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JiggleBoneSettings_t

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 44 bytes (0x2c)Alignment: 4 bytesModule: animgraphlibBinary: !GlobalTypes

Relationships

Inherits from: nothing; this is a root class.

Used by (1) as a field type

Inheritance tree
  • JiggleBoneSettings_t

Memory layout

7 fields, 7 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.

JiggleBoneSettings_t

OffsetFieldTypeFromAnnotations
0x0m_nBoneIndexint32
0x4m_flSpringStrengthfloat32
0x8m_flMaxTimeStepfloat32
0xcm_flDampingfloat32
0x10m_vBoundsMaxLSVector
0x1cm_vBoundsMinLSVector
0x28m_eSimSpaceJiggleBoneSimSpace
KV3 class defaults
{
	"m_nBoneIndex": 0,
	"m_flSpringStrength": 0.000000,
	"m_flMaxTimeStep": 0.000000,
	"m_flDamping": 0.000000,
	"m_vBoundsMaxLS":
	[
		0.000000,
		0.000000,
		0.000000
	],
	"m_vBoundsMinLS":
	[
		0.000000,
		0.000000,
		0.000000
	],
	"m_eSimSpace": "SimSpace_Local"
}