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GeneralOptionsEditableData_t

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 56 bytes (0x38)Alignment: unspecified (0xff sentinel)Module: hammerBinary: !GlobalTypes

Relationships

Inherits from: nothing; this is a root class.

Inheritance tree
  • GeneralOptionsEditableData_t

Memory layout

16 fields, 16 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.

GeneralOptionsEditableData_t

OffsetFieldTypeFromAnnotations
0x0iUndoLevelsint32MPropertyFriendlyName Maximum number of undo levels
0x4bSaveChangesOnBuildMapboolMPropertyFriendlyName Save changes when building map
0x5bRenderFullyUnlitAsFullbrightboolMPropertyFriendlyName Render unlit maps as fullbright
0x6bShowSelectionModeChangeNotificationIconsboolMPropertyFriendlyName Show selection mode notification icons
0x7bShowToolChangeNotificationIconsboolMPropertyFriendlyName Show tool notification icons
0x8bPauseGameOnActivateboolMPropertyFriendlyName Pause the game when hammer is activated
0x10SolidEntityCUtlStringMPropertyFriendlyName Default solid entity to create when using tie to entity
0x18PointEntityCUtlStringMPropertyFriendlyName Default point entity to select in the entity tool
0x20PathEntityCUtlStringMPropertyFriendlyName Default path entity to select in the path tool
0x28bReportMapCompileCrashesboolMPropertyFriendlyName Report crashes during map compile
0x29bViewFocusStealingboolMPropertyFriendlyName Steal focus on mouse hover
0x2abMoveSelectedEnabledboolMPropertyFriendlyName Allow drag move of selected objects
0x2bbPreviewMotionExtractionboolMPropertyFriendlyName Apply extracted motion when previewing animations
0x2cnViewportFontSizeint32MPropertyFriendlyName Font size for text in 2d and 3d viewports
0x30flVertexSnapRadiusfloat32MPropertyFriendlyName Radius to use when snapping to vertex
0x34m_bForceStaticPropsForModelDragsboolMPropertyFriendlyName Force model drag-and-drop to create prop_static