
| CLightComponent | 0x1c0 | 71 | 71 | |
| CLightDirectionalEntity | 0x778 | 0 | 129 | |
| CLightEntity | 0x778 | 1 | 129 | |
| CLightEntityAPI | 0x8 | 0 | 0 | |
| CLightEnvironmentEntity | 0x778 | 0 | 129 | |
| CLightOrthoEntity | 0x778 | 0 | 129 | |
| CLightSpotEntity | 0x778 | 0 | 129 | |
| CLogicAchievement | 0x4d0 | 3 | 91 | |
| CLogicActiveAutosave | 0x4c8 | 4 | 95 | |
| CLogicActivityEvent | 0x4c0 | 4 | 92 | |
| CLogicalEntity | 0x4a8 | 0 | 88 | |
| CLogicAuto | 0x5a0 | 11 | 99 | |
| CLogicAutosave | 0x4b8 | 3 | 91 | |
| CLogicBranch | 0x4f8 | 4 | 92 | |
| CLogicBranchList | 0x590 | 6 | 94 | |
| CLogicCase | 0x8f0 | 6 | 94 | |
| CLogicCollisionPair | 0x4c0 | 7 | 95 | |
| CLogicCompare | 0x530 | 6 | 94 | |
| CLogicDistanceAutosave | 0x4c0 | 6 | 94 | |
| CLogicDistanceCheck | 0x508 | 7 | 95 | |
| CLogicEventListener | 0x4e8 | 4 | 92 | |
| CLogicEventListener_API | 0x8 | 0 | 0 | |
| CLogicGameEvent | 0x4b0 | 1 | 89 | |
| CLogicGameEventListener | 0x4e8 | 5 | 93 | |
| CLogicGameStateReport | 0x570 | 1 | 89 | |
| CLogicLineToEntity | 0x4e0 | 4 | 92 | |
| CLogicMeasureMovement | 0x4d8 | 9 | 97 | |
| CLogicNavigation | 0x4b8 | 2 | 90 | |
| CLogicNPCCounter | 0x728 | 48 | 136 | |
| CLogicNPCCounterAABB | 0x758 | 4 | 140 | |
| CLogicNPCCounterOBB | 0x758 | 0 | 140 | |
| CLogicPlayerProxy | 0x518 | 5 | 93 | |
| CLogicProximity | 0x4a8 | 0 | 88 | |
| CLogicRelay | 0x4e0 | 7 | 95 | |
| CLogicRelayAPI | 0x8 | 0 | 0 | |
| CLogicScript | 0x4a8 | 0 | 88 | |
| CMapInfo | 0x4d8 | 15 | 103 | |
| CMapInfo_API | 0x8 | 0 | 0 | |
| CMapSharedEnvironment | 0x4b8 | 1 | 89 | |
| CMapVetoPickController | 0xea8 | 24 | 112 | |
| CMapVetoPickController_API | 0x8 | 0 | 0 | |
| CMarkupSearch_PathCostAreaFilter | 0x2b8 | 1 | 1 | |
| CMarkupSearchHelper | 0x2b0 | 7 | 7 | |
| CMarkupVolume | 0x778 | 1 | 129 | |
| CMarkupVolumeTagged | 0x7b0 | 7 | 136 | |
| CMarkupVolumeTagged_Nav | 0x7b8 | 1 | 137 | |
| CMarkupVolumeTagged_NavGame | 0x7e0 | 3 | 143 | |
| CMarkupVolumeWithRef | 0x7d8 | 4 | 140 | |
| CMathColorBlend | 0x4d8 | 5 | 93 | |
| CMathCounter | 0x558 | 11 | 99 | |
| CMathRemap | 0x540 | 11 | 99 | |
| CMessage | 0x4e0 | 6 | 94 | |
| CMessageEntity | 0x4c0 | 5 | 93 | |
| CModelPointEntity | 0x770 | 0 | 128 | |
| CModelState | 0x290 | 14 | 14 | |
| CMolotovGrenade | 0x1090 | 0 | 225 | |
| CMolotovProjectile | 0xb60 | 3 | 177 | The thrown molotov / incendiary-grenade projectile that spawns a CInferno fire on impact. |
| CMomentaryRotButton | 0x9a8 | 14 | 184 | |
| CMotorController | 0x20 | 4 | 4 | |
| CMovementStatsProperty | 0x40 | 2 | 2 | |
| CMoverPathNode | 0x5a0 | 5 | 99 | |
| CMultiLightProxy | 0x4e8 | 8 | 96 | |
| CMultiplayer_Expresser | 0xa8 | 1 | 14 | |
| CMultiplayRules | 0xd0 | 0 | 8 | |
