CPulseCell_Outflow_PlayVOLine
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: classSize: 288 bytes (0x120)Alignment: 8 bytesModule: serverBinary: server.dll
Metadata: MPropertyDescription Starts a sound event on a speaker, and waits for its completion. Keywords: Voice Over, Choreo MPropertyFriendlyName Play VO Line MPulseEditorHeaderHelper MPulseEditorHeaderIcon tools/images/pulse_editor/sequence.png
Relationships
Inherits from: CPulseCell_BaseYieldingInflow
Inheritance tree
CPulseCell_Base pulse_runtime_lib
CPulseCell_BaseFlow pulse_runtime_lib
CPulseCell_BaseYieldingInflow pulse_runtime_lib
- CPulseCell_Outflow_PlayVOLine
Relationship diagram (4 edges)
classDiagram
CPulseCell_Base <|-- CPulseCell_BaseFlow
CPulseCell_BaseFlow <|-- CPulseCell_BaseYieldingInflow
CPulseCell_BaseYieldingInflow <|-- CPulseCell_Outflow_PlayVOLine
CPulseCell_Outflow_PlayVOLine *-- CPulse_ResumePointMemory layout
4 fields, 1 declared here and 3 inherited. Offsets are absolute from the object base on windows-x86_64.
CPulseCell_BaseCPulseCell_BaseYieldingInflowCPulseCell_Outflow_PlayVOLine
| Offset | Field | Type | From | Annotations |
|---|---|---|---|---|
0x8 | m_nEditorNodeID | PulseDocNodeID_t | CPulseCell_Base | MFgdFromSchemaCompletelySkipField |
0x48 | m_BaseFlow_OnAfterCancel | CPulse_ResumePoint | CPulseCell_BaseYieldingInflow | MPulseFGDSkipField |
0x90 | m_BaseFlow_WhileActive | CPulse_ResumePoint | CPulseCell_BaseYieldingInflow | MPulseFGDSkipField |
0xd8 | m_OnFinished | CPulse_ResumePoint |
KV3 class defaults
{
"_class": "CPulseCell_Outflow_PlayVOLine",
"m_nEditorNodeID": -1,
"m_BaseFlow_OnAfterCancel":
{
"m_SourceOutflowName": "",
"m_nDestChunk": -1,
"m_nInstruction": -1
},
"m_BaseFlow_WhileActive":
{
"m_SourceOutflowName": "",
"m_nDestChunk": -1,
"m_nInstruction": -1
},
"m_OnFinished":
{
"m_SourceOutflowName": "",
"m_nDestChunk": -1,
"m_nInstruction": -1
}
}