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inv_image_data_t

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 232 bytes (0xe8)Alignment: 8 bytesModule: clientBinary: !GlobalTypes

Relationships

Inherits from: nothing; this is a root class.

Inheritance tree
  • inv_image_data_t

Memory layout

8 fields, 8 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.

inv_image_data_t

OffsetFieldTypeFromAnnotations
0x0mapinv_image_map_tMPropertyAutoExpandSelf MPropertyFriendlyName Map
0x10iteminv_image_item_tMPropertyAutoExpandSelf MPropertyFriendlyName Item
0x30camerainv_image_camera_tMPropertyAutoExpandSelf MPropertyFriendlyName Camera
0x64lightsuninv_image_light_sun_tMPropertyAutoExpandSelf MPropertyDescription Shadowed. MPropertyFriendlyName Sun light
0x80lightfillinv_image_light_fill_tMPropertyAutoExpandSelf MPropertyDescription No Shadows. MPropertyFriendlyName Fill light
0x9clight0inv_image_light_barn_tMPropertyAutoExpandSelf MPropertyDescription Shadowed. MPropertyFriendlyName Barn light 0
0xbclight1inv_image_light_barn_tMPropertyAutoExpandSelf MPropertyDescription Shadowed. MPropertyFriendlyName Barn light 1
0xdcclearcolorinv_image_clearcolor_tMPropertyAutoExpandSelf MPropertyDescription MPropertyFriendlyName Clear Color
KV3 class defaults
{
	"map":
	{
		"map_name": "ui/icon_generation_basic_nuke_bombsitea",
		"map_rotation": 0.000000
	},
	"item":
	{
		"position":
		[
			0.000000,
			0.000000,
			0.000000
		],
		"angle":
		[
			0.000000,
			0.000000,
			0.000000
		],
		"pose_sequence": ""
	},
	"camera":
	{
		"angle":
		[
			0.000000,
			0.000000,
			0.000000
		],
		"fov": 45.000000,
		"znear": 4.000000,
		"zfar": 1000.000000,
		"target":
		[
			0.000000,
			0.000000,
			0.000000
		],
		"target_nudge":
		[
			0.000000,
			0.000000,
			0.000000
		],
		"orbit_distance": 0.000000
	},
	"lightsun":
	{
		"color":
		[
			0.000000,
			0.000000,
			0.000000
		],
		"angle":
		[
			0.000000,
			0.000000,
			0.000000
		],
		"brightness": 1.000000
	},
	"lightfill":
	{
		"color":
		[
			0.000000,
			0.000000,
			0.000000
		],
		"angle":
		[
			0.000000,
			0.000000,
			0.000000
		],
		"brightness": 1.000000
	},
	"light0":
	{
		"color":
		[
			0.000000,
			0.000000,
			0.000000
		],
		"angle":
		[
			0.000000,
			0.000000,
			0.000000
		],
		"brightness": 0.000000,
		"orbit_distance": 1.000000
	},
	"light1":
	{
		"color":
		[
			0.000000,
			0.000000,
			0.000000
		],
		"angle":
		[
			0.000000,
			0.000000,
			0.000000
		],
		"brightness": 0.000000,
		"orbit_distance": 1.000000
	},
	"clearcolor":
	{
		"color":
		[
			0.200000,
			0.200000,
			0.200000
		]
	}
}