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DuplicateAndMirrorAttachmentOpts_t

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 16 bytes (0x10)Alignment: 8 bytesModule: modeldoc_editorBinary: !GlobalTypes

Metadata: MPropertyDescription Options for duplicating and mirroring attachments. MPropertyElementNameFn

Relationships

Inherits from: nothing; this is a root class.

Inheritance tree
  • DuplicateAndMirrorAttachmentOpts_t

Memory layout

6 fields, 6 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.

DuplicateAndMirrorAttachmentOpts_t

OffsetFieldTypeFromAnnotations
0x0m_NameCUtlStringMPropertyFlattenIntoParentRow MPropertyReadOnly
0x8m_eMirrorSpaceMirrorSpace_tMPropertyDescription Whether to mirror relative to the parent bone or to the model. MPropertyFriendlyName Mirror Space
0xcm_bSwapLeftRightParentBonesboolMPropertyDescription Swap parent bones if a bone ends in a known left/right suffix, i.e. _L, _left, etc... and there's a correspondingly named bones. Works best for bone relative mirroring in Y, i.e. across the XZ plane, left/right. MPropertyFriendlyName Swap Left/Right Parent Bones
0xdm_bMirrorXboolMPropertyDescription Mirror X Axis / Across YZ Plane / Front/Back MPropertyFriendlyName Mirror X Axis / YZ Plane
0xem_bMirrorYboolMPropertyDescription Mirror Y Axis / Across XZ Plane / Left/Right MPropertyFriendlyName Mirror Y Axis / XZ Plane
0xfm_bMirrorZboolMPropertyDescription Mirror Z Axis / Across XY Plane / Up/Down MPropertyFriendlyName Mirror Z Axis / XY Plane
KV3 class defaults
{
	"m_Name": "Duplicate And Mirror Attachment Options",
	"m_eMirrorSpace": "MIRROR_SPACE_MODEL_RELATIVE",
	"m_bSwapLeftRightParentBones": false,
	"m_bMirrorX": false,
	"m_bMirrorY": true,
	"m_bMirrorZ": false
}