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CSkillDamage

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 24 bytes (0x18)Alignment: 4 bytesModule: serverBinary: !GlobalTypes

Relationships

Inherits from: nothing; this is a root class.

Inheritance tree
  • CSkillDamage
Relationship diagram (1 edges)
classDiagram
    CSkillDamage *-- CSkillFloat
Inheritance chain, direct subclasses (up to 20) and a few composition edges

Memory layout

3 fields, 3 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.

CSkillDamage

OffsetFieldTypeFromAnnotations
0x0m_flDamageCSkillFloatMPropertyDescription Damage Dealt (in the case of NPC vs NPC damage, medium skill times the NPC damage scalar is used)
0x10m_flNPCDamageScalarVsNPCfloat32MPropertyDescription Damage Scalar for NPC vs NPC cases
0x14m_flPhysicsForceDamagefloat32MPropertyDescription If specified, the damage used to compute physics forces. Otherwise normal damage is used (and is not scaled by the NPC damage scalar.
KV3 class defaults
{
	"m_flDamage": 0.000000,
	"m_flNPCDamageScalarVsNPC": 1.000000,
	"m_flPhysicsForceDamage": 0.000000
}