EntityIOQueuePrioritizedEvent_t
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: classSize: 112 bytes (0x70)Alignment: 8 bytesModule: entity2Binary: !GlobalTypes
Relationships
Inherits from: nothing; this is a root class.
Inheritance tree
- EntityIOQueuePrioritizedEvent_t
Relationship diagram (2 edges)
classDiagram
EntityIOQueuePrioritizedEvent_t *-- GameTime_t
EntityIOQueuePrioritizedEvent_t *-- CVariantDefaultAllocatorMemory layout
8 fields, 8 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.
EntityIOQueuePrioritizedEvent_t
| Offset | Field | Type | From | Annotations |
|---|---|---|---|---|
0x4 | m_flFireTime | GameTime_t | ||
0x8 | m_targetType | EntityIOTargetType_t | ||
0x10 | m_pTarget | CUtlSymbolLarge | ||
0x18 | m_pTargetInput | CUtlSymbolLarge | ||
0x20 | m_hActivator | CEntityHandle | ||
0x24 | m_hCaller | CEntityHandle | ||
0x28 | m_hEntTarget | CEntityHandle | ||
0x30 | m_variantValue | CVariantBase< CVariantDefaultAllocator > | MKV3TransferSaveOpsForField GetVariantSaveDataOps |
KV3 class defaults
{
"m_flFireTime": null,
"m_targetType": 0,
"m_pTarget": "",
"m_pTargetInput": "",
"m_hActivator": null,
"m_hCaller": null,
"m_hEntTarget": null
}