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C_DynamicPropAlias_dynamic_prop

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 5056 bytes (0x13c0)Alignment: 16 bytesModule: clientBinary: client.dll

Relationships

Inherits from: C_DynamicProp

Server counterpart: CDynamicPropAlias_dynamic_prop

Inheritance tree
Relationship diagram (5 edges)
classDiagram
    C_BaseModelEntity <|-- CBaseAnimGraph
    CBaseAnimGraph <|-- CBaseProp
    CBaseProp <|-- C_BreakableProp
    C_BreakableProp <|-- C_DynamicProp
    C_DynamicProp <|-- C_DynamicPropAlias_dynamic_prop
Inheritance chain, direct subclasses (up to 20) and a few composition edges

Memory layout

203 fields, 0 declared here and 203 inherited. Offsets are absolute from the object base on windows-x86_64.

CEntityInstanceC_BaseEntityC_BaseModelEntityCBaseAnimGraphCBasePropC_BreakablePropC_DynamicProp

OffsetFieldTypeFromAnnotations
0x8m_iszPrivateVScriptsCUtlSymbolLargeCEntityInstance
0x10m_pEntityCEntityIdentity*CEntityInstanceCEntityIdentity pointer: the entity's identity record (name, class, handle, flags).
0x28m_CScriptComponentCScriptComponent*CEntityInstanceVScript component attached to the entity, when scripted.
0x30m_CBodyComponentCBodyComponent*C_BaseEntity
0x38m_NetworkTransmitComponentCNetworkTransmitComponentC_BaseEntityMNotSaved
0x328m_nLastThinkTickGameTick_tC_BaseEntityMNotSaved
0x330m_pGameSceneNodeCGameSceneNode*C_BaseEntityMNotSaved
0x338m_pRenderComponentCRenderComponent*C_BaseEntityMNotSaved
0x340m_pCollisionCCollisionProperty*C_BaseEntityMNotSaved
0x348m_iMaxHealthint32C_BaseEntityMNotSaved
0x34cm_iHealthint32C_BaseEntity
0x350m_flDamageAccumulatorfloat32C_BaseEntityMNotSaved
0x354m_lifeStateuint8C_BaseEntityMNotSaved
0x355m_bTakesDamageboolC_BaseEntityMNotSaved
0x358m_nTakeDamageFlagsTakeDamageFlags_tC_BaseEntityMNotSaved
0x360m_nPlatformTypeEntityPlatformTypes_tC_BaseEntity
0x361m_ubInterpolationFrameuint8C_BaseEntityMNotSaved
0x364m_hSceneObjectControllerCHandle< C_BaseEntity >C_BaseEntity
0x368m_nNoInterpolationTickint32C_BaseEntityMNotSaved
0x36cm_nVisibilityNoInterpolationTickint32C_BaseEntityMNotSaved
0x370m_flProxyRandomValuefloat32C_BaseEntityMNotSaved
0x374m_iEFlagsint32C_BaseEntityMNotSaved
0x378m_nWaterTypeuint8C_BaseEntityMNotSaved
0x379m_bInterpolateEvenWithNoModelboolC_BaseEntityMNotSaved
0x37am_bPredictionEligibleboolC_BaseEntityMNotSaved
0x37bm_bApplyLayerMatchIDToModelboolC_BaseEntityMNotSaved
0x37cm_tokLayerMatchIDCUtlStringTokenC_BaseEntityMNotSaved
0x380m_nSubclassIDCUtlStringTokenC_BaseEntity
0x390m_nSimulationTickint32C_BaseEntityMNotSaved
0x394m_iCurrentThinkContextint32C_BaseEntityMNotSaved
0x398m_aThinkFunctionsCUtlVector< thinkfunc_t >C_BaseEntityMNotSaved
0x3b0m_bDisabledContextThinksboolC_BaseEntity
0x3b4m_flAnimTimefloat32C_BaseEntityMNotSaved
0x3b8m_flSimulationTimefloat32C_BaseEntityMNotSaved
0x3bcm_nSceneObjectOverrideFlagsuint8C_BaseEntity
0x3bdm_bHasSuccessfullyInterpolatedboolC_BaseEntityMNotSaved
0x3bem_bHasAddedVarsToInterpolationboolC_BaseEntityMNotSaved
0x3bfm_bRenderEvenWhenNotSuccessfullyInterpolatedboolC_BaseEntityMNotSaved