| CMultiSource | 0x5d0 | 5 | 93 | |
| CNavSpaceInfo | 0x4a8 | 0 | 88 | |
| CNavVolumeBreadthFirstSearch | 0xc0 | 2 | 2 | |
| CNavVolumeCalculatedVector | 0xa0 | 0 | 0 | |
| CNavVolumeMarkupVolume | 0xe0 | 0 | 0 | |
| CNavWalkable | 0x4a8 | 0 | 88 | |
| CNetworkedSequenceOperation | 0x28 | 8 | 8 | |
| CNetworkOriginCellCoordQuantizedVector | 0x30 | 7 | 7 | |
| CNetworkOriginCellCoordQuantizedVectorWS | 0x30 | 7 | 7 | |
| CNetworkOriginQuantizedVector | 0x28 | 3 | 3 | |
| CNetworkOriginQuantizedVectorWS | 0x28 | 3 | 3 | |
| CNetworkTransmitComponent | 0x1d0 | 1 | 1 | |
| CNetworkVelocityVector | 0x28 | 3 | 3 | |
| CNetworkViewOffsetVector | 0x28 | 3 | 3 | |
| CNmAimCSNode::CDefinition | 0x38 | 11 | 13 | |
| CNmAimCSTask | 0x130 | 0 | 0 | |
| CNmEventConsumer | 0xb0 | 0 | 0 | |
| CNmEventConsumerAttributes | 0xb0 | 0 | 0 | |
| CNmEventConsumerLegacy | 0x3e8 | 0 | 0 | |
| CNmEventConsumerParticle | 0xb0 | 0 | 0 | |
| CNmEventConsumerPulse | 0xc8 | 0 | 0 | |
| CNmEventConsumerSound | 0xb8 | 0 | 0 | |
| CNMEventPulseState_t | 0x8 | 1 | 1 | |
| CNmSnapWeaponNode::CDefinition | 0x20 | 3 | 5 | |
| CNmSnapWeaponTask | 0x80 | 0 | 0 | |
| CNullEntity | 0x4a8 | 0 | 88 | |
| CodeGenAABB_t | 0x18 | 2 | 2 | |
| COmniLight | 0xa68 | 3 | 208 | |
| ConstraintSoundInfo | 0x98 | 10 | 10 | |
| COrnamentProp | 0xbb0 | 1 | 204 | |
| CountdownTimer | 0x18 | 4 | 4 | |
| CParticleSystem | 0xcf8 | 24 | 152 | |
| CParticleSystemAPI | 0x8 | 0 | 0 | |
| CPathCorner | 0x4d0 | 4 | 92 | |
| CPathCornerCrash | 0x4d0 | 0 | 92 | |
| CPathKeyFrame | 0x4f0 | 8 | 96 | |
| CPathMover | 0x640 | 6 | 99 | |
| CPathMoverEntitySpawner | 0x568 | 16 | 104 | |
| CPathNode | 0x500 | 6 | 94 | |
| CPathParticleRope | 0x590 | 16 | 104 | |
| CPathParticleRopeAlias_path_particle_rope_clientside | 0x590 | 0 | 104 | |
| CPathQueryComponent | 0xa0 | 0 | 0 | |
| CPathQueryUtil | 0x80 | 5 | 5 | |
| CPathSimple | 0x5b0 | 3 | 91 | |
| CPathSimpleAPI | 0x8 | 0 | 0 | |
| CPathTrack | 0x4e8 | 10 | 98 | |
| CPathWithDynamicNodes | 0x5f0 | 2 | 93 | |
| CPhysBallSocket | 0x520 | 6 | 108 | |
| CPhysBox | 0x928 | 18 | 162 | |
| CPhysConstraint | 0x508 | 14 | 102 | |
| CPhysExplosion | 0x4e8 | 11 | 99 | |
| CPhysFixed | 0x530 | 8 | 110 | |
| CPhysForce | 0x508 | 7 | 95 | |
| CPhysHinge | 0x678 | 19 | 121 | |
| CPhysHingeAlias_phys_hinge_local | 0x678 | 0 | 121 | |
| CPhysicalButton | 0x8f0 | 0 | 170 | |
| CPhysicsBodyGameMarkup | 0x10 | 2 | 2 | |
| CPhysicsBodyGameMarkupData | 0x28 | 1 | 1 | |
| CPhysicsEntitySolver | 0x4d0 | 4 | 92 | |
| CPhysicsProp | 0xc30 | 42 | 222 | |
| CPhysicsPropMultiplayer | 0xc30 | 0 | 222 | |
| CPhysicsPropOverride | 0xc30 | 0 | 222 | |
| CPhysicsPropRespawnable | 0xc70 | 5 | 227 | |
| CPhysicsShake | 0x18 | 1 | 1 | |
