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TwoBoneIKSettings_t

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 352 bytes (0x160)Alignment: 16 bytesModule: animgraphlibBinary: !GlobalTypes

Relationships

Inherits from: nothing; this is a root class.

Used by (1) as a field type

Inheritance tree
  • TwoBoneIKSettings_t
Relationship diagram (2 edges)
classDiagram
    TwoBoneIKSettings_t *-- CAnimAttachment
    TwoBoneIKSettings_t *-- CAnimParamHandle
Inheritance chain, direct subclasses (up to 20) and a few composition edges

Memory layout

15 fields, 15 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.

TwoBoneIKSettings_t

OffsetFieldTypeFromAnnotations
0x0m_endEffectorTypeIkEndEffectorType
0x10m_endEffectorAttachmentCAnimAttachment
0x90m_targetTypeIkTargetType
0xa0m_targetAttachmentCAnimAttachment
0x120m_targetBoneIndexint32
0x124m_hPositionParamCAnimParamHandle
0x126m_hRotationParamCAnimParamHandle
0x128m_bAlwaysUseFallbackHingebool
0x130m_vLsFallbackHingeAxisVectorAligned
0x140m_nFixedBoneIndexint32
0x144m_nMiddleBoneIndexint32
0x148m_nEndBoneIndexint32
0x14cm_bMatchTargetOrientationbool
0x14dm_bConstrainTwistbool
0x150m_flMaxTwistfloat32
KV3 class defaults
{
	"m_endEffectorType": "IkEndEffector_Bone",
	"m_endEffectorAttachment":
	{
		"m_influenceRotations":
		[
			[
				0.000000,
				0.000000,
				0.000000,
				0.000000
			],
			[
				0.000000,
				0.000000,
				0.000000,
				0.000000
			],
			[
				0.000000,
				0.000000,
				0.000000,
				0.000000
			]
		],
		"m_influenceOffsets":
		[
			[
				0.000000,
				0.000000,
				0.000000
			],
			[
				0.000000,
				0.000000,
				0.000000
			],
			[
				0.000000,
				0.000000,
				0.000000
			]
		],
		"m_influenceIndices":
		[
			0,
			0,
			0
		],
		"m_influenceWeights":
		[
			0.000000,
			0.000000,
			0.000000
		],
		"m_numInfluences": 0
	},
	"m_targetType": "IkTarget_Bone",
	"m_targetAttachment":
	{
		"m_influenceRotations":
		[
			[
				0.000000,
				0.000000,
				0.000000,
				0.000000
			],
			[
				0.000000,
				0.000000,
				0.000000,
				0.000000
			],
			[
				0.000000,
				0.000000,
				0.000000,
				0.000000
			]
		],
		"m_influenceOffsets":
		[
			[
				0.000000,
				0.000000,
				0.000000
			],
			[
				0.000000,
				0.000000,
				0.000000
			],
			[
				0.000000,
				0.000000,
				0.000000
			]
		],
		"m_influenceIndices":
		[
			0,
			0,
			0
		],
		"m_influenceWeights":
		[
			0.000000,
			0.000000,
			0.000000
		],
		"m_numInfluences": 0
	},
	"m_targetBoneIndex": -1,
	"m_hPositionParam":
	{
		"m_type": "ANIMPARAM_UNKNOWN",
		"m_index": 255
	},
	"m_hRotationParam":
	{
		"m_type": "ANIMPARAM_UNKNOWN",
		"m_index": 255
	},
	"m_bAlwaysUseFallbackHinge": false,
	"m_vLsFallbackHingeAxis":
	[
		0.000000,
		1.000000,
		0.000000
	],
	"m_nFixedBoneIndex": -1,
	"m_nMiddleBoneIndex": -1,
	"m_nEndBoneIndex": -1,
	"m_bMatchTargetOrientation": false,
	"m_bConstrainTwist": false,
	"m_flMaxTwist": 15.000000
}