EDestructiblePartRadiusDamageApplyType
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: enumSize: 4 bytes (0x4)Underlying type: uint32_tModule: serverBinary: !GlobalTypes
Relationships
No field in the schema is typed with this enum, and no other module declares the same name.
Values
| Name | Value | Unsigned | Description |
|---|---|---|---|
ScaleByExplosionRadius | 0 | Damage is scaled proportionally based on distance from the epicenter. MPropertyDescription Damage is scaled proportionally based on distance from the epicenter. | |
PrioritizeClosestPart | 1 | Damage is dumped to the closest alive part, and the remainder is scaled as in ScaleByExplosionRadius algorithm. MPropertyDescription Damage is dumped to the closest alive part, and the remainder is scaled as in ScaleByExplosionRadius algorithm. |