| CPhysicsSpring | 0x4f0 | 9 | 97 | |
| CPhysicsWire | 0x4b0 | 1 | 89 | |
| CPhysImpact | 0x4b8 | 3 | 91 | |
| CPhysLength | 0x538 | 5 | 107 | |
| CPhysMagnet | 0x9d0 | 12 | 155 | |
| CPhysMotor | 0x510 | 15 | 103 | |
| CPhysMotorAPI | 0x8 | 0 | 0 | |
| CPhysPulley | 0x538 | 4 | 106 | |
| CPhysSlideConstraint | 0x5d0 | 10 | 112 | |
| CPhysThruster | 0x518 | 1 | 96 | |
| CPhysTorque | 0x518 | 1 | 96 | |
| CPhysWheelConstraint | 0x540 | 12 | 114 | |
| CPlantedC4 | 0xd80 | 27 | 170 | Entity created when a Terrorist player successfully plants the bomb. Contains all state needed to track detonation, defuse progress, and whose responsibility it is. |
| CPlantedC4_API | 0x8 | 0 | 0 | |
| CPlatTrigger | 0x778 | 1 | 129 | |
| CPlayer_AutoaimServices | 0x48 | 0 | 2 | |
| CPlayer_CameraServices | 0x178 | 12 | 14 | |
| CPlayer_FlashlightServices | 0x48 | 0 | 2 | |
| CPlayer_ItemServices | 0x48 | 0 | 2 | |
| CPlayer_MovementServices | 0x258 | 18 | 20 | Base movement/input component: decoded button input and per-command move intent shared by all player pawns. |
| CPlayer_MovementServices_Humanoid | 0x290 | 7 | 27 | |
| CPlayer_ObserverServices | 0x58 | 4 | 6 | |
| CPlayer_UseServices | 0x48 | 0 | 2 | |
| CPlayer_WaterServices | 0x48 | 0 | 2 | |
| CPlayer_WeaponServices | 0xb0 | 5 | 7 | |
| CPlayerControllerComponent | 0x40 | 1 | 1 | |
| CPlayerPawnComponent | 0x48 | 2 | 2 | |
| CPlayerPing | 0x4d0 | 5 | 93 | |
| CPlayerSprayDecal | 0x848 | 15 | 143 | |
| CPlayerVisibility | 0x4c0 | 6 | 94 | |
| CPointAngleSensor | 0x548 | 12 | 100 | |
| CPointAngularVelocitySensor | 0x578 | 16 | 104 | |
| CPointBroadcastClientCommand | 0x4a8 | 0 | 88 | |
| CPointCamera | 0x508 | 26 | 114 | |
| CPointCameraVFOV | 0x510 | 1 | 115 | |
| CPointChildModifier | 0x4b0 | 1 | 89 | |
| CPointClientCommand | 0x4a8 | 0 | 88 | |
| CPointClientUIDialog | 0x8d8 | 2 | 144 | |
| CPointClientUIWorldPanel | 0x930 | 25 | 167 | |
| CPointClientUIWorldTextPanel | 0xb30 | 1 | 168 | |
| CPointCommentaryNode | 0xa40 | 30 | 173 | |
| CPointEntity | 0x4a8 | 0 | 88 | |
| CPointEntityFinder | 0x4e8 | 7 | 95 | |
| CPointGamestatsCounter | 0x4b8 | 2 | 90 | |
| CPointGiveAmmo | 0x4b0 | 1 | 89 | |
| CPointGiveAmmo_API | 0x8 | 0 | 0 | |
| CPointHurt | 0x4c8 | 6 | 94 | |
| CPointOrient | 0x4c8 | 7 | 95 | |
| CPointPrefab | 0x530 | 7 | 95 | |
| CPointPrefabAPI | 0x8 | 0 | 0 | |
| CPointProximitySensor | 0x4d0 | 3 | 91 | |
| CPointPulse | 0x4a8 | 0 | 88 | |
| CPointPush | 0x4d0 | 7 | 95 | |
| CPointServerCommand | 0x4a8 | 0 | 88 | |
| CPointTeleport | 0x4c8 | 4 | 92 | |
| CPointTeleportAPI | 0x8 | 0 | 0 | |
| CPointTemplate | 0x540 | 12 | 100 | |
| CPointTemplateAPI | 0x8 | 0 | 0 | |
| CPointValueRemapper | 0x650 | 44 | 132 | |
