DestructiblePartDamageRequest_t
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: classSize: 60 bytes (0x3c)Alignment: 4 bytesModule: serverBinary: !GlobalTypes
Relationships
Inherits from: nothing; this is a root class.
Used by (2) as a field type
Inheritance tree
- DestructiblePartDamageRequest_t
Relationship diagram (1 edges)
classDiagram
DestructiblePartDamageRequest_t --> CBaseEntityMemory layout
10 fields, 10 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.
DestructiblePartDamageRequest_t
| Offset | Field | Type | From | Annotations |
|---|---|---|---|---|
0x0 | m_nHitGroup | HitGroup_t | ||
0x4 | m_nDamageLevel | int32 | ||
0x8 | m_nDesiredHealth | uint16 | ||
0xc | m_nDestroyFlags | EDestructibleParts_DestroyParameterFlags | ||
0x10 | m_nDamageType | DamageTypes_t | ||
0x14 | m_flBreakDamage | float32 | ||
0x18 | m_flBreakDamageRadius | float32 | ||
0x1c | m_hAttacker | CHandle< CBaseEntity > | ||
0x20 | m_vWsBreakDamageOrigin | VectorWS | ||
0x2c | m_vWsBreakDamageForce | Vector |
KV3 class defaults
{
"m_nHitGroup": "HITGROUP_INVALID",
"m_nDamageLevel": -1,
"m_nDesiredHealth": 0,
"m_nDestroyFlags": "GenerateBreakpieces|SetBodyGroupAndCollisionState|EnableFlinches",
"m_nDamageType": "DMG_BLAST",
"m_flBreakDamage": 0.000000,
"m_flBreakDamageRadius": 24.000000,
"m_hAttacker": null,
"m_vWsBreakDamageOrigin": null,
"m_vWsBreakDamageForce":
[
1.000000,
0.000000,
0.000000
]
}