CCSPlayerController_DamageServices (server)
Damage-log component of CCSPlayerController, backing the end-of-round 'damage given / taken' report.
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: classSize: 208 bytes (0xd0)Alignment: unspecified (0xff sentinel)Module: serverBinary: server.dll
Relationships
Inherits from: CPlayerControllerComponent
Same name in another module: CCSPlayerController_DamageServices (client)
Used by (1) as a field type
Inheritance tree
CPlayerControllerComponent
- CCSPlayerController_DamageServices
Relationship diagram (2 edges)
classDiagram
CPlayerControllerComponent <|-- CCSPlayerController_DamageServices
CCSPlayerController_DamageServices *-- CDamageRecordMemory layout
3 fields, 2 declared here and 1 inherited. Offsets are absolute from the object base on windows-x86_64.
CPlayerControllerComponentCCSPlayerController_DamageServices
| Offset | Field | Type | From | Annotations |
|---|---|---|---|---|
0x8 | __m_pChainEntity | CNetworkVarChainer | CPlayerControllerComponent | MNotSaved |
0x40 | m_nSendUpdate | int32 | ||
0x48 | m_DamageList | CUtlVectorEmbeddedNetworkVar< CDamageRecord > | Per-opponent damage records shown on the round-end damage report. |