CExplosionTypeData (client)
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: classSize: 256 bytes (0x100)Alignment: 8 bytesModule: clientBinary: client.dll
Metadata: MVDataAssociatedFile scripts/explosion_types.vdata MVDataOverlayType 1 MVDataRoot
Relationships
Inherits from: nothing; this is a root class.
Same name in another module: CExplosionTypeData (server)
Inheritance tree
- CExplosionTypeData
Relationship diagram (1 edges)
classDiagram
CExplosionTypeData *-- InfoForResourceTypeIParticleSystemDefinitionMemory layout
5 fields, 5 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.
CExplosionTypeData
| Offset | Field | Type | From | Annotations |
|---|---|---|---|---|
0x0 | m_SoundName | CSoundEventName | ||
0x10 | m_ParticleEffect | CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > | ||
0xf0 | m_bIsIncindiary | bool | MPropertyDescription Whether this explosion relates to fire | |
0xf1 | m_bHasForces | bool | MPropertyDescription Whether this explosion has explosive forces | |
0xf8 | m_DecalType | CGlobalSymbol | MPropertyDescription Decal to use when this explosion occurs |
KV3 class defaults
{
"m_SoundName": "",
"m_ParticleEffect": "",
"m_bIsIncindiary": false,
"m_bHasForces": false,
"m_DecalType": "Scorch"
}