C_BaseModelEntity
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: classSize: 4016 bytes (0xfb0)Alignment: 8 bytesModule: clientBinary: client.dll
Relationships
Inherits from: C_BaseEntity
Server counterpart: CBaseModelEntity
Derived by (32)
- C_BarnLight
- C_BaseClientUIEntity
- C_BaseToggle
- C_Beam
- C_Breakable
- C_DynamicLight
- C_EntityDissolve
- C_EnvDecal
- C_EnvSky
- C_FuncBrush
- C_FuncConveyor
- C_FuncLadder
- C_FuncRotating
- C_FuncTrackTrain
- C_Inferno
- C_LightEntity
- C_ModelPointEntity
- C_ParticleSystem
- C_PrecipitationBlocker
- C_RopeKeyframe
- C_ShatterGlassShardPhysics
- C_SpotlightEnd
- C_Sprite
- C_TextureBasedAnimatable
- C_TriggerVolume
- C_World
- CBaseAnimGraph
- CCashStack
- CFuncWater
- CGrenadeTracer
- CServerOnlyModelEntity
- CWaterSplasher
Used by (7) as a field type
- ActiveModelConfig_t
- C_BarnLight
- C_BaseButton
- C_SceneEntity
- CChoreoComponent
- CDestructiblePartsComponent
- CInfoOffscreenPanoramaTexture
Inheritance tree
CEntityInstance entity2
C_BaseEntity
C_BaseModelEntity (32)
- C_Beam
- C_DynamicLight
- C_EntityDissolve
- C_EnvDecal
- C_EnvSky
- C_FuncConveyor
- C_FuncLadder
- C_FuncRotating
- C_FuncTrackTrain
- C_PrecipitationBlocker
- C_RopeKeyframe
- C_ShatterGlassShardPhysics
- C_SpotlightEnd
- C_TextureBasedAnimatable
- C_TriggerVolume
- C_World
CBaseAnimGraph (20)
- C_BaseCombatCharacter
- C_BaseGrenade
- C_BulletHitModel
- C_ClientRagdoll
- C_CS2WeaponModuleBase
- C_CSGO_PreviewModel
- C_EconEntity
- C_Fish
- C_HostageCarriableProp
- C_LateUpdatedAnimating
- C_LocalTempEntity
- C_Multimeter
- C_PhysMagnet
- C_PlantedC4
- C_PointCommentaryNode
- C_RagdollProp
- C_WaterBullet
- C_WorldModelGloves
- CBaseAnimGraphAlias_baseanimating
- CBaseProp
- CCashStack
- CFuncWater
- CGrenadeTracer
- CServerOnlyModelEntity
- CWaterSplasher
Relationship diagram (31 edges)
classDiagram
CEntityInstance <|-- C_BaseEntity
C_BaseEntity <|-- C_BaseModelEntity
C_BaseModelEntity <|-- C_BarnLight
C_BaseModelEntity <|-- C_BaseClientUIEntity
C_BaseModelEntity <|-- C_BaseToggle
C_BaseModelEntity <|-- C_Beam
C_BaseModelEntity <|-- C_Breakable
C_BaseModelEntity <|-- C_DynamicLight
C_BaseModelEntity <|-- C_EntityDissolve
C_BaseModelEntity <|-- C_EnvDecal
C_BaseModelEntity <|-- C_EnvSky
C_BaseModelEntity <|-- C_FuncBrush
C_BaseModelEntity <|-- C_FuncConveyor
C_BaseModelEntity <|-- C_FuncLadder
C_BaseModelEntity <|-- C_FuncRotating
C_BaseModelEntity <|-- C_FuncTrackTrain
C_BaseModelEntity <|-- C_Inferno
C_BaseModelEntity <|-- C_LightEntity
C_BaseModelEntity <|-- C_ModelPointEntity
C_BaseModelEntity <|-- C_ParticleSystem
C_BaseModelEntity <|-- C_PrecipitationBlocker
C_BaseModelEntity <|-- C_RopeKeyframe
C_BaseModelEntity --> CRenderComponent
C_BaseModelEntity *-- CHitboxComponent
C_BaseModelEntity --> CChoreoComponent
C_BaseModelEntity --> CDestructiblePartsComponent
C_BaseModelEntity *-- EntityRenderAttribute_t
C_BaseModelEntity *-- CCollisionProperty
C_BaseModelEntity *-- CGlowProperty
C_BaseModelEntity *-- CNetworkViewOffsetVector
C_BaseModelEntity --> CClientAlphaPropertyMemory layout
129 fields, 44 declared here and 85 inherited. Offsets are absolute from the object base on windows-x86_64.
