SAVE_HEADER
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: classSize: 96 bytes (0x60)Alignment: 16 bytesModule: serverBinary: !GlobalTypes
Relationships
Inherits from: nothing; this is a root class.
Inheritance tree
- SAVE_HEADER
Memory layout
7 fields, 7 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.
SAVE_HEADER
| Offset | Field | Type | From | Annotations |
|---|---|---|---|---|
0x0 | m_saveId | int32 | ||
0x4 | m_version | int32 | ||
0x8 | m_nConnectionCount | int32 | ||
0xc | m_nMapVersion | int32 | ||
0x10 | m_sSpawnGroupName | CUtlString | ||
0x20 | m_vecWorldOffset | matrix3x4a_t | ||
0x50 | m_flSaveTime | float32 |
KV3 class defaults
{
"m_saveId": 0,
"m_version": 0,
"m_nConnectionCount": 0,
"m_nMapVersion": 0,
"m_sSpawnGroupName": "",
"m_vecWorldOffset":
[
0.000000,
0.000000,
0.000000,
0.000000,
0.000000,
0.000000,
0.000000,
0.000000,
0.000000,
0.000000,
0.000000,
0.000000
],
"m_flSaveTime": 0.000000
}