| CPointValueRemapperAPI | 0x8 | 0 | 0 | |
| CPointVelocitySensor | 0x4e8 | 6 | 94 | |
| CPointWorldText | 0xa20 | 16 | 144 | |
| CPostProcessingVolume | 0x928 | 12 | 169 | |
| CPrecipitation | 0x8e8 | 0 | 157 | |
| CPrecipitationBlocker | 0x770 | 0 | 128 | |
| CPrecipitationVData | 0x2f0 | 11 | 11 | |
| CPropDataComponent | 0x40 | 10 | 10 | |
| CPropDoorRotating | 0xe40 | 18 | 260 | |
| CPropDoorRotatingBreakable | 0xe60 | 4 | 264 | |
| CPulseCell_LerpCameraSettings | 0x148 | 3 | 7 | |
| CPulseCell_LerpCameraSettings::CursorState_t | 0x2c | 3 | 5 | |
| CPulseCell_Outflow_ListenForAnimgraphTag | 0x170 | 3 | 6 | |
| CPulseCell_Outflow_ListenForEntityOutput | 0x138 | 4 | 7 | |
| CPulseCell_Outflow_ListenForEntityOutput::CursorState_t | 0x4 | 1 | 1 | |
| CPulseCell_Outflow_PlayDynamicVCD | 0x138 | 0 | 5 | |
| CPulseCell_Outflow_PlaySceneBase | 0x138 | 2 | 5 | |
| CPulseCell_Outflow_PlaySceneBase::CursorState_t | 0x28 | 3 | 3 | |
| CPulseCell_Outflow_PlaySequence | 0x140 | 1 | 6 | |
| CPulseCell_Outflow_PlayVCD | 0x1e8 | 4 | 9 | |
| CPulseCell_Outflow_PlayVCD::VCDRequirementInfo_t | 0x50 | 2 | 2 | |
| CPulseCell_Outflow_PlayVCDBase | 0x138 | 0 | 5 | |
| CPulseCell_Outflow_PlayVOLine | 0x120 | 1 | 4 | |
| CPulseCell_Outflow_PlayVOLine::CursorState_t | 0x4 | 1 | 1 | |
| CPulseCell_Outflow_ScriptedSequence | 0x198 | 9 | 12 | |
| CPulseCell_Outflow_ScriptedSequence::CursorState_t | 0x4 | 1 | 1 | |
| CPulseCell_PlaySequence | 0x140 | 3 | 6 | |
| CPulseCell_PlaySequence::CursorState_t | 0x4 | 1 | 1 | |
| CPulseCell_SoundEventStart | 0x50 | 1 | 2 | |
| CPulseCell_Step_EntFire | 0x50 | 1 | 2 | |
| CPulseCell_Step_FollowEntity | 0x58 | 2 | 3 | |
| CPulseCell_Step_SetAnimGraphParam | 0x50 | 1 | 2 | |
| CPulseFuncs_GameParticleManager | 0x1 | 0 | 0 | |
| CPulseGameBlackboard | 0x4c0 | 2 | 90 | |
| CPulseGraphInstance_GameBlackboard | 0x1d8 | 0 | 6 | |
| CPulseGraphInstance_ServerEntity | 0x1c8 | 6 | 6 | |
| CPulsePhysicsConstraintsFuncs | 0x1 | 0 | 0 | |
| CPulseServerCursor | 0xf0 | 2 | 2 | |
| CPulseServerFuncs | 0x1 | 0 | 0 | |
| CPulseServerFuncs_Sounds | 0x1 | 0 | 0 | |
| CPushable | 0x848 | 0 | 144 | |
| CRagdollConstraint | 0x530 | 9 | 111 | |
| CRagdollMagnet | 0x4c0 | 4 | 92 | |
| CRagdollManager | 0x4b8 | 4 | 92 | |
| CRagdollProp | 0xb20 | 34 | 177 | |
| CRagdollPropAlias_physics_prop_ragdoll | 0xb20 | 0 | 177 | |
| CRagdollPropAttached | 0xb60 | 6 | 183 | |
| CRandSimTimer | 0x10 | 2 | 4 | |
| CRandStopwatch | 0x14 | 2 | 5 | |
| CRectLight | 0xa60 | 1 | 206 | |
| CRelativeLocation | 0x38 | 4 | 4 | |
| CRelativeTransform | 0x60 | 4 | 4 | |
| CRemapFloat | 0x10 | 1 | 1 | |
| CRenderComponent | 0xb0 | 5 | 5 | |
| CResponseCriteriaSet | 0x38 | 2 | 2 | |
| CResponseQueue | 0x50 | 1 | 1 | |