CEntityInstanceC_BaseEntityC_BaseModelEntity
| Offset | Field | Type | From | Annotations |
|---|---|---|---|---|
0x8 | m_iszPrivateVScripts | CUtlSymbolLarge | CEntityInstance | |
0x10 | m_pEntity | CEntityIdentity* | CEntityInstance | CEntityIdentity pointer: the entity's identity record (name, class, handle, flags). |
0x28 | m_CScriptComponent | CScriptComponent* | CEntityInstance | VScript component attached to the entity, when scripted. |
0x30 | m_CBodyComponent | CBodyComponent* | C_BaseEntity | |
0x38 | m_NetworkTransmitComponent | CNetworkTransmitComponent | C_BaseEntity | MNotSaved |
0x328 | m_nLastThinkTick | GameTick_t | C_BaseEntity | MNotSaved |
0x330 | m_pGameSceneNode | CGameSceneNode* | C_BaseEntity | MNotSaved |
0x338 | m_pRenderComponent | CRenderComponent* | C_BaseEntity | MNotSaved |
0x340 | m_pCollision | CCollisionProperty* | C_BaseEntity | MNotSaved |
0x348 | m_iMaxHealth | int32 | C_BaseEntity | MNotSaved |
0x34c | m_iHealth | int32 | C_BaseEntity | |
0x350 | m_flDamageAccumulator | float32 | C_BaseEntity | MNotSaved |
0x354 | m_lifeState | uint8 | C_BaseEntity | MNotSaved |
0x355 | m_bTakesDamage | bool | C_BaseEntity | MNotSaved |
0x358 | m_nTakeDamageFlags | TakeDamageFlags_t | C_BaseEntity | MNotSaved |
0x360 | m_nPlatformType | EntityPlatformTypes_t | C_BaseEntity | |
0x361 | m_ubInterpolationFrame | uint8 | C_BaseEntity | MNotSaved |
0x364 | m_hSceneObjectController | CHandle< C_BaseEntity > | C_BaseEntity | |
0x368 | m_nNoInterpolationTick | int32 | C_BaseEntity | MNotSaved |
0x36c | m_nVisibilityNoInterpolationTick | int32 | C_BaseEntity | MNotSaved |
0x370 | m_flProxyRandomValue | float32 | C_BaseEntity | MNotSaved |
0x374 | m_iEFlags | int32 | C_BaseEntity | MNotSaved |
0x378 | m_nWaterType | uint8 | C_BaseEntity | MNotSaved |
0x379 | m_bInterpolateEvenWithNoModel | bool | C_BaseEntity | MNotSaved |
0x37a | m_bPredictionEligible | bool | C_BaseEntity | MNotSaved |
0x37b | m_bApplyLayerMatchIDToModel | bool | C_BaseEntity | MNotSaved |
0x37c | m_tokLayerMatchID | CUtlStringToken | C_BaseEntity | MNotSaved |
0x380 | m_nSubclassID | CUtlStringToken | C_BaseEntity | |
0x390 | m_nSimulationTick | int32 | C_BaseEntity | MNotSaved |
0x394 | m_iCurrentThinkContext | int32 | C_BaseEntity | MNotSaved |
0x398 | m_aThinkFunctions | CUtlVector< thinkfunc_t > | C_BaseEntity | MNotSaved |
0x3b0 | m_bDisabledContextThinks | bool | C_BaseEntity | |
0x3b4 | m_flAnimTime | float32 | C_BaseEntity | MNotSaved |
0x3b8 | m_flSimulationTime | float32 | C_BaseEntity | MNotSaved |
0x3bc | m_nSceneObjectOverrideFlags | uint8 | C_BaseEntity | |
0x3bd | m_bHasSuccessfullyInterpolated | bool | C_BaseEntity | MNotSaved |
0x3be | m_bHasAddedVarsToInterpolation | bool | C_BaseEntity | MNotSaved |
0x3bf | m_bRenderEvenWhenNotSuccessfullyInterpolated | bool | C_BaseEntity | MNotSaved |
