CMoverUpdateNode
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: classSize: 176 bytes (0xb0)Alignment: 8 bytesModule: animgraphlibBinary: !GlobalTypes
Relationships
Inherits from: CUnaryUpdateNode
Inheritance tree
CAnimUpdateNodeBase
CUnaryUpdateNode
- CMoverUpdateNode
Relationship diagram (4 edges)
classDiagram
CAnimUpdateNodeBase <|-- CUnaryUpdateNode
CUnaryUpdateNode <|-- CMoverUpdateNode
CMoverUpdateNode *-- CAnimInputDamping
CMoverUpdateNode *-- CAnimParamHandleMemory layout
16 fields, 12 declared here and 4 inherited. Offsets are absolute from the object base on windows-x86_64.
CAnimUpdateNodeBaseCUnaryUpdateNodeCMoverUpdateNode
| Offset | Field | Type | From | Annotations |
|---|---|---|---|---|
0x18 | m_nodePath | CAnimNodePath | CAnimUpdateNodeBase | |
0x48 | m_networkMode | AnimNodeNetworkMode | CAnimUpdateNodeBase | |
0x50 | m_name | CUtlString | CAnimUpdateNodeBase | |
0x60 | m_pChildNode | CAnimUpdateNodeRef | CUnaryUpdateNode | |
0x78 | m_damping | CAnimInputDamping | ||
0x90 | m_facingTarget | AnimValueSource | ||
0x94 | m_hMoveVecParam | CAnimParamHandle | ||
0x96 | m_hMoveHeadingParam | CAnimParamHandle | ||
0x98 | m_hTurnToFaceParam | CAnimParamHandle | ||
0x9c | m_flTurnToFaceOffset | float32 | ||
0xa0 | m_flTurnToFaceLimit | float32 | ||
0xa4 | m_bAdditive | bool | ||
0xa5 | m_bApplyMovement | bool | ||
0xa6 | m_bOrientMovement | bool | ||
0xa7 | m_bApplyRotation | bool | ||
0xa8 | m_bLimitOnly | bool |
KV3 class defaults
{
"_class": "CMoverUpdateNode",
"m_nodePath":
{
"m_path":
[
{
"m_id": <HIDDEN FOR DIFF>,
},
{
"m_id": <HIDDEN FOR DIFF>,
},
{
"m_id": <HIDDEN FOR DIFF>,
},
{
"m_id": <HIDDEN FOR DIFF>,
},
{
"m_id": <HIDDEN FOR DIFF>,
},
{
"m_id": <HIDDEN FOR DIFF>,
},
{
"m_id": <HIDDEN FOR DIFF>,
},
{
"m_id": <HIDDEN FOR DIFF>,
},
{
"m_id": <HIDDEN FOR DIFF>,
},
{
"m_id": <HIDDEN FOR DIFF>,
},
{
"m_id": <HIDDEN FOR DIFF>,
}
],
"m_nCount": 0
},
"m_networkMode": "ServerAuthoritative",
"m_name": "",
"m_pChildNode":
{
"m_nodeIndex": -1
},
"m_damping":
{
"_class": "CAnimInputDamping",
"m_speedFunction": "NoDamping",
"m_fSpeedScale": 1.000000,
"m_fFallingSpeedScale": 1.000000
},
"m_facingTarget": "MoveHeading",
"m_hMoveVecParam":
{
"m_type": "ANIMPARAM_UNKNOWN",
"m_index": 255
},
"m_hMoveHeadingParam":
{
"m_type": "ANIMPARAM_UNKNOWN",
"m_index": 255
},
"m_hTurnToFaceParam":
{
"m_type": "ANIMPARAM_UNKNOWN",
"m_index": 255
},
"m_flTurnToFaceOffset": 0.000000,
"m_flTurnToFaceLimit": 180.000000,
"m_bAdditive": false,
"m_bApplyMovement": false,
"m_bOrientMovement": false,
"m_bApplyRotation": false,
"m_bLimitOnly": false
}