| CRetakeGameRules | 0x1f0 | 6 | 6 | |
| CRevertSaved | 0x780 | 3 | 131 | |
| CRopeKeyframe | 0x7c8 | 21 | 149 | |
| CRopeKeyframeAlias_move_rope | 0x7c8 | 0 | 149 | |
| CRopeOverlapHit | 0x20 | 2 | 2 | |
| CRotatorTarget | 0x4c8 | 2 | 90 | |
| CRotButton | 0x8f0 | 0 | 170 | |
| CRotDoor | 0x980 | 1 | 174 | |
| CRR_Response | 0x1d0 | 10 | 10 | |
| CRuleBrushEntity | 0x778 | 0 | 129 | |
| CRuleEntity | 0x778 | 1 | 129 | |
| CRulePointEntity | 0x780 | 1 | 130 | |
| CSAdditionalMatchStats_t | 0x128 | 12 | 24 | |
| CSAdditionalPerRoundStats_t | 0xf8 | 12 | 12 | |
| CSceneEntity | 0x7f0 | 65 | 153 | |
| CSceneEntityAlias_logic_choreographed_scene | 0x7f0 | 0 | 153 | |
| CSceneEventInfo | 0x78 | 20 | 20 | |
| CSceneListManager | 0x580 | 3 | 91 | |
| CScriptedSequence | 0x6f0 | 77 | 165 | |
| CScriptItem | 0xa10 | 1 | 152 | |
| CScriptNavBlocker | 0x798 | 1 | 131 | |
| CScriptTriggerHurt | 0x980 | 1 | 172 | |
| CScriptTriggerMultiple | 0x910 | 1 | 159 | |
| CScriptTriggerOnce | 0x910 | 1 | 159 | |
| CScriptTriggerPush | 0x930 | 1 | 166 | |
| CScriptUniformRandomStream | 0xa0 | 2 | 2 | |
| CServerOnlyEntity | 0x4a8 | 0 | 88 | |
| CServerOnlyModelEntity | 0x770 | 0 | 128 | |
| CServerOnlyPointEntity | 0x4a8 | 0 | 88 | |
| CServerRagdollTrigger | 0x8e8 | 0 | 157 | |
| CShatterGlassShard | 0xb8 | 28 | 28 | |
| CShatterGlassShardPhysics | 0x800 | 4 | 132 | |
| CShower | 0x778 | 1 | 129 | |
| CSimpleMarkupVolumeTagged | 0x7b0 | 0 | 136 | |
| CSimpleSimTimer | 0x8 | 2 | 2 | |
| CSimpleStopwatch | 0xc | 0 | 3 | |
| CSimTimer | 0xc | 1 | 3 | |
| CSingleplayRules | 0xd8 | 1 | 9 | |
| CSkeletonAnimationController | 0x10 | 1 | 1 | |
| CSkeletonInstance | 0x460 | 8 | 39 | |
| CSkillDamage | 0x18 | 3 | 3 | |
| CSkillFloat | 0x10 | 1 | 1 | |
| CSkillInt | 0x10 | 1 | 1 | |
| CSkyboxReference | 0x4b0 | 2 | 90 | |
| CSkyCamera | 0x548 | 4 | 92 | |
| CSMatchStats_t | 0xc0 | 21 | 34 | |
| CSmokeGrenade | 0x10a0 | 0 | 225 | |
| CSmokeGrenadeProjectile | 0x2d60 | 12 | 186 | The thrown smoke-grenade projectile and the smoke volume it creates after detonation. |
| CSmoothFunc | 0x20 | 5 | 5 | |
| CSoundAreaEntityBase | 0x4c8 | 3 | 91 | |
| CSoundAreaEntityOrientedBox | 0x4e0 | 2 | 93 | |
| CSoundAreaEntitySphere | 0x4d0 | 1 | 92 | |
| CSoundEnvelope | 0x10 | 4 | 4 | |
| CSoundEventAABBEntity | 0x580 | 2 | 104 | |
| CSoundEventConeEntity | 0x580 | 5 | 107 | |
| CSoundEventEntity | 0x568 | 14 | 102 | |
| CSoundEventEntityAlias_snd_event_point | 0x568 | 0 | 102 | |
| CSoundEventOBBEntity | 0x590 | 2 | 104 | |
| CSoundEventParameter | 0x4d0 | 2 | 90 | |
| CSoundEventPathCornerEntity | 0x608 | 7 | 109 | |
| CSoundEventSphereEntity | 0x570 | 1 | 103 | |
| CSoundOpvarSetAABBEntity | 0x6a8 | 0 | 132 | |
