CCSPlayer_AimPunchServices (server)
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: classSize: 232 bytes (0xe8)Alignment: unspecified (0xff sentinel)Module: serverBinary: server.dll
Relationships
Inherits from: CPlayerPawnComponent
Same name in another module: CCSPlayer_AimPunchServices (client)
Used by (1) as a field type
Inheritance tree
CPlayerPawnComponent
- CCSPlayer_AimPunchServices
Relationship diagram (2 edges)
classDiagram
CPlayerPawnComponent <|-- CCSPlayer_AimPunchServices
CCSPlayer_AimPunchServices *-- GameTick_tMemory layout
8 fields, 6 declared here and 2 inherited. Offsets are absolute from the object base on windows-x86_64.
CPlayerPawnComponentCCSPlayer_AimPunchServices
| Offset | Field | Type | From | Annotations |
|---|---|---|---|---|
0x8 | __m_pChainEntity | CNetworkVarChainer | CPlayerPawnComponent | MNotSaved |
0x30 | m_pComponentGraphController | CAnimGraphControllerPtr | CPlayerPawnComponent | |
0x48 | m_predictableBaseTick | GameTick_t | ||
0x4c | m_predictableBaseTickInterpAmount | float32 | ||
0x50 | m_predictableBaseAngle | QAngle | ||
0x5c | m_predictableBaseAngleVel | QAngle | ||
0xa0 | m_unpredictableBaseTick | GameTick_t | ||
0xa4 | m_unpredictableBaseAngle | QAngle |