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CPulseCell_Outflow_PlayVOLine

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 288 bytes (0x120)Alignment: 8 bytesModule: serverBinary: server.dll

Metadata: MPropertyDescription Starts a sound event on a speaker, and waits for its completion. Keywords: Voice Over, Choreo MPropertyFriendlyName Play VO Line MPulseEditorHeaderHelper MPulseEditorHeaderIcon tools/images/pulse_editor/sequence.png

Relationships

Inherits from: CPulseCell_BaseYieldingInflow

Inheritance tree
Relationship diagram (4 edges)
classDiagram
    CPulseCell_Base <|-- CPulseCell_BaseFlow
    CPulseCell_BaseFlow <|-- CPulseCell_BaseYieldingInflow
    CPulseCell_BaseYieldingInflow <|-- CPulseCell_Outflow_PlayVOLine
    CPulseCell_Outflow_PlayVOLine *-- CPulse_ResumePoint
Inheritance chain, direct subclasses (up to 20) and a few composition edges

Memory layout

4 fields, 1 declared here and 3 inherited. Offsets are absolute from the object base on windows-x86_64.

CPulseCell_BaseCPulseCell_BaseYieldingInflowCPulseCell_Outflow_PlayVOLine

OffsetFieldTypeFromAnnotations
0x8m_nEditorNodeIDPulseDocNodeID_tCPulseCell_BaseMFgdFromSchemaCompletelySkipField
0x48m_BaseFlow_OnAfterCancelCPulse_ResumePointCPulseCell_BaseYieldingInflowMPulseFGDSkipField
0x90m_BaseFlow_WhileActiveCPulse_ResumePointCPulseCell_BaseYieldingInflowMPulseFGDSkipField
0xd8m_OnFinishedCPulse_ResumePoint
KV3 class defaults
{
	"_class": "CPulseCell_Outflow_PlayVOLine",
	"m_nEditorNodeID": -1,
	"m_BaseFlow_OnAfterCancel":
	{
		"m_SourceOutflowName": "",
		"m_nDestChunk": -1,
		"m_nInstruction": -1
	},
	"m_BaseFlow_WhileActive":
	{
		"m_SourceOutflowName": "",
		"m_nDestChunk": -1,
		"m_nInstruction": -1
	},
	"m_OnFinished":
	{
		"m_SourceOutflowName": "",
		"m_nDestChunk": -1,
		"m_nInstruction": -1
	}
}