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CExplosionTypeData (server)

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 256 bytes (0x100)Alignment: 8 bytesModule: serverBinary: server.dll

Metadata: MVDataAssociatedFile scripts/explosion_types.vdata MVDataOverlayType 1 MVDataRoot

Relationships

Inherits from: nothing; this is a root class.

Same name in another module: CExplosionTypeData (client)

Inheritance tree
  • CExplosionTypeData
Relationship diagram (1 edges)
classDiagram
    CExplosionTypeData *-- InfoForResourceTypeIParticleSystemDefinition
Inheritance chain, direct subclasses (up to 20) and a few composition edges

Memory layout

5 fields, 5 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.

CExplosionTypeData

OffsetFieldTypeFromAnnotations
0x0m_SoundNameCSoundEventName
0x10m_ParticleEffectCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >
0xf0m_bIsIncindiaryboolMPropertyDescription Whether this explosion relates to fire
0xf1m_bHasForcesboolMPropertyDescription Whether this explosion has explosive forces
0xf8m_DecalTypeCGlobalSymbolMPropertyDescription Decal to use when this explosion occurs
KV3 class defaults
{
	"m_SoundName": "",
	"m_ParticleEffect": "",
	"m_bIsIncindiary": false,
	"m_bHasForces": false,
	"m_DecalType": "Scorch"
}