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PostProcessingTonemapParameters_t

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 60 bytes (0x3c)Alignment: 4 bytesModule: materialsystem2Binary: !GlobalTypes

Relationships

Inherits from: nothing; this is a root class.

Used by (2) as a field type

Inheritance tree
  • PostProcessingTonemapParameters_t

Memory layout

15 fields, 15 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.

PostProcessingTonemapParameters_t

OffsetFieldTypeFromAnnotations
0x0m_flExposureBiasfloat32
0x4m_flShoulderStrengthfloat32
0x8m_flLinearStrengthfloat32
0xcm_flLinearAnglefloat32
0x10m_flToeStrengthfloat32
0x14m_flToeNumfloat32
0x18m_flToeDenomfloat32
0x1cm_flWhitePointfloat32
0x20m_flLuminanceSourcefloat32
0x24m_flExposureBiasShadowsfloat32
0x28m_flExposureBiasHighlightsfloat32
0x2cm_flMinShadowLumfloat32
0x30m_flMaxShadowLumfloat32
0x34m_flMinHighlightLumfloat32
0x38m_flMaxHighlightLumfloat32
KV3 class defaults
{
	"m_flExposureBias": 0.000000,
	"m_flShoulderStrength": 0.000000,
	"m_flLinearStrength": 0.000000,
	"m_flLinearAngle": 0.000000,
	"m_flToeStrength": 0.000000,
	"m_flToeNum": 0.000000,
	"m_flToeDenom": 0.000000,
	"m_flWhitePoint": 0.000000,
	"m_flLuminanceSource": 0.000000,
	"m_flExposureBiasShadows": 0.000000,
	"m_flExposureBiasHighlights": 0.000000,
	"m_flMinShadowLum": 0.000000,
	"m_flMaxShadowLum": 0.000000,
	"m_flMinHighlightLum": 0.000000,
	"m_flMaxHighlightLum": 0.000000
}