0x3c0 | m_nInterpolationLatchDirtyFlags | int32[2] | C_BaseEntity | MNotSaved |
0x3c8 | m_ListEntry | uint16[11] | C_BaseEntity | MNotSaved |
0x3e0 | m_flCreateTime | GameTime_t | C_BaseEntity | MNotSaved |
0x3e4 | m_EntClientFlags | uint16 | C_BaseEntity | MNotSaved |
0x3e6 | m_bClientSideRagdoll | bool | C_BaseEntity | MNotSaved |
0x3e7 | m_iTeamNum | uint8 | C_BaseEntity | MNotSaved |
0x3e8 | m_spawnflags | uint32 | C_BaseEntity | |
0x3ec | m_nNextThinkTick | GameTick_t | C_BaseEntity | MNotSaved |
0x3f4 | m_fFlags | uint32 | C_BaseEntity | MSaveBehavior |
0x3f8 | m_vecAbsVelocity | Vector | C_BaseEntity | MNotSaved |
0x404 | m_vecServerVelocity | CNetworkVelocityVector | C_BaseEntity | MNotSaved |
0x430 | m_vecVelocity | CNetworkVelocityVector | C_BaseEntity | |
0x510 | m_vecBaseVelocity | Vector | C_BaseEntity | MNotSaved |
0x51c | m_hEffectEntity | CHandle< C_BaseEntity > | C_BaseEntity | MNotSaved |
0x520 | m_hOwnerEntity | CHandle< C_BaseEntity > | C_BaseEntity | |
0x524 | m_MoveCollide | MoveCollide_t | C_BaseEntity | MNotSaved |
0x525 | m_MoveType | MoveType_t | C_BaseEntity | |
0x526 | m_nActualMoveType | MoveType_t | C_BaseEntity | |
0x528 | m_flWaterLevel | float32 | C_BaseEntity | MNotSaved |
0x52c | m_fEffects | uint32 | C_BaseEntity | MNotSaved |
0x530 | m_hGroundEntity | CHandle< C_BaseEntity > | C_BaseEntity | MNotSaved |
0x534 | m_nGroundBodyIndex | int32 | C_BaseEntity | MNotSaved |
0x538 | m_flFriction | float32 | C_BaseEntity | MNotSaved |
0x53c | m_flElasticity | float32 | C_BaseEntity | MNotSaved |
0x540 | m_flGravityScale | float32 | C_BaseEntity | MNotSaved |
0x544 | m_flTimeScale | float32 | C_BaseEntity | MNotSaved |
0x548 | m_bAnimatedEveryTick | bool | C_BaseEntity | MNotSaved |
0x549 | m_bGravityDisabled | bool | C_BaseEntity | |
0x54c | m_flNavIgnoreUntilTime | GameTime_t | C_BaseEntity | MNotSaved |
0x550 | m_hThink | uint16 | C_BaseEntity | MNotSaved |
0x560 | m_fBBoxVisFlags | uint8 | C_BaseEntity | MNotSaved |
0x564 | m_flActualGravityScale | float32 | C_BaseEntity | |
0x568 | m_bGravityActuallyDisabled | bool | C_BaseEntity | |
0x569 | m_bPredictable | bool | C_BaseEntity | MNotSaved |
0x56a | m_bRenderWithViewModels | bool | C_BaseEntity | |
0x56c | m_nFirstPredictableCommand | int32 | C_BaseEntity | MNotSaved |
0x570 | m_nLastPredictableCommand | int32 | C_BaseEntity | MNotSaved |
0x574 | m_hOldMoveParent | CHandle< C_BaseEntity > | C_BaseEntity | MNotSaved |
0x578 | m_Particles | CParticleProperty | C_BaseEntity | MNotSaved |
0x5a8 | m_vecAngVelocity | QAngle | C_BaseEntity | |
0x5b4 | m_DataChangeEventRef | int32 | C_BaseEntity | MNotSaved |
0x5b8 | m_dependencies | CUtlVector< CEntityHandle > | C_BaseEntity | MNotSaved |
0x5d0 | m_nCreationTick | int32 | C_BaseEntity | MNotSaved |
0x5e1 | m_bAnimTimeChanged | bool | C_BaseEntity | MNotSaved |
