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CCSGameModeRules_Deathmatch (client)

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 64 bytes (0x40)Alignment: 8 bytesModule: clientBinary: client.dll

Relationships

Inherits from: CCSGameModeRules

Same name in another module: CCSGameModeRules_Deathmatch (server)

Inheritance tree
Relationship diagram (2 edges)
classDiagram
    CCSGameModeRules <|-- CCSGameModeRules_Deathmatch
    CCSGameModeRules_Deathmatch *-- GameTime_t
Inheritance chain, direct subclasses (up to 20) and a few composition edges

Memory layout

4 fields, 3 declared here and 1 inherited. Offsets are absolute from the object base on windows-x86_64.

CCSGameModeRulesCCSGameModeRules_Deathmatch

OffsetFieldTypeFromAnnotations
0x8__m_pChainEntityCNetworkVarChainerCCSGameModeRulesMNotSaved
0x30m_flDMBonusStartTimeGameTime_t
0x34m_flDMBonusTimeLengthfloat32
0x38m_sDMBonusWeaponCUtlString