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C_EnvWindShared

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 248 bytes (0xf8)Alignment: 8 bytesModule: clientBinary: client.dll

Relationships

Inherits from: nothing; this is a root class.

Server counterpart: CEnvWindShared

Used by (3) as a field type

Inheritance tree
  • C_EnvWindShared
Relationship diagram (2 edges)
classDiagram
    C_EnvWindShared *-- GameTime_t
    C_EnvWindShared --> C_BaseEntity
Inheritance chain, direct subclasses (up to 20) and a few composition edges

Memory layout

15 fields, 15 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.

C_EnvWindShared

OffsetFieldTypeFromAnnotations
0x8m_flStartTimeGameTime_tMNotSaved
0xcm_iWindSeeduint32MNotSaved
0x10m_iMinWinduint16
0x12m_iMaxWinduint16
0x14m_windRadiusint32
0x18m_iMinGustuint16
0x1am_iMaxGustuint16
0x1cm_flMinGustDelayfloat32
0x20m_flMaxGustDelayfloat32
0x24m_flGustDurationfloat32
0x28m_iGustDirChangeuint16
0x2am_iInitialWindDiruint16MNotSaved
0x2cm_flInitialWindSpeedfloat32MNotSaved
0x30m_locationVectorWSMNotSaved
0x3cm_hEntOwnerCHandle< C_BaseEntity >MNotSaved
KV3 class defaults
{
	"_class": "C_EnvWindShared",
	"m_iMinWind": 0,
	"m_iMaxWind": 0,
	"m_windRadius": 0,
	"m_iMinGust": 0,
	"m_iMaxGust": 0,
	"m_flMinGustDelay": 0.000000,
	"m_flMaxGustDelay": 0.000000,
	"m_flGustDuration": 0.000000,
	"m_iGustDirChange": 0
}