CBuoyancyHelper (server)
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: classSize: 280 bytes (0x118)Alignment: 8 bytesModule: serverBinary: server.dll
Relationships
Inherits from: nothing; this is a root class.
Same name in another module: CBuoyancyHelper (client)
Used by (2) as a field type
Inheritance tree
- CBuoyancyHelper
Relationship diagram (1 edges)
classDiagram
CBuoyancyHelper --> IPhysicsMotionControllerMemory layout
11 fields, 11 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.
CBuoyancyHelper
| Offset | Field | Type | From | Annotations |
|---|---|---|---|---|
0x8 | m_pController | IPhysicsMotionController* | MPhysPtr | |
0x18 | m_nFluidType | CUtlStringToken | ||
0x1c | m_flFluidDensity | float32 | ||
0x20 | m_flNeutrallyBuoyantGravity | float32 | ||
0x24 | m_flNeutrallyBuoyantLinearDamping | float32 | ||
0x28 | m_flNeutrallyBuoyantAngularDamping | float32 | ||
0x2c | m_bNeutrallyBuoyant | bool | ||
0x30 | m_vecFractionOfWheelSubmergedForWheelFriction | CUtlVector< float32 > | ||
0x48 | m_vecWheelFrictionScales | CUtlVector< float32 > | ||
0x60 | m_vecFractionOfWheelSubmergedForWheelDrag | CUtlVector< float32 > | ||
0x78 | m_vecWheelDrag | CUtlVector< float32 > |
KV3 class defaults
{
"_class": "CBuoyancyHelper",
"m_nFluidType": "",
"m_flFluidDensity": 1.000000,
"m_flNeutrallyBuoyantGravity": 0.000000,
"m_flNeutrallyBuoyantLinearDamping": 0.000000,
"m_flNeutrallyBuoyantAngularDamping": 0.000000,
"m_bNeutrallyBuoyant": false,
"m_vecFractionOfWheelSubmergedForWheelFriction":
[
],
"m_vecWheelFrictionScales":
[
],
"m_vecFractionOfWheelSubmergedForWheelDrag":
[
],
"m_vecWheelDrag":
[
]
}