0x3c0m_nInterpolationLatchDirtyFlagsint32[2]C_BaseEntityMNotSaved
0x3c8m_ListEntryuint16[11]C_BaseEntityMNotSaved
0x3e0m_flCreateTimeGameTime_tC_BaseEntityMNotSaved
0x3e4m_EntClientFlagsuint16C_BaseEntityMNotSaved
0x3e6m_bClientSideRagdollboolC_BaseEntityMNotSaved
0x3e7m_iTeamNumuint8C_BaseEntityMNotSaved
0x3e8m_spawnflagsuint32C_BaseEntity
0x3ecm_nNextThinkTickGameTick_tC_BaseEntityMNotSaved
0x3f4m_fFlagsuint32C_BaseEntityMSaveBehavior
0x3f8m_vecAbsVelocityVectorC_BaseEntityMNotSaved
0x404m_vecServerVelocityCNetworkVelocityVectorC_BaseEntityMNotSaved
0x430m_vecVelocityCNetworkVelocityVectorC_BaseEntity
0x510m_vecBaseVelocityVectorC_BaseEntityMNotSaved
0x51cm_hEffectEntityCHandle< C_BaseEntity >C_BaseEntityMNotSaved
0x520m_hOwnerEntityCHandle< C_BaseEntity >C_BaseEntity
0x524m_MoveCollideMoveCollide_tC_BaseEntityMNotSaved
0x525m_MoveTypeMoveType_tC_BaseEntity
0x526m_nActualMoveTypeMoveType_tC_BaseEntity
0x528m_flWaterLevelfloat32C_BaseEntityMNotSaved
0x52cm_fEffectsuint32C_BaseEntityMNotSaved
0x530m_hGroundEntityCHandle< C_BaseEntity >C_BaseEntityMNotSaved
0x534m_nGroundBodyIndexint32C_BaseEntityMNotSaved
0x538m_flFrictionfloat32C_BaseEntityMNotSaved
0x53cm_flElasticityfloat32C_BaseEntityMNotSaved
0x540m_flGravityScalefloat32C_BaseEntityMNotSaved
0x544m_flTimeScalefloat32C_BaseEntityMNotSaved
0x548m_bAnimatedEveryTickboolC_BaseEntityMNotSaved
0x549m_bGravityDisabledboolC_BaseEntity
0x54cm_flNavIgnoreUntilTimeGameTime_tC_BaseEntityMNotSaved
0x550m_hThinkuint16C_BaseEntityMNotSaved
0x560m_fBBoxVisFlagsuint8C_BaseEntityMNotSaved
0x564m_flActualGravityScalefloat32C_BaseEntity
0x568m_bGravityActuallyDisabledboolC_BaseEntity
0x569m_bPredictableboolC_BaseEntityMNotSaved
0x56am_bRenderWithViewModelsboolC_BaseEntity
0x56cm_nFirstPredictableCommandint32C_BaseEntityMNotSaved
0x570m_nLastPredictableCommandint32C_BaseEntityMNotSaved
0x574m_hOldMoveParentCHandle< C_BaseEntity >C_BaseEntityMNotSaved
0x578m_ParticlesCParticlePropertyC_BaseEntityMNotSaved
0x5a8m_vecAngVelocityQAngleC_BaseEntity
0x5b4m_DataChangeEventRefint32C_BaseEntityMNotSaved
0x5b8m_dependenciesCUtlVector< CEntityHandle >C_BaseEntityMNotSaved
0x5d0m_nCreationTickint32C_BaseEntityMNotSaved
0x5e1m_bAnimTimeChangedboolC_BaseEntityMNotSaved
0x5e2m_bSimulationTimeChangedboolC_BaseEntityMNotSaved
0x5f0m_sUniqueHammerIDCUtlStringC_BaseEntityMNotSaved
0x5f8m_nBloodTypeBloodTypeC_BaseEntity
0xaf0m_CRenderComponentCRenderComponent*C_BaseModelEntityMNotSaved
0xaf8m_CHitboxComponentCHitboxComponentC_BaseModelEntity
0xb10m_pChoreoComponentCChoreoComponent*C_BaseModelEntity
0xb18m_nDestructiblePartInitialStateDestructed0HitGroup_tC_BaseModelEntity
0xb1cm_nDestructiblePartInitialStateDestructed1HitGroup_tC_BaseModelEntity
0xb20m_nDestructiblePartInitialStateDestructed2HitGroup_tC_BaseModelEntity
0xb24m_nDestructiblePartInitialStateDestructed3HitGroup_tC_BaseModelEntity
0xb28m_nDestructiblePartInitialStateDestructed4HitGroup_tC_BaseModelEntity
0xb2cm_nDestructiblePartInitialStateDestructed0_PartIndexint32C_BaseModelEntity
0xb30m_nDestructiblePartInitialStateDestructed1_PartIndexint32C_BaseModelEntity
