PhysicsRagdollPose_t (client)
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: classSize: 72 bytes (0x48)Alignment: 8 bytesModule: clientBinary: client.dll
Relationships
Inherits from: nothing; this is a root class.
Same name in another module: PhysicsRagdollPose_t (server)
Used by (1) as a field type
Inheritance tree
- PhysicsRagdollPose_t
Relationship diagram (1 edges)
classDiagram
PhysicsRagdollPose_t --> C_BaseEntityMemory layout
3 fields, 3 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.
PhysicsRagdollPose_t
| Offset | Field | Type | From | Annotations |
|---|---|---|---|---|
0x8 | m_Transforms | C_NetworkUtlVectorBase< CTransform > | ||
0x20 | m_hOwner | CHandle< C_BaseEntity > | ||
0x24 | m_bSetFromDebugHistory | bool | MNotSaved |
KV3 class defaults
{
"_class": "PhysicsRagdollPose_t",
"m_Transforms":
[
],
"m_hOwner": null
}