CAnimGraphDoc_AimMatrixNode
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: classSize: 192 bytes (0xc0)Alignment: 8 bytesModule: animgraphdoclibBinary: !GlobalTypes
Metadata: MPropertyFriendlyName Aim Matrix
Relationships
Inherits from: CAnimGraphDoc_Node
Inheritance tree
CAnimGraphDoc_Node
- CAnimGraphDoc_AimMatrixNode
Relationship diagram (5 edges)
classDiagram
CAnimGraphDoc_Node <|-- CAnimGraphDoc_AimMatrixNode
CAnimGraphDoc_AimMatrixNode *-- CAnimGraphDoc_NodeConnection
CAnimGraphDoc_AimMatrixNode *-- AnimParamID
CAnimGraphDoc_AimMatrixNode *-- CBlendCurve
CAnimGraphDoc_AimMatrixNode *-- CAnimInputDampingMemory layout
23 fields, 18 declared here and 5 inherited. Offsets are absolute from the object base on windows-x86_64.
CAnimGraphDoc_NodeCAnimGraphDoc_AimMatrixNode
| Offset | Field | Type | From | Annotations |
|---|---|---|---|---|
0x20 | m_sName | CUtlString | CAnimGraphDoc_Node | MPropertyFriendlyName Name MPropertySortPriority 100 |
0x28 | m_vecPosition | Vector2D | CAnimGraphDoc_Node | MPropertyGroupName Debug MPropertySortPriority -100 |
0x30 | m_nNodeID | AnimNodeID | CAnimGraphDoc_Node | MPropertyGroupName Debug MPropertySortPriority -100 |
0x34 | m_bDebugThisNode | bool | CAnimGraphDoc_Node | MPropertyFriendlyName Debug This Node MPropertyGroupName Debug MPropertySortPriority -100 |
0x38 | m_networkMode | AnimNodeNetworkMode | CAnimGraphDoc_Node | MPropertyFriendlyName Network Mode MPropertySortPriority -110 |
0x48 | m_inputConnection | CAnimGraphDoc_NodeConnection | MPropertySuppressField | |
0x50 | m_sequenceName | CUtlString | MPropertyAttributeChoiceName Sequence MPropertyFriendlyName Sequence | |
0x58 | m_flMaxYawAngle | float32 | MPropertyFriendlyName Max Yaw Angle | |
0x5c | m_flMaxPitchAngle | float32 | MPropertyFriendlyName Max Pitch Angle | |
0x60 | m_target | AnimVectorSource | MPropertyAutoRebuildOnChange MPropertyFriendlyName Target | |
0x68 | m_paramName | CUtlString | MPropertySuppressField | |
0x70 | m_param | AnimParamID | MPropertyAttrStateCallback MPropertyAttributeChoiceName VectorParameter MPropertyFriendlyName Parameter | |
0x74 | m_bIsPosition | bool | MPropertyAttrStateCallback MPropertyFriendlyName Parameter is a Position | |
0x78 | m_attachmentName | CUtlString | MPropertyAttributeChoiceName Attachment MPropertyFriendlyName Aim Attachment | |
0x80 | m_blendMode | AimMatrixBlendMode | MPropertyAutoRebuildOnChange MPropertyFriendlyName Blend Mode | |
0x88 | m_boneMaskName | CUtlString | MPropertyAttrStateCallback MPropertyAttributeChoiceName BoneMask MPropertyFriendlyName Bone Mask | |
0x90 | m_bResetBase | bool | MPropertyFriendlyName Reset Child | |
0x91 | m_bLockWhenWaning | bool | MPropertyFriendlyName Lock Blend When Waning | |
0x92 | m_bUseBiasAndClamp | bool | MPropertyAutoRebuildOnChange MPropertyFriendlyName Use Bias + Clamp | |
0x94 | m_flBiasAndClampYawOffset | float32 | MPropertyAttrStateCallback MPropertyFriendlyName Yaw Offset Angle | |
0x98 | m_flBiasAndClampPitchOffset | float32 | MPropertyAttrStateCallback MPropertyFriendlyName Pitch Offset Angle | |
0x9c | m_biasAndClampBlendCurve | CBlendCurve | MPropertyAttrStateCallback MPropertyAttributeEditor AnimGraphBlendCurve() MPropertyFriendlyName Clamp Blend Curve | |
0xa8 | m_damping | CAnimInputDamping | MPropertyFriendlyName Damping |
KV3 class defaults
{
"_class": "CAnimGraphDoc_AimMatrixNode",
"m_sName": "Unnamed",
"m_vecPosition":
[
0.000000,
0.000000
],
"m_nNodeID":
{
"m_id": <HIDDEN FOR DIFF>,
},
"m_bDebugThisNode": false,
"m_networkMode": "ServerAuthoritative",
"m_inputConnection":
{
"m_nodeID":
{
"m_id": <HIDDEN FOR DIFF>,
},
"m_outputID":
{
"m_id": <HIDDEN FOR DIFF>,
}
},
"m_sequenceName": "",
"m_flMaxYawAngle": 45.000000,
"m_flMaxPitchAngle": 45.000000,
"m_target": "LookTarget",
"m_paramName": "",
"m_param":
{
"m_id": <HIDDEN FOR DIFF>,
},
"m_bIsPosition": false,
"m_attachmentName": "",
"m_blendMode": "AimMatrixBlendMode_Additive",
"m_boneMaskName": "",
"m_bResetBase": true,
"m_bLockWhenWaning": true,
"m_bUseBiasAndClamp": false,
"m_flBiasAndClampYawOffset": 1.000000,
"m_flBiasAndClampPitchOffset": 1.000000,
"m_biasAndClampBlendCurve":
{
"m_flControlPoint1": 0.000000,
"m_flControlPoint2": 1.000000
},
"m_damping":
{
"_class": "CAnimInputDamping",
"m_speedFunction": "NoDamping",
"m_fSpeedScale": 1.000000,
"m_fFallingSpeedScale": 1.000000
}
}