0xb34m_nDestructiblePartInitialStateDestructed2_PartIndexint32C_BaseModelEntity
0xb38m_nDestructiblePartInitialStateDestructed3_PartIndexint32C_BaseModelEntity
0xb3cm_nDestructiblePartInitialStateDestructed4_PartIndexint32C_BaseModelEntity
0xb40m_bDestructiblePartInitialStateDestructed0_GenerateBreakpiecesboolC_BaseModelEntity
0xb41m_bDestructiblePartInitialStateDestructed1_GenerateBreakpiecesboolC_BaseModelEntity
0xb42m_bDestructiblePartInitialStateDestructed2_GenerateBreakpiecesboolC_BaseModelEntity
0xb43m_bDestructiblePartInitialStateDestructed3_GenerateBreakpiecesboolC_BaseModelEntity
0xb44m_bDestructiblePartInitialStateDestructed4_GenerateBreakpiecesboolC_BaseModelEntity
0xb48m_pDestructiblePartsSystemComponentCDestructiblePartsComponent*C_BaseModelEntity
0xc70m_bInitModelEffectsboolC_BaseModelEntityMNotSaved
0xc71m_bDoingModelEffectsboolC_BaseModelEntityMNotSaved
0xc74m_iOldHealthint32C_BaseModelEntityMNotSaved
0xc78m_nRenderModeRenderMode_tC_BaseModelEntity
0xc79m_nRenderFXRenderFx_tC_BaseModelEntity
0xc7am_bAllowFadeInViewboolC_BaseModelEntity
0xc98m_clrRenderColorC_BaseModelEntity
0xca0m_vecRenderAttributesC_UtlVectorEmbeddedNetworkVar< EntityRenderAttribute_t >C_BaseModelEntity
0xd20m_bRenderToCubemapsboolC_BaseModelEntity
0xd21m_bNoInterpolateboolC_BaseModelEntity
0xd28m_CollisionCCollisionPropertyC_BaseModelEntity
0xde0m_GlowCGlowPropertyC_BaseModelEntity
0xe38m_flGlowBackfaceMultfloat32C_BaseModelEntity
0xe3cm_fadeMinDistfloat32C_BaseModelEntity
0xe40m_fadeMaxDistfloat32C_BaseModelEntity
0xe44m_flFadeScalefloat32C_BaseModelEntity
0xe48m_flShadowStrengthfloat32C_BaseModelEntity
0xe4cm_nObjectCullinguint8C_BaseModelEntity
0xe4dm_nRequiredDecalRtEncodingDecalRtEncoding_tC_BaseModelEntity
0xe50m_bodyGroupChoicesCUtlOrderedMap< CGlobalSymbol, int32 >C_BaseModelEntity
0xe78m_vecViewOffsetCNetworkViewOffsetVectorC_BaseModelEntity
0xf58m_pClientAlphaPropertyCClientAlphaProperty*C_BaseModelEntityMNotSaved
0xf60m_ClientOverrideTintColorC_BaseModelEntityMNotSaved
0xf64m_bUseClientOverrideTintboolC_BaseModelEntityMNotSaved
0xfa0m_bvDisabledHitGroupsuint32[1]C_BaseModelEntityMKV3TransferSaveOpsForField GetHitgroupDisableListSaveRestoreOps
0xfb0m_graphControllerManagerCAnimGraphControllerManagerCBaseAnimGraph
0x1048m_pMainGraphControllerCAnimGraphControllerPtrCBaseAnimGraphThe primary animation-graph controller instance for this entity.
0x1050m_bInitiallyPopulateInterpHistoryboolCBaseAnimGraph
0x1052m_bSuppressAnimEventSoundsboolCBaseAnimGraph
0x1058m_OnLayerCycleUpdatedCEntityOutputTemplate< float32 >CBaseAnimGraph
0x1078m_OnExternalChoreoGraphChangedCEntityIOOutputCBaseAnimGraph
0x1098m_bAnimGraphUpdateEnabledboolCBaseAnimGraph
0x1099m_bAnimationUpdateScheduledboolCBaseAnimGraphMNotSaved
0x109cm_vecForceVectorCBaseAnimGraphMNotSaved
0x10a8m_nForceBoneint32CBaseAnimGraphMNotSaved
0x10b0m_pClientsideRagdollCBaseAnimGraph*CBaseAnimGraphMNotSaved
0x10b8m_bBuiltRagdollboolCBaseAnimGraphMNotSaved
0x10c8m_pRagdollControlIPhysicsRagdollControl*CBaseAnimGraphMPhysPtr
0x10d0m_RagdollPosePhysicsRagdollPose_tCBaseAnimGraph
