CGameSceneNodeHandle (client)
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: classSize: 16 bytes (0x10)Alignment: 8 bytesModule: clientBinary: client.dll
Relationships
Inherits from: nothing; this is a root class.
Same name in another module: CGameSceneNodeHandle (server)
Used by (1) as a field type
Inheritance tree
- CGameSceneNodeHandle
Memory layout
2 fields, 2 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.
CGameSceneNodeHandle
| Offset | Field | Type | From | Annotations |
|---|---|---|---|---|
0x8 | m_hOwner | CEntityHandle | ||
0xc | m_name | CUtlStringToken |
KV3 class defaults
{
"_class": "CGameSceneNodeHandle",
"m_hOwner": null,
"m_name": ""
}