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CPlayer_WeaponServices (server)

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 176 bytes (0xb0)Alignment: unspecified (0xff sentinel)Module: serverBinary: server.dll

Relationships

Inherits from: CPlayerPawnComponent

Same name in another module: CPlayer_WeaponServices (client)

Derived by: CCSPlayer_WeaponServices

Used by (1) as a field type

Inheritance tree
Relationship diagram (3 edges)
classDiagram
    CPlayerPawnComponent <|-- CPlayer_WeaponServices
    CPlayer_WeaponServices <|-- CCSPlayer_WeaponServices
    CPlayer_WeaponServices --> CBasePlayerWeapon
Inheritance chain, direct subclasses (up to 20) and a few composition edges

Memory layout

7 fields, 5 declared here and 2 inherited. Offsets are absolute from the object base on windows-x86_64.

CPlayerPawnComponentCPlayer_WeaponServices

OffsetFieldTypeFromAnnotations
0x8__m_pChainEntityCNetworkVarChainerCPlayerPawnComponentMNotSaved
0x30m_pComponentGraphControllerCAnimGraphControllerPtrCPlayerPawnComponent
0x48m_hMyWeaponsCNetworkUtlVectorBase< CHandle< CBasePlayerWeapon > >
0x60m_hActiveWeaponCHandle< CBasePlayerWeapon >
0x64m_hLastWeaponCHandle< CBasePlayerWeapon >
0x68m_iAmmouint16[32]
0xa8m_bPreventWeaponPickupbool