0x1118m_bRagdollEnabledboolCBaseAnimGraphTrue while the entity is simulated as a ragdoll rather than animated.
0x1119m_bRagdollClientSideboolCBaseAnimGraphMNotSaved
0x1128m_bHasAnimatedMaterialAttributesboolCBaseAnimGraphMNotSaved
0x1180m_bModelOverrodeBlockLOSboolCBaseProp
0x1184m_iShapeTypeint32CBaseProp
0x1188m_bConformToCollisionBoundsboolCBaseProp
0x1190m_mPreferredCatchTransformCTransformCBaseProp
0x11b0m_CPropDataComponentCPropDataComponentC_BreakableProp
0x11f0m_OnStartDeathCEntityIOOutputC_BreakableProp
0x1208m_OnBreakCEntityIOOutputC_BreakableProp
0x1220m_OnHealthChangedCEntityOutputTemplate< float32 >C_BreakableProp
0x1240m_OnTakeDamageCEntityIOOutputC_BreakableProp
0x1258m_impactEnergyScalefloat32C_BreakableProp
0x125cm_iMinHealthDmgint32C_BreakableProp
0x1260m_flPressureDelayfloat32C_BreakableProp
0x1264m_flDefBurstScalefloat32C_BreakableProp
0x1268m_vDefBurstOffsetVectorC_BreakableProp
0x1274m_hBreakerCHandle< C_BaseEntity >C_BreakableProp
0x1278m_PerformanceModePerformanceMode_tC_BreakableProp
0x127cm_flPreventDamageBeforeTimeGameTime_tC_BreakableProp
0x1280m_BreakableContentsTypeBreakableContentsType_tC_BreakableProp
0x1288m_strBreakableContentsPropGroupOverrideCUtlStringC_BreakableProp
0x1290m_strBreakableContentsParticleOverrideCUtlStringC_BreakableProp
0x1298m_bHasBreakPiecesOrCommandsboolC_BreakableProp
0x129cm_explodeDamagefloat32C_BreakableProp
0x12a0m_explodeRadiusfloat32C_BreakableProp
0x12a8m_sExplosionTypeCGlobalSymbolC_BreakableProp
0x12b0m_explosionDelayfloat32C_BreakableProp
0x12b8m_explosionBuildupSoundCUtlSymbolLargeC_BreakableProp
0x12c0m_explosionCustomEffectCUtlSymbolLargeC_BreakableProp
0x12c8m_explosionCustomSoundCUtlSymbolLargeC_BreakableProp
0x12d0m_explosionModifierCUtlSymbolLargeC_BreakableProp
0x12d8m_hPhysicsAttackerCHandle< C_BasePlayerPawn >C_BreakableProp
0x12dcm_flLastPhysicsInfluenceTimeGameTime_tC_BreakableProp
0x12e0m_flDefaultFadeScalefloat32C_BreakableProp
0x12e4m_hLastAttackerCHandle< C_BaseEntity >C_BreakableProp
0x12f0m_bUseHitboxesForRenderBoxboolC_DynamicProp
0x12f1m_bUseAnimGraphboolC_DynamicProp
0x12f8m_pOutputAnimBegunCEntityIOOutputC_DynamicProp
0x1310m_pOutputAnimOverCEntityIOOutputC_DynamicProp
0x1328m_pOutputAnimLoopCycleOverCEntityIOOutputC_DynamicProp
0x1340m_OnAnimReachedStartCEntityIOOutputC_DynamicProp
0x1358m_OnAnimReachedEndCEntityIOOutputC_DynamicProp
0x1370m_iszIdleAnimCUtlSymbolLargeC_DynamicProp
0x1378m_nIdleAnimLoopModeAnimLoopMode_tC_DynamicProp
0x137cm_bRandomizeCycleboolC_DynamicProp
0x137dm_bStartDisabledboolC_DynamicProp
0x137em_bFiredStartEndOutputboolC_DynamicProp
0x137fm_bForceNpcExcludeboolC_DynamicPropMNotSaved
0x1380m_bCreateMovableSurfaceGraphboolC_DynamicProp
0x1381m_bCreateNonSolidboolC_DynamicPropMNotSaved
0x1382m_bIsOverridePropboolC_DynamicPropMNotSaved
0x1384m_iInitialGlowStateint32C_DynamicProp
0x1388m_nGlowRangeint32C_DynamicProp
0x138cm_nGlowRangeMinint32C_DynamicProp
0x1390m_glowColorColorC_DynamicProp
0x1394m_nGlowTeamint32C_DynamicProp
0x1398m_iCachedFrameCountint32C_DynamicPropMNotSaved
0x139cm_vecCachedRenderMinsVectorC_DynamicPropMNotSaved
0x13a8m_vecCachedRenderMaxsVectorC_DynamicPropMNotSaved