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CSeqBoneMaskList

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 96 bytes (0x60)Alignment: 8 bytesModule: animationsystemBinary: !GlobalTypes

Relationships

Inherits from: nothing; this is a root class.

Used by (1) as a field type

Inheritance tree
  • CSeqBoneMaskList

Memory layout

5 fields, 5 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.

CSeqBoneMaskList

OffsetFieldTypeFromAnnotations
0x0m_sNameCBufferString
0x10m_nLocalBoneArrayCUtlVector< int16 >
0x28m_flBoneWeightArrayCUtlVector< float32 >
0x40m_flDefaultMorphCtrlWeightfloat32
0x48m_morphCtrlWeightArrayCUtlVector< std::pair< CBufferString, float32 > >
KV3 class defaults
{
	"m_sName": "",
	"m_nLocalBoneArray":
	[
	],
	"m_flBoneWeightArray":
	[
	],
	"m_flDefaultMorphCtrlWeight": 1.000000,
	"m_morphCtrlWeightArray":
	[
	]
}