CFootPinningUpdateNode
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: classSize: 208 bytes (0xd0)Alignment: 8 bytesModule: animgraphlibBinary: !GlobalTypes
Relationships
Inherits from: CUnaryUpdateNode
Inheritance tree
CAnimUpdateNodeBase
CUnaryUpdateNode
- CFootPinningUpdateNode
Relationship diagram (4 edges)
classDiagram
CAnimUpdateNodeBase <|-- CUnaryUpdateNode
CUnaryUpdateNode <|-- CFootPinningUpdateNode
CFootPinningUpdateNode *-- FootPinningPoseOpFixedData_t
CFootPinningUpdateNode *-- CAnimParamHandleMemory layout
8 fields, 4 declared here and 4 inherited. Offsets are absolute from the object base on windows-x86_64.
CAnimUpdateNodeBaseCUnaryUpdateNodeCFootPinningUpdateNode
| Offset | Field | Type | From | Annotations |
|---|---|---|---|---|
0x18 | m_nodePath | CAnimNodePath | CAnimUpdateNodeBase | |
0x48 | m_networkMode | AnimNodeNetworkMode | CAnimUpdateNodeBase | |
0x50 | m_name | CUtlString | CAnimUpdateNodeBase | |
0x60 | m_pChildNode | CAnimUpdateNodeRef | CUnaryUpdateNode | |
0x78 | m_poseOpFixedData | FootPinningPoseOpFixedData_t | ||
0xa8 | m_eTimingSource | FootPinningTimingSource | ||
0xb0 | m_params | CUtlVector< CAnimParamHandle > | ||
0xc8 | m_bResetChild | bool |
KV3 class defaults
{
"_class": "CFootPinningUpdateNode",
"m_nodePath":
{
"m_path":
[
{
"m_id": <HIDDEN FOR DIFF>,
},
{
"m_id": <HIDDEN FOR DIFF>,
},
{
"m_id": <HIDDEN FOR DIFF>,
},
{
"m_id": <HIDDEN FOR DIFF>,
},
{
"m_id": <HIDDEN FOR DIFF>,
},
{
"m_id": <HIDDEN FOR DIFF>,
},
{
"m_id": <HIDDEN FOR DIFF>,
},
{
"m_id": <HIDDEN FOR DIFF>,
},
{
"m_id": <HIDDEN FOR DIFF>,
},
{
"m_id": <HIDDEN FOR DIFF>,
},
{
"m_id": <HIDDEN FOR DIFF>,
}
],
"m_nCount": 0
},
"m_networkMode": "ServerAuthoritative",
"m_name": "",
"m_pChildNode":
{
"m_nodeIndex": -1
},
"m_poseOpFixedData":
{
"m_footInfo":
[
],
"m_flBlendTime": 0.000000,
"m_flLockBreakDistance": 0.000000,
"m_flMaxLegTwist": 25.000000,
"m_nHipBoneIndex": -1,
"m_bApplyLegTwistLimits": false,
"m_bApplyFootRotationLimits": false
},
"m_eTimingSource": "FootMotion",
"m_params":
[
],
"m_bResetChild": false
}