CDestructiblePartsSystemData
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: classSize: 48 bytes (0x30)Alignment: 8 bytesModule: serverBinary: !GlobalTypes
Metadata: MModelGameData
Relationships
Inherits from: nothing; this is a root class.
Inheritance tree
- CDestructiblePartsSystemData
Relationship diagram (2 edges)
classDiagram
CDestructiblePartsSystemData *-- CDestructiblePart
CDestructiblePartsSystemData *-- CRangeIntMemory layout
2 fields, 2 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.
CDestructiblePartsSystemData
| Offset | Field | Type | From | Annotations |
|---|---|---|---|---|
0x0 | m_PartsDataByHitGroup | CUtlOrderedMap< HitGroup_t, CDestructiblePart > | MPropertyDescription Destructible Parts | |
0x28 | m_nMinMaxNumberHitGroupsToDestroyWhenGibbing | CRangeInt | MPropertyDescription Min/Max number parts to destroy when gibbing |
KV3 class defaults
{
"m_PartsDataByHitGroup":
{
},
"m_nMinMaxNumberHitGroupsToDestroyWhenGibbing":
[
1,
3
]
}