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CPulseCell_PlaySequence::CursorState_t (server)

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 4 bytes (0x4)Alignment: 4 bytesModule: serverBinary: server.dll

Relationships

Inherits from: nothing; this is a root class.

Same name in another module: CPulseCell_PlaySequence::CursorState_t (client)

Inheritance tree
  • CPulseCell_PlaySequence::CursorState_t
Relationship diagram (1 edges)
classDiagram
    `CPulseCell_PlaySequence::CursorState_t` --> CBaseAnimGraph
Inheritance chain, direct subclasses (up to 20) and a few composition edges

Memory layout

1 fields, 1 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.

CPulseCell_PlaySequence::CursorState_t

OffsetFieldTypeFromAnnotations
0x0m_hTargetCHandle< CBaseAnimGraph >
KV3 class defaults
{
	"m_hTarget": null
}