inv_image_data_t
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: classSize: 232 bytes (0xe8)Alignment: 8 bytesModule: clientBinary: !GlobalTypes
Relationships
Inherits from: nothing; this is a root class.
Inheritance tree
- inv_image_data_t
Memory layout
8 fields, 8 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.
inv_image_data_t
| Offset | Field | Type | From | Annotations |
|---|---|---|---|---|
0x0 | map | inv_image_map_t | MPropertyAutoExpandSelf MPropertyFriendlyName Map | |
0x10 | item | inv_image_item_t | MPropertyAutoExpandSelf MPropertyFriendlyName Item | |
0x30 | camera | inv_image_camera_t | MPropertyAutoExpandSelf MPropertyFriendlyName Camera | |
0x64 | lightsun | inv_image_light_sun_t | MPropertyAutoExpandSelf MPropertyDescription Shadowed. MPropertyFriendlyName Sun light | |
0x80 | lightfill | inv_image_light_fill_t | MPropertyAutoExpandSelf MPropertyDescription No Shadows. MPropertyFriendlyName Fill light | |
0x9c | light0 | inv_image_light_barn_t | MPropertyAutoExpandSelf MPropertyDescription Shadowed. MPropertyFriendlyName Barn light 0 | |
0xbc | light1 | inv_image_light_barn_t | MPropertyAutoExpandSelf MPropertyDescription Shadowed. MPropertyFriendlyName Barn light 1 | |
0xdc | clearcolor | inv_image_clearcolor_t | MPropertyAutoExpandSelf MPropertyDescription MPropertyFriendlyName Clear Color |
KV3 class defaults
{
"map":
{
"map_name": "ui/icon_generation_basic_nuke_bombsitea",
"map_rotation": 0.000000
},
"item":
{
"position":
[
0.000000,
0.000000,
0.000000
],
"angle":
[
0.000000,
0.000000,
0.000000
],
"pose_sequence": ""
},
"camera":
{
"angle":
[
0.000000,
0.000000,
0.000000
],
"fov": 45.000000,
"znear": 4.000000,
"zfar": 1000.000000,
"target":
[
0.000000,
0.000000,
0.000000
],
"target_nudge":
[
0.000000,
0.000000,
0.000000
],
"orbit_distance": 0.000000
},
"lightsun":
{
"color":
[
0.000000,
0.000000,
0.000000
],
"angle":
[
0.000000,
0.000000,
0.000000
],
"brightness": 1.000000
},
"lightfill":
{
"color":
[
0.000000,
0.000000,
0.000000
],
"angle":
[
0.000000,
0.000000,
0.000000
],
"brightness": 1.000000
},
"light0":
{
"color":
[
0.000000,
0.000000,
0.000000
],
"angle":
[
0.000000,
0.000000,
0.000000
],
"brightness": 0.000000,
"orbit_distance": 1.000000
},
"light1":
{
"color":
[
0.000000,
0.000000,
0.000000
],
"angle":
[
0.000000,
0.000000,
0.000000
],
"brightness": 0.000000,
"orbit_distance": 1.000000
},
"clearcolor":
{
"color":
[
0.200000,
0.200000,
0.200000
]
}
}