CSeqCmdSeqDesc
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: classSize: 144 bytes (0x90)Alignment: 8 bytesModule: animationsystemBinary: !GlobalTypes
Relationships
Inherits from: nothing; this is a root class.
Used by (1) as a field type
Inheritance tree
- CSeqCmdSeqDesc
Relationship diagram (6 edges)
classDiagram
CSeqCmdSeqDesc *-- CSeqSeqDescFlag
CSeqCmdSeqDesc *-- CSeqTransition
CSeqCmdSeqDesc *-- CSeqCmdLayer
CSeqCmdSeqDesc *-- CAnimEventDefinition
CSeqCmdSeqDesc *-- CAnimActivity
CSeqCmdSeqDesc *-- CSeqPoseSettingMemory layout
12 fields, 12 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.
CSeqCmdSeqDesc
| Offset | Field | Type | From | Annotations |
|---|---|---|---|---|
0x0 | m_sName | CBufferString | ||
0x10 | m_flags | CSeqSeqDescFlag | ||
0x1c | m_transition | CSeqTransition | ||
0x24 | m_nFrameRangeSequence | int16 | ||
0x26 | m_nFrameCount | int16 | ||
0x28 | m_flFPS | float32 | ||
0x2c | m_nSubCycles | int16 | ||
0x2e | m_numLocalResults | int16 | ||
0x30 | m_cmdLayerArray | CUtlVector< CSeqCmdLayer > | ||
0x48 | m_eventArray | CUtlVector< CAnimEventDefinition > | ||
0x60 | m_activityArray | CUtlVector< CAnimActivity > | ||
0x78 | m_poseSettingArray | CUtlVector< CSeqPoseSetting > |
KV3 class defaults
{
"m_sName": "",
"m_flags":
{
"m_bLooping": false,
"m_bSnap": false,
"m_bAutoplay": false,
"m_bPost": false,
"m_bHidden": false,
"m_bMulti": false,
"m_bLegacyDelta": false,
"m_bLegacyWorldspace": false,
"m_bLegacyCyclepose": false,
"m_bLegacyRealtime": false,
"m_bModelDoc": false
},
"m_transition":
{
"m_flFadeInTime": 0.000000,
"m_flFadeOutTime": 0.000000
},
"m_nFrameRangeSequence": 0,
"m_nFrameCount": 0,
"m_flFPS": 30.000000,
"m_nSubCycles": 1,
"m_numLocalResults": 0,
"m_cmdLayerArray":
[
],
"m_eventArray":
[
],
"m_activityArray":
[
],
"m_poseSettingArray":
[
]
}