| CSoundOpvarSetAutoRoomEntity | 0x680 | 5 | 128 | |
| CSoundOpvarSetBoxEntity | 0x6a8 | 9 | 132 | |
| CSoundOpvarSetEntity | 0x500 | 8 | 96 | |
| CSoundOpvarSetOBBEntity | 0x6a8 | 0 | 132 | |
| CSoundOpvarSetOBBWindEntity | 0x590 | 8 | 107 | |
| CSoundOpvarSetPathCornerEntity | 0x670 | 4 | 127 | |
| CSoundOpvarSetPointBase | 0x550 | 11 | 99 | |
| CSoundOpvarSetPointEntity | 0x640 | 24 | 123 | |
| CSoundPatch | 0xb0 | 13 | 13 | |
| CSoundStackSave | 0x4b0 | 1 | 89 | |
| CSPerRoundStats_t | 0x68 | 13 | 13 | |
| CSplineConstraint | 0x5b8 | 15 | 117 | |
| CSpotlightEnd | 0x790 | 4 | 132 | |
| CSprite | 0x7e0 | 24 | 152 | |
| CSpriteAlias_env_glow | 0x7e0 | 0 | 152 | |
| CSpriteOriented | 0x7e0 | 0 | 152 | |
| CStopwatch | 0x10 | 1 | 4 | |
| CStopwatchBase | 0xc | 1 | 3 | |
| CTakeDamageInfo | 0x118 | 22 | 22 | |
| CTakeDamageResult | 0x60 | 15 | 15 | |
| CTakeDamageResultAPI | 0x8 | 0 | 0 | |
| CTakeDamageSummaryScopeGuard | 0x20 | 1 | 1 | |
| CTankTargetChange | 0x4c0 | 2 | 90 | |
| CTankTrainAI | 0x4e8 | 7 | 95 | |
| CTeam | 0x560 | 4 | 92 | |
| CTeamplayRules | 0xd0 | 0 | 8 | |
| CTestEffect | 0x578 | 5 | 93 | |
| CTestPulseIO | 0x7a0 | 23 | 111 | |
| CTestPulseIO::EntityHandleIntArgs_t | 0x8 | 2 | 2 | |
| CTestPulseIO::EntityNameStringArgs_t | 0x10 | 2 | 2 | |
| CTestPulseIO::FloatStringArgs_t | 0x10 | 2 | 2 | |
| CTestPulseIO::ThreeStringArgs_t | 0x18 | 3 | 3 | |
| CTestPulseIOAPI | 0x8 | 0 | 0 | |
| CTestPulseIOComponent | 0x30 | 2 | 2 | |
| CTestPulseIOComponent_API | 0x8 | 0 | 0 | |
| CTestPulseIOComponent_Derived | 0x30 | 0 | 2 | |
| CTestPulseIOComponent_DerivedAPI | 0x8 | 0 | 0 | |
| CTextureBasedAnimatable | 0x7a8 | 8 | 136 | |
| CTimeline | 0x228 | 7 | 9 | |
| CTimerEntity | 0x518 | 13 | 101 | |
| CTonemapController2 | 0x4c0 | 5 | 93 | |
| CTonemapController2Alias_env_tonemap_controller2 | 0x4c0 | 0 | 93 | |
| CTonemapTrigger | 0x8f8 | 2 | 159 | |
| CTouchExpansionComponent | 0x50 | 0 | 0 | |
| CTriggerActiveWeaponDetect | 0x908 | 2 | 159 | |
| CTriggerBombReset | 0x8e8 | 0 | 157 | |
| CTriggerBrush | 0x7c0 | 5 | 133 | |
| CTriggerBuoyancy | 0xa08 | 2 | 159 | |
| CTriggerCallback | 0x8f0 | 0 | 157 | |
| CTriggerDetectBulletFire | 0x908 | 2 | 159 | |
| CTriggerDetectExplosion | 0x928 | 1 | 158 | |
| CTriggerFan | 0x9b0 | 25 | 182 | |
| CTriggerGameEvent | 0x900 | 3 | 160 | |
| CTriggerGravity | 0x8e8 | 0 | 157 | |
| CTriggerHostageReset | 0x8e8 | 0 | 157 | |
| CTriggerHurt | 0x970 | 14 | 171 | |
| CTriggerImpact | 0x938 | 4 | 162 | |
| CTriggerLerpObject | 0x988 | 16 | 173 | |
| CTriggerLook | 0x968 | 15 | 173 | |
| CTriggerMultiple | 0x900 | 1 | 158 | |
| CTriggerOnce | 0x900 | 0 | 158 | |
| CTriggerPhysics | 0x948 | 14 | 171 | |
| CTriggerProximity | 0x920 | 5 | 162 | |
