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CCSPlayerAnimationState

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 224 bytes (0xe0)Alignment: unspecified (0xff sentinel)Module: serverBinary: !GlobalTypes

Relationships

Inherits from: nothing; this is a root class.

Used by (2) as a field type

Inheritance tree
  • CCSPlayerAnimationState
Relationship diagram (1 edges)
classDiagram
    CCSPlayerAnimationState *-- GameTick_t
Inheritance chain, direct subclasses (up to 20) and a few composition edges

Memory layout

16 fields, 16 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.

CCSPlayerAnimationState

OffsetFieldTypeFromAnnotations
0x18m_currentMoveTypeCCSPlayerAnimationState::MoveType_t
0x19m_groundMoveStateCCSPlayerAnimationState::GroundMoveState_t
0x1am_groundActionDirectionCCSPlayerAnimationState::Direction_t
0x1bm_airActionCCSPlayerAnimationState::AirAction_t
0x1cm_bWasOnGroundLastUpdatebool
0x1dm_bWasStationaryLastUpdatebool
0x20m_actionStartTickGameTick_t
0x24m_staticAimTimerStartTickGameTick_t
0x28m_plantAndTurnStartTickGameTick_t
0x2cm_flTurnOnSpotAnglefloat32
0x30m_flPreviousAimYawfloat32
0x34m_flPreviousHorizontalSpeedfloat32
0x38m_flFootIKOffsetLeftfloat32
0x3cm_flFootIKOffsetRightfloat32
0x40m_flWeaponDropPercentageDueToMovementfloat32
0x44m_flWeaponDropSmoothDampVelocityfloat32