Skip to content

CPlayer_ObserverServices (client)

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 96 bytes (0x60)Alignment: unspecified (0xff sentinel)Module: clientBinary: client.dll

Relationships

Inherits from: CPlayerPawnComponent

Same name in another module: CPlayer_ObserverServices (server)

Derived by: CCSObserver_ObserverServices

Used by (1) as a field type

Inheritance tree
Relationship diagram (4 edges)
classDiagram
    CPlayerPawnComponent <|-- CPlayer_ObserverServices
    CPlayer_ObserverServices <|-- CCSObserver_ObserverServices
    CPlayer_ObserverServices --> C_BaseEntity
    CPlayer_ObserverServices *-- GameTime_t
Inheritance chain, direct subclasses (up to 20) and a few composition edges

Memory layout

8 fields, 6 declared here and 2 inherited. Offsets are absolute from the object base on windows-x86_64.

CPlayerPawnComponentCPlayer_ObserverServices

OffsetFieldTypeFromAnnotations
0x8__m_pChainEntityCNetworkVarChainerCPlayerPawnComponentMNotSaved
0x30m_pComponentGraphControllerCAnimGraphControllerPtrCPlayerPawnComponent
0x48m_iObserverModeuint8
0x4cm_hObserverTargetCHandle< C_BaseEntity >
0x50m_iObserverLastModeObserverMode_t
0x54m_bForcedObserverModebool
0x58m_flObserverChaseDistancefloat32MNotSaved
0x5cm_flObserverChaseDistanceCalcTimeGameTime_tMNotSaved