PARTICLE_MESSAGE
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: enumSize: 4 bytes (0x4)Underlying type: uint32_tModule: serverBinary: !GlobalTypes
Relationships
No field in the schema is typed with this enum, and no other module declares the same name.
Values
| Name | Value | Unsigned | Description |
|---|---|---|---|
GAME_PARTICLE_MANAGER_EVENT_CREATE | 0 | ||
GAME_PARTICLE_MANAGER_EVENT_UPDATE | 1 | ||
GAME_PARTICLE_MANAGER_EVENT_UPDATE_FORWARD | 2 | ||
GAME_PARTICLE_MANAGER_EVENT_UPDATE_ORIENTATION | 3 | ||
GAME_PARTICLE_MANAGER_EVENT_UPDATE_FALLBACK | 4 | ||
GAME_PARTICLE_MANAGER_EVENT_UPDATE_ENT | 5 | ||
GAME_PARTICLE_MANAGER_EVENT_UPDATE_OFFSET | 6 | ||
GAME_PARTICLE_MANAGER_EVENT_DESTROY | 7 | ||
GAME_PARTICLE_MANAGER_EVENT_DESTROY_INVOLVING | 8 | ||
GAME_PARTICLE_MANAGER_EVENT_RELEASE | 9 | ||
GAME_PARTICLE_MANAGER_EVENT_LATENCY | 10 | ||
GAME_PARTICLE_MANAGER_EVENT_SHOULD_DRAW | 11 | ||
GAME_PARTICLE_MANAGER_EVENT_FROZEN | 12 | ||
GAME_PARTICLE_MANAGER_EVENT_CHANGE_CONTROL_POINT_ATTACHMENT | 13 | ||
GAME_PARTICLE_MANAGER_EVENT_UPDATE_ENTITY_POSITION | 14 | ||
GAME_PARTICLE_MANAGER_EVENT_SET_FOW_PROPERTIES | 15 | ||
GAME_PARTICLE_MANAGER_EVENT_SET_TEXT | 16 | ||
GAME_PARTICLE_MANAGER_EVENT_SET_SHOULD_CHECK_FOW | 17 | ||
GAME_PARTICLE_MANAGER_EVENT_SET_CONTROL_POINT_MODEL | 18 | ||
GAME_PARTICLE_MANAGER_EVENT_SET_CONTROL_POINT_SNAPSHOT | 19 | ||
GAME_PARTICLE_MANAGER_EVENT_SET_TEXTURE_ATTRIBUTE | 20 | ||
GAME_PARTICLE_MANAGER_EVENT_SET_SCENE_OBJECT_GENERIC_FLAG | 21 | ||
GAME_PARTICLE_MANAGER_EVENT_SET_SCENE_OBJECT_TINT_AND_DESAT | 22 | ||
GAME_PARTICLE_MANAGER_EVENT_DESTROY_NAMED | 23 | ||
GAME_PARTICLE_MANAGER_EVENT_SKIP_TO_TIME | 24 | ||
GAME_PARTICLE_MANAGER_EVENT_CAN_FREEZE | 25 | ||
GAME_PARTICLE_MANAGER_EVENT_SET_NAMED_VALUE_CONTEXT | 26 | ||
GAME_PARTICLE_MANAGER_EVENT_UPDATE_TRANSFORM | 27 | ||
GAME_PARTICLE_MANAGER_EVENT_FREEZE_TRANSITION_OVERRIDE | 28 | ||
GAME_PARTICLE_MANAGER_EVENT_FREEZE_INVOLVING | 29 | ||
GAME_PARTICLE_MANAGER_EVENT_ADD_MODELLIST_OVERRIDE_ELEMENT | 30 | ||
GAME_PARTICLE_MANAGER_EVENT_CLEAR_MODELLIST_OVERRIDE | 31 | ||
GAME_PARTICLE_MANAGER_EVENT_CREATE_PHYSICS_SIM | 32 | ||
GAME_PARTICLE_MANAGER_EVENT_DESTROY_PHYSICS_SIM | 33 | ||
GAME_PARTICLE_MANAGER_EVENT_SET_VDATA | 34 | ||
GAME_PARTICLE_MANAGER_EVENT_SET_MATERIAL_OVERRIDE | 35 | ||
GAME_PARTICLE_MANAGER_EVENT_ADD_FAN | 36 | ||
GAME_PARTICLE_MANAGER_EVENT_UPDATE_FAN | 37 | ||
GAME_PARTICLE_MANAGER_EVENT_SET_CLUSTER_GROWTH | 38 | ||
GAME_PARTICLE_MANAGER_EVENT_REMOVE_FAN | 39 | ||
GAME_PARTICLE_MANAGER_EVENT_CREATE_SMOKE_GRID | 40 | ||
GAME_PARTICLE_MANAGER_EVENT_SET_OVERRIDE_TEXTURE | 41 |