ChainToSolveData_t
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: classSize: 80 bytes (0x50)Alignment: 16 bytesModule: animgraphlibBinary: !GlobalTypes
Relationships
Inherits from: nothing; this is a root class.
Used by (1) as a field type
Inheritance tree
- ChainToSolveData_t
Relationship diagram (2 edges)
classDiagram
ChainToSolveData_t *-- IKSolverSettings_t
ChainToSolveData_t *-- IKTargetSettings_tMemory layout
6 fields, 6 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.
ChainToSolveData_t
| Offset | Field | Type | From | Annotations |
|---|---|---|---|---|
0x0 | m_nChainIndex | int32 | ||
0x4 | m_SolverSettings | IKSolverSettings_t | ||
0x10 | m_TargetSettings | IKTargetSettings_t | ||
0x38 | m_DebugSetting | SolveIKChainAnimNodeDebugSetting | ||
0x3c | m_flDebugNormalizedValue | float32 | ||
0x40 | m_vDebugOffset | VectorAligned |
KV3 class defaults
{
"m_nChainIndex": -1,
"m_SolverSettings":
{
"m_SolverType": "IKSOLVER_TwoBone",
"m_nNumIterations": 6,
"m_EndEffectorRotationFixUpMode": "MatchTargetOrientation"
},
"m_TargetSettings":
{
"m_TargetSource": "Bone",
"m_Bone":
{
"m_Name": ""
},
"m_AnimgraphParameterNamePosition":
{
"m_id": <HIDDEN FOR DIFF>,
},
"m_AnimgraphParameterNameOrientation":
{
"m_id": <HIDDEN FOR DIFF>,
},
"m_TargetCoordSystem": "World Space"
},
"m_DebugSetting": "SOLVEIKCHAINANIMNODEDEBUGSETTING_None",
"m_flDebugNormalizedValue": 1.000000,
"m_vDebugOffset":
[
0.000000,
0.000000,
0.000000
]
}