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CNmPassthroughNode::CDefinition

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 24 bytes (0x18)Alignment: 8 bytesModule: animlibBinary: !GlobalTypes

Relationships

Inherits from: CNmPoseNode::CDefinition

Derived by: CNmAimCSNode::CDefinition, CNmChainLookatNode::CDefinition, CNmFollowBoneNode::CDefinition, CNmFootIKNode::CDefinition, CNmRootMotionOverrideNode::CDefinition, CNmScaleNode::CDefinition, CNmSnapWeaponNode::CDefinition, CNmSpeedScaleBaseNode::CDefinition, CNmTwoBoneIKNode::CDefinition

Inheritance tree
Relationship diagram (11 edges)
classDiagram
    `CNmGraphNode::CDefinition` <|-- `CNmPoseNode::CDefinition`
    `CNmPoseNode::CDefinition` <|-- `CNmPassthroughNode::CDefinition`
    `CNmPassthroughNode::CDefinition` <|-- `CNmAimCSNode::CDefinition`
    `CNmPassthroughNode::CDefinition` <|-- `CNmChainLookatNode::CDefinition`
    `CNmPassthroughNode::CDefinition` <|-- `CNmFollowBoneNode::CDefinition`
    `CNmPassthroughNode::CDefinition` <|-- `CNmFootIKNode::CDefinition`
    `CNmPassthroughNode::CDefinition` <|-- `CNmRootMotionOverrideNode::CDefinition`
    `CNmPassthroughNode::CDefinition` <|-- `CNmScaleNode::CDefinition`
    `CNmPassthroughNode::CDefinition` <|-- `CNmSnapWeaponNode::CDefinition`
    `CNmPassthroughNode::CDefinition` <|-- `CNmSpeedScaleBaseNode::CDefinition`
    `CNmPassthroughNode::CDefinition` <|-- `CNmTwoBoneIKNode::CDefinition`
Inheritance chain, direct subclasses (up to 20) and a few composition edges

Memory layout

2 fields, 1 declared here and 1 inherited. Offsets are absolute from the object base on windows-x86_64.

CNmGraphNode::CDefinitionCNmPassthroughNode::CDefinition

OffsetFieldTypeFromAnnotations
0x8m_nNodeIdxint16CNmGraphNode::CDefinition
0x10m_nChildNodeIdxint16
KV3 class defaults
{
	"_class": "CNmPassthroughNode::CDefinition",
	"m_nNodeIdx": -1,
	"m_nChildNodeIdx": -1
}