| CTriggerPush | 0x920 | 8 | 165 | |
| CTriggerRemove | 0x900 | 1 | 158 | |
| CTriggerSave | 0x8f8 | 4 | 161 | |
| CTriggerSndSosOpvar | 0xc48 | 14 | 171 | |
| CTriggerSoundscape | 0x910 | 3 | 160 | |
| CTriggerTeleport | 0x8f8 | 4 | 161 | |
| CTriggerVolume | 0x780 | 2 | 130 | |
| CVectorExponentialMovingAverage | 0x2c | 0 | 0 | |
| CVectorMovingAverage | 0x20 | 0 | 0 | |
| CVoteController | 0x658 | 14 | 102 | |
| CWaterBullet | 0x960 | 0 | 143 | |
| CWeaponAug | 0x1070 | 0 | 222 | |
| CWeaponAWP | 0x1070 | 0 | 222 | |
| CWeaponBaseItem | 0x1060 | 2 | 214 | |
| CWeaponBizon | 0x1070 | 0 | 222 | |
| CWeaponCZ75a | 0x1080 | 1 | 223 | |
| CWeaponElite | 0x1070 | 0 | 222 | |
| CWeaponFamas | 0x1070 | 0 | 222 | |
| CWeaponFiveSeven | 0x1070 | 0 | 222 | |
| CWeaponG3SG1 | 0x1070 | 0 | 222 | |
| CWeaponGalilAR | 0x1070 | 0 | 222 | |
| CWeaponGlock | 0x1070 | 0 | 222 | |
| CWeaponHKP2000 | 0x1070 | 0 | 222 | |
| CWeaponM249 | 0x1070 | 0 | 222 | |
| CWeaponM4A1 | 0x1070 | 0 | 222 | |
| CWeaponM4A1Silencer | 0x1070 | 0 | 222 | |
| CWeaponMAC10 | 0x1070 | 0 | 222 | |
| CWeaponMag7 | 0x1070 | 0 | 222 | |
| CWeaponMP5SD | 0x1070 | 0 | 222 | |
| CWeaponMP7 | 0x1070 | 0 | 222 | |
| CWeaponMP9 | 0x1070 | 0 | 222 | |
| CWeaponNegev | 0x1070 | 0 | 222 | |
| CWeaponNOVA | 0x1050 | 0 | 212 | |
| CWeaponP250 | 0x1070 | 0 | 222 | |
| CWeaponP90 | 0x1070 | 0 | 222 | |
| CWeaponRevolver | 0x1070 | 0 | 222 | |
| CWeaponSawedoff | 0x1050 | 0 | 212 | |
| CWeaponSCAR20 | 0x1070 | 0 | 222 | |
| CWeaponSG556 | 0x1070 | 0 | 222 | |
| CWeaponSSG08 | 0x1070 | 0 | 222 | |
| CWeaponTaser | 0x1080 | 2 | 224 | |
| CWeaponTec9 | 0x1070 | 0 | 222 | |
| CWeaponUMP45 | 0x1070 | 0 | 222 | |
| CWeaponUSPSilencer | 0x1070 | 0 | 222 | |
| CWeaponXM1014 | 0x1050 | 0 | 212 | |
| CWorld | 0x770 | 0 | 128 | |
| CWorldCompositionChunkReferenceElement_t | 0x10 | 2 | 2 | |
| DebugDrawBoneTransforms_t | 0x1030 | 1 | 1 | |
| DebugSnapshotBaseStructuredData_t | 0x8 | 0 | 0 | |
| DecalGroupOption_t | 0x20 | 6 | 6 | |
| DestructiblePartDamageRequest_t | 0x3c | 10 | 10 | |
| DestructiblePartDamageRequestAPI | 0x8 | 0 | 0 | |
| DynamicVolumeDef_t | 0x30 | 8 | 8 | |
| dynpitchvol_base_t | 0x64 | 25 | 25 | |
| dynpitchvol_t | 0x64 | 0 | 25 | |
| EngineCountdownTimer | 0x18 | 3 | 3 | |
| EntityRenderAttribute_t | 0x48 | 2 | 2 | |
| EntitySpottedState_t | 0x18 | 2 | 2 | |
| entitytable_t | 0x50 | 10 | 10 | |
| ExternalAnimGraphHandle_t | 0x4 | 1 | 1 | |
| FilterDamageType | 0x4e8 | 1 | 92 | |
| FilterHealth | 0x4f0 | 3 | 94 | |
| fogparams_t | 0x68 | 25 | 25 | |
| fogplayerparams_t | 0x40 | 14 | 14 | |
| FuncMoverMovementSummary_t | 0x20 | 8 | 8 | |
| FuncRotatorRotationSummary_t | 0x8 | 2 | 2 | |
| GAME_HEADER | 0x20 | 4 | 4 | |
