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CCSPlayerController_DamageServices (client)

Damage-log component of CCSPlayerController, backing the end-of-round 'damage given / taken' report.

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 176 bytes (0xb0)Alignment: unspecified (0xff sentinel)Module: clientBinary: client.dll

Relationships

Inherits from: CPlayerControllerComponent

Same name in another module: CCSPlayerController_DamageServices (server)

Used by (1) as a field type

Inheritance tree
Relationship diagram (2 edges)
classDiagram
    CPlayerControllerComponent <|-- CCSPlayerController_DamageServices
    CCSPlayerController_DamageServices *-- CDamageRecord
Inheritance chain, direct subclasses (up to 20) and a few composition edges

Memory layout

3 fields, 2 declared here and 1 inherited. Offsets are absolute from the object base on windows-x86_64.

CPlayerControllerComponentCCSPlayerController_DamageServices

OffsetFieldTypeFromAnnotations
0x8__m_pChainEntityCNetworkVarChainerCPlayerControllerComponentMNotSaved
0x40m_nSendUpdateint32
0x48m_DamageListC_UtlVectorEmbeddedNetworkVar< CDamageRecord >Per-opponent damage records shown on the round-end damage report.