CPlayer_ObserverServices (client)
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: classSize: 96 bytes (0x60)Alignment: unspecified (0xff sentinel)Module: clientBinary: client.dll
Relationships
Inherits from: CPlayerPawnComponent
Same name in another module: CPlayer_ObserverServices (server)
Derived by: CCSObserver_ObserverServices
Used by (1) as a field type
Inheritance tree
CPlayerPawnComponent server
CPlayer_ObserverServices
Relationship diagram (4 edges)
classDiagram
CPlayerPawnComponent <|-- CPlayer_ObserverServices
CPlayer_ObserverServices <|-- CCSObserver_ObserverServices
CPlayer_ObserverServices --> C_BaseEntity
CPlayer_ObserverServices *-- GameTime_tMemory layout
8 fields, 6 declared here and 2 inherited. Offsets are absolute from the object base on windows-x86_64.
CPlayerPawnComponentCPlayer_ObserverServices
| Offset | Field | Type | From | Annotations |
|---|---|---|---|---|
0x8 | __m_pChainEntity | CNetworkVarChainer | CPlayerPawnComponent | MNotSaved |
0x30 | m_pComponentGraphController | CAnimGraphControllerPtr | CPlayerPawnComponent | |
0x48 | m_iObserverMode | uint8 | ||
0x4c | m_hObserverTarget | CHandle< C_BaseEntity > | ||
0x50 | m_iObserverLastMode | ObserverMode_t | ||
0x54 | m_bForcedObserverMode | bool | ||
0x58 | m_flObserverChaseDistance | float32 | MNotSaved | |
0x5c | m_flObserverChaseDistanceCalcTime | GameTime_t | MNotSaved |