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CGameChoreoServices

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 32 bytes (0x20)Alignment: 8 bytesModule: serverBinary: !GlobalTypes

Relationships

Inherits from: IChoreoServices

Inheritance tree
Relationship diagram (4 edges)
classDiagram
    IChoreoServices <|-- CGameChoreoServices
    CGameChoreoServices --> CBaseModelEntity
    CGameChoreoServices --> CScriptedSequence
    CGameChoreoServices *-- GameTime_t
Inheritance chain, direct subclasses (up to 20) and a few composition edges

Memory layout

5 fields, 5 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.

CGameChoreoServices

OffsetFieldTypeFromAnnotations
0x8m_hOwnerCHandle< CBaseModelEntity >
0xcm_hScriptedSequenceCHandle< CScriptedSequence >
0x10m_scriptStateIChoreoServices::ScriptState_t
0x14m_choreoStateIChoreoServices::ChoreoState_t
0x18m_flTimeStartedStateGameTime_t
KV3 class defaults
{
	"_class": "CGameChoreoServices",
	"m_hOwner": null,
	"m_hScriptedSequence": null,
	"m_scriptState": "SCRIPT_PLAYING",
	"m_choreoState": "STATE_PRE_SCRIPT",
	"m_flTimeStartedState": null
}