CCSGameModeRules_Deathmatch (server)
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: classSize: 136 bytes (0x88)Alignment: 8 bytesModule: serverBinary: server.dll
Relationships
Inherits from: CCSGameModeRules
Same name in another module: CCSGameModeRules_Deathmatch (client)
Inheritance tree
CCSGameModeRules
- CCSGameModeRules_Deathmatch
Relationship diagram (2 edges)
classDiagram
CCSGameModeRules <|-- CCSGameModeRules_Deathmatch
CCSGameModeRules_Deathmatch *-- GameTime_tMemory layout
4 fields, 3 declared here and 1 inherited. Offsets are absolute from the object base on windows-x86_64.
CCSGameModeRulesCCSGameModeRules_Deathmatch
| Offset | Field | Type | From | Annotations |
|---|---|---|---|---|
0x8 | __m_pChainEntity | CNetworkVarChainer | CCSGameModeRules | MNotSaved |
0x30 | m_flDMBonusStartTime | GameTime_t | ||
0x34 | m_flDMBonusTimeLength | float32 | ||
0x38 | m_sDMBonusWeapon | CUtlString |