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CPhysicsBodyGameMarkup

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 16 bytes (0x10)Alignment: 8 bytesModule: serverBinary: !GlobalTypes

Relationships

Inherits from: nothing; this is a root class.

Used by (1) as a field type

Inheritance tree
  • CPhysicsBodyGameMarkup

Memory layout

2 fields, 2 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.

CPhysicsBodyGameMarkup

OffsetFieldTypeFromAnnotations
0x0m_TargetBodyCUtlStringMPropertyDescription The name for the body (bone) that we're targeting.
0x8m_TagCGlobalSymbolMPropertyDescription An identifier for this physics body.
KV3 class defaults
{
	"m_TargetBody": "",
	"m_Tag": ""
}