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PlayerInputMotorInstanceData_t

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 40 bytes (0x28)Alignment: 4 bytesModule: animgraphlibBinary: !GlobalTypes

Relationships

Inherits from: nothing; this is a root class.

Inheritance tree
  • PlayerInputMotorInstanceData_t

Memory layout

3 fields, 3 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.

PlayerInputMotorInstanceData_t

OffsetFieldTypeFromAnnotations
0x0m_vInputVectorWSVector
0xcm_vVelocityWSVector
0x18m_vAccelerationWSVector
KV3 class defaults
{
	"m_vInputVectorWS":
	[
		0.000000,
		0.000000,
		0.000000
	],
	"m_vVelocityWS":
	[
		0.000000,
		0.000000,
		0.000000
	],
	"m_vAccelerationWS":
	[
		0.000000,
		0.000000,
		0.000000
	]
}