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SAVE_HEADER

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 96 bytes (0x60)Alignment: 16 bytesModule: serverBinary: !GlobalTypes

Relationships

Inherits from: nothing; this is a root class.

Inheritance tree
  • SAVE_HEADER

Memory layout

7 fields, 7 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.

SAVE_HEADER

OffsetFieldTypeFromAnnotations
0x0m_saveIdint32
0x4m_versionint32
0x8m_nConnectionCountint32
0xcm_nMapVersionint32
0x10m_sSpawnGroupNameCUtlString
0x20m_vecWorldOffsetmatrix3x4a_t
0x50m_flSaveTimefloat32
KV3 class defaults
{
	"m_saveId": 0,
	"m_version": 0,
	"m_nConnectionCount": 0,
	"m_nMapVersion": 0,
	"m_sSpawnGroupName": "",
	"m_vecWorldOffset":
	[
		0.000000,
		0.000000,
		0.000000,
		0.000000,
		0.000000,
		0.000000,
		0.000000,
		0.000000,
		0.000000,
		0.000000,
		0.000000,
		0.000000
	],
	"m_flSaveTime": 0.000000
}