CCSPlayer_ItemServices (client)
Component tracking the utility items the player is carrying.
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: classSize: 80 bytes (0x50)Alignment: unspecified (0xff sentinel)Module: clientBinary: client.dll
Relationships
Inherits from: CPlayer_ItemServices
Same name in another module: CCSPlayer_ItemServices (server)
Inheritance tree
CPlayerPawnComponent server
CPlayer_ItemServices
- CCSPlayer_ItemServices
Relationship diagram (2 edges)
classDiagram
CPlayerPawnComponent <|-- CPlayer_ItemServices
CPlayer_ItemServices <|-- CCSPlayer_ItemServicesMemory layout
4 fields, 2 declared here and 2 inherited. Offsets are absolute from the object base on windows-x86_64.
CPlayerPawnComponentCCSPlayer_ItemServices
| Offset | Field | Type | From | Annotations |
|---|---|---|---|---|
0x8 | __m_pChainEntity | CNetworkVarChainer | CPlayerPawnComponent | MNotSaved |
0x30 | m_pComponentGraphController | CAnimGraphControllerPtr | CPlayerPawnComponent | |
0x48 | m_bHasDefuser | bool | True while the player carries a defuse kit. | |
0x49 | m_bHasHelmet | bool | True while the player is wearing a helmet (Kevlar + Helmet). |