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CNmSnapWeaponNode::CDefinition

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 32 bytes (0x20)Alignment: 8 bytesModule: serverBinary: !GlobalTypes

Relationships

Inherits from: CNmPassthroughNode::CDefinition

Inheritance tree
Relationship diagram (3 edges)
classDiagram
    `CNmGraphNode::CDefinition` <|-- `CNmPoseNode::CDefinition`
    `CNmPoseNode::CDefinition` <|-- `CNmPassthroughNode::CDefinition`
    `CNmPassthroughNode::CDefinition` <|-- `CNmSnapWeaponNode::CDefinition`
Inheritance chain, direct subclasses (up to 20) and a few composition edges

Memory layout

5 fields, 3 declared here and 2 inherited. Offsets are absolute from the object base on windows-x86_64.

CNmGraphNode::CDefinitionCNmPassthroughNode::CDefinitionCNmSnapWeaponNode::CDefinition

OffsetFieldTypeFromAnnotations
0x8m_nNodeIdxint16CNmGraphNode::CDefinition
0x10m_nChildNodeIdxint16CNmPassthroughNode::CDefinition
0x18m_nFlashedAmountNodeIdxint16
0x1am_nWeaponCategoryNodeIdxint16
0x1cm_nWeaponTypeNodeIdxint16
KV3 class defaults
{
	"_class": "CNmSnapWeaponNode::CDefinition",
	"m_nNodeIdx": -1,
	"m_nChildNodeIdx": -1,
	"m_nFlashedAmountNodeIdx": -1,
	"m_nWeaponCategoryNodeIdx": -1,
	"m_nWeaponTypeNodeIdx": -1
}