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CLookAtUpdateNode

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 352 bytes (0x160)Alignment: 16 bytesModule: animgraphlibBinary: !GlobalTypes

Relationships

Inherits from: CUnaryUpdateNode

Inheritance tree
Relationship diagram (4 edges)
classDiagram
    CAnimUpdateNodeBase <|-- CUnaryUpdateNode
    CUnaryUpdateNode <|-- CLookAtUpdateNode
    CLookAtUpdateNode *-- LookAtOpFixedSettings_t
    CLookAtUpdateNode *-- CAnimParamHandle
Inheritance chain, direct subclasses (up to 20) and a few composition edges

Memory layout

10 fields, 6 declared here and 4 inherited. Offsets are absolute from the object base on windows-x86_64.

CAnimUpdateNodeBaseCUnaryUpdateNodeCLookAtUpdateNode

OffsetFieldTypeFromAnnotations
0x18m_nodePathCAnimNodePathCAnimUpdateNodeBase
0x48m_networkModeAnimNodeNetworkModeCAnimUpdateNodeBase
0x50m_nameCUtlStringCAnimUpdateNodeBase
0x60m_pChildNodeCAnimUpdateNodeRefCUnaryUpdateNode
0x70m_opFixedSettingsLookAtOpFixedSettings_t
0x148m_targetAnimVectorSource
0x14cm_paramIndexCAnimParamHandle
0x14em_weightParamIndexCAnimParamHandle
0x150m_bResetChildbool
0x151m_bLockWhenWaningbool
KV3 class defaults
{
	"_class": "CLookAtUpdateNode",
	"m_nodePath":
	{
		"m_path":
		[
			{
				"m_id": <HIDDEN FOR DIFF>,
			},
			{
				"m_id": <HIDDEN FOR DIFF>,
			},
			{
				"m_id": <HIDDEN FOR DIFF>,
			},
			{
				"m_id": <HIDDEN FOR DIFF>,
			},
			{
				"m_id": <HIDDEN FOR DIFF>,
			},
			{
				"m_id": <HIDDEN FOR DIFF>,
			},
			{
				"m_id": <HIDDEN FOR DIFF>,
			},
			{
				"m_id": <HIDDEN FOR DIFF>,
			},
			{
				"m_id": <HIDDEN FOR DIFF>,
			},
			{
				"m_id": <HIDDEN FOR DIFF>,
			},
			{
				"m_id": <HIDDEN FOR DIFF>,
			}
		],
		"m_nCount": 0
	},
	"m_networkMode": "ServerAuthoritative",
	"m_name": "",
	"m_pChildNode":
	{
		"m_nodeIndex": -1
	},
	"m_opFixedSettings":
	{
		"m_attachment":
		{
			"m_influenceRotations":
			[
				[
					0.000000,
					0.000000,
					0.000000,
					0.000000
				],
				[
					0.000000,
					0.000000,
					0.000000,
					0.000000
				],
				[
					0.000000,
					0.000000,
					0.000000,
					0.000000
				]
			],
			"m_influenceOffsets":
			[
				[
					0.000000,
					0.000000,
					0.000000
				],
				[
					0.000000,
					0.000000,
					0.000000
				],
				[
					0.000000,
					0.000000,
					0.000000
				]
			],
			"m_influenceIndices":
			[
				0,
				0,
				0
			],
			"m_influenceWeights":
			[
				0.000000,
				0.000000,
				0.000000
			],
			"m_numInfluences": 0
		},
		"m_damping":
		{
			"_class": "CAnimInputDamping",
			"m_speedFunction": "NoDamping",
			"m_fSpeedScale": 1.000000,
			"m_fFallingSpeedScale": 1.000000
		},
		"m_bones":
		[
		],
		"m_flYawLimit": 45.000000,
		"m_flPitchLimit": 45.000000,
		"m_flHysteresisInnerAngle": 1.000000,
		"m_flHysteresisOuterAngle": 20.000000,
		"m_bRotateYawForward": true,
		"m_bMaintainUpDirection": false,
		"m_bTargetIsPosition": true,
		"m_bUseHysteresis": false
	},
	"m_target": "MoveDirection",
	"m_paramIndex":
	{
		"m_type": "ANIMPARAM_UNKNOWN",
		"m_index": 255
	},
	"m_weightParamIndex":
	{
		"m_type": "ANIMPARAM_UNKNOWN",
		"m_index": 255
	},
	"m_bResetChild": false,
	"m_bLockWhenWaning": false
}