SolidType_t
Collision solid type used for an entity's physics representation (m_nSolidType).
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: enumSize: 1 bytes (0x1)Underlying type: uint8_tModule: serverBinary: !GlobalTypes
Relationships
Used by (4) as a field type
Values
| Name | Value | Unsigned | Description |
|---|---|---|---|
SOLID_NONE | 0 | No collision. | |
SOLID_BSP | 1 | ||
SOLID_BBOX | 2 | Axis-aligned bounding box. | |
SOLID_OBB | 3 | Oriented bounding box. | |
SOLID_SPHERE | 4 | Sphere. | |
SOLID_POINT | 5 | ||
SOLID_VPHYSICS | 6 | Full VPhysics collision mesh. | |
SOLID_CAPSULE | 7 | Capsule (used by player/character collision). | |
SOLID_CYLINDER | 8 | Cylinder. | |
SOLID_LAST | 9 |