| GameAmmoTypeInfo_t | 0x50 | 2 | 7 | |
| globalentity_t | 0xc | 4 | 4 | |
| globalentitydatabase_t | 0x78 | 1 | 1 | |
| HUDPanelDialogVariableString_t | 0x20 | 4 | 4 | |
| HUDPanelHasClass_t | 0x8 | 3 | 3 | |
| hudtextparms_t | 0x14 | 6 | 6 | |
| HullFlags_t | 0xa | 10 | 10 | |
| IChoreoServices | 0x8 | 0 | 0 | |
| IEconItemInterface | 0x8 | 0 | 0 | |
| IHasAttributes | 0x8 | 0 | 0 | |
| INavObstacle | 0x10 | 1 | 1 | |
| INavPathCostAreaFilter | 0x8 | 0 | 0 | |
| IntervalTimer | 0x10 | 2 | 2 | |
| IRagdoll | 0x8 | 0 | 0 | |
| ISkeletonAnimationController | 0x8 | 0 | 0 | |
| lerpdata_t | 0x50 | 6 | 6 | |
| levellist_t | 0x30 | 5 | 5 | |
| locksound_t | 0x20 | 3 | 3 | |
| magnetted_objects_t | 0x10 | 1 | 1 | |
| ModelConfigHandle_t | 0x4 | 1 | 1 | |
| modifiedconvars_t | 0x180 | 3 | 3 | |
| ParticleIndex_t | 0x4 | 1 | 1 | |
| ParticleNode_t | 0x24 | 7 | 7 | |
| PathMoverEntitySpawn | 0x20 | 2 | 2 | |
| PhysBlockHeader_t | 0x10 | 2 | 2 | |
| physics_save_sphere_t | 0x4 | 1 | 1 | |
| PhysicsRagdollPose_t | 0x28 | 3 | 3 | |
| PhysObjectHeader_t | 0x40 | 8 | 8 | |
| PointCameraSettings_t | 0x10 | 4 | 4 | |
| PrecipitationFilter_t | 0x4 | 1 | 1 | |
| PulseScriptedSequenceData_t | 0x38 | 12 | 12 | |
| QuestProgress | 0x1 | 0 | 0 | |
| ragdoll_t | 0x50 | 5 | 5 | |
| RagdollCreationParams_t | 0x18 | 5 | 5 | |
| ragdollelement_t | 0x30 | 4 | 4 | |
| ragdollhierarchyjoint_t | 0x10 | 2 | 2 | |
| Relationship_t | 0x8 | 2 | 2 | |
| RelationshipOverride_t | 0x10 | 2 | 4 | |
| ResponseContext_t | 0x18 | 3 | 3 | |
| ResponseFollowup | 0x31 | 8 | 8 | |
| ResponseParams | 0x20 | 3 | 3 | |
| RotatorHistoryEntry_t | 0x20 | 2 | 2 | |
| RotatorQueueEntry_t | 0x20 | 2 | 2 | |
| SAVE_HEADER | 0x60 | 7 | 7 | |
| SceneEventId_t | 0x4 | 1 | 1 | |
| SellbackPurchaseEntry_t | 0x48 | 5 | 5 | |
| SequenceHistory_t | 0x18 | 6 | 6 | |
| ServerAuthoritativeWeaponSlot_t | 0x38 | 3 | 3 | |
| shard_model_desc_t | 0x80 | 13 | 13 | |
| SimpleConstraintSoundProfile | 0x20 | 5 | 5 | |
| sky3dparams_t | 0x90 | 6 | 6 | |
| sndopvarlatchdata_t | 0x30 | 5 | 5 | |
| SoundCommand_t | 0x20 | 4 | 4 | |
| SoundeventPathCornerPairNetworked_t | 0x24 | 5 | 5 | |
| SoundOpvarTraceResult_t | 0x14 | 3 | 3 | |
| SPAWNGROUP_HEADER | 0x50 | 5 | 5 | |
| SpawnPoint | 0x4b8 | 3 | 91 | |
| SpawnPoint_API | 0x8 | 0 | 0 | |
| SummaryTakeDamageInfo_t | 0x188 | 4 | 4 | |
| thinkfunc_t | 0x20 | 5 | 5 | |
| VelocitySampler | 0x14 | 3 | 3 | |
| ViewAngleServerChange_t | 0x48 | 3 | 3 | |
| VPhysicsCollisionAttribute_t | 0x30 | 11 | 11 | |
| WaterWheelDrag_t | 0x8 | 2 | 2 | |
| WaterWheelFrictionScale_t | 0x8 | 2 | 2 | |
| WeaponPurchaseCount_t | 0x38 | 2 | 2 | |
| WeaponPurchaseTracker_t | 0x70 | 1 | 1 | |
| WrappedPhysicsJoint_t | 0x8 | 1 | 1 | |