0x5e2 | m_bSimulationTimeChanged | bool | C_BaseEntity | MNotSaved |
0x5f0 | m_sUniqueHammerID | CUtlString | C_BaseEntity | MNotSaved |
0x5f8 | m_nBloodType | BloodType | C_BaseEntity | |
0xaf0 | m_CRenderComponent | CRenderComponent* | MNotSaved | |
0xaf8 | m_CHitboxComponent | CHitboxComponent | ||
0xb10 | m_pChoreoComponent | CChoreoComponent* | ||
0xb18 | m_nDestructiblePartInitialStateDestructed0 | HitGroup_t | ||
0xb1c | m_nDestructiblePartInitialStateDestructed1 | HitGroup_t | ||
0xb20 | m_nDestructiblePartInitialStateDestructed2 | HitGroup_t | ||
0xb24 | m_nDestructiblePartInitialStateDestructed3 | HitGroup_t | ||
0xb28 | m_nDestructiblePartInitialStateDestructed4 | HitGroup_t | ||
0xb2c | m_nDestructiblePartInitialStateDestructed0_PartIndex | int32 | ||
0xb30 | m_nDestructiblePartInitialStateDestructed1_PartIndex | int32 | ||
0xb34 | m_nDestructiblePartInitialStateDestructed2_PartIndex | int32 | ||
0xb38 | m_nDestructiblePartInitialStateDestructed3_PartIndex | int32 | ||
0xb3c | m_nDestructiblePartInitialStateDestructed4_PartIndex | int32 | ||
0xb40 | m_bDestructiblePartInitialStateDestructed0_GenerateBreakpieces | bool | ||
0xb41 | m_bDestructiblePartInitialStateDestructed1_GenerateBreakpieces | bool | ||
0xb42 | m_bDestructiblePartInitialStateDestructed2_GenerateBreakpieces | bool | ||
0xb43 | m_bDestructiblePartInitialStateDestructed3_GenerateBreakpieces | bool | ||
0xb44 | m_bDestructiblePartInitialStateDestructed4_GenerateBreakpieces | bool | ||
0xb48 | m_pDestructiblePartsSystemComponent | CDestructiblePartsComponent* | ||
0xc70 | m_bInitModelEffects | bool | MNotSaved | |
0xc71 | m_bDoingModelEffects | bool | MNotSaved | |
0xc74 | m_iOldHealth | int32 | MNotSaved | |
0xc78 | m_nRenderMode | RenderMode_t | ||
0xc79 | m_nRenderFX | RenderFx_t | ||
0xc7a | m_bAllowFadeInView | bool | ||
0xc98 | m_clrRender | Color | ||
0xca0 | m_vecRenderAttributes | C_UtlVectorEmbeddedNetworkVar< EntityRenderAttribute_t > | ||
0xd20 | m_bRenderToCubemaps | bool | ||
0xd21 | m_bNoInterpolate | bool | ||
0xd28 | m_Collision | CCollisionProperty | ||
0xde0 | m_Glow | CGlowProperty | ||
0xe38 | m_flGlowBackfaceMult | float32 | ||
0xe3c | m_fadeMinDist | float32 | ||
0xe40 | m_fadeMaxDist | float32 | ||
0xe44 | m_flFadeScale | float32 | ||
0xe48 | m_flShadowStrength | float32 | ||
0xe4c | m_nObjectCulling | uint8 | ||
0xe4d | m_nRequiredDecalRtEncoding | DecalRtEncoding_t | ||
0xe50 | m_bodyGroupChoices | CUtlOrderedMap< CGlobalSymbol, int32 > | ||
0xe78 | m_vecViewOffset | CNetworkViewOffsetVector | ||
0xf58 | m_pClientAlphaProperty | CClientAlphaProperty* | MNotSaved | |
0xf60 | m_ClientOverrideTint | Color | MNotSaved | |
0xf64 | m_bUseClientOverrideTint | bool | MNotSaved | |
0xfa0 | m_bvDisabledHitGroups | uint32[1] | MKV3TransferSaveOpsForField GetHitgroupDisableListSaveRestoreOps |