Skip to content

CCSPlayerController_InGameMoneyServices (client)

Economy component of CCSPlayerController: the player's buy-menu balance and cash-spend accounting.

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 80 bytes (0x50)Alignment: unspecified (0xff sentinel)Module: clientBinary: client.dll

Relationships

Inherits from: CPlayerControllerComponent

Same name in another module: CCSPlayerController_InGameMoneyServices (server)

Used by (1) as a field type

Inheritance tree
Relationship diagram (1 edges)
classDiagram
    CPlayerControllerComponent <|-- CCSPlayerController_InGameMoneyServices
Inheritance chain, direct subclasses (up to 20) and a few composition edges

Memory layout

5 fields, 4 declared here and 1 inherited. Offsets are absolute from the object base on windows-x86_64.

CPlayerControllerComponentCCSPlayerController_InGameMoneyServices

OffsetFieldTypeFromAnnotations
0x8__m_pChainEntityCNetworkVarChainerCPlayerControllerComponentMNotSaved
0x40m_iAccountint32Current in-game money (buy-menu balance), in dollars.
0x44m_iStartAccountint32Money the player held at the start of the current round.
0x48m_iTotalCashSpentint32Cumulative money the player has spent across the whole match.
0x4cm_iCashSpentThisRoundint32